*Ratings below are based on when the product was released and NOT today's Yu-Gi-Oh format*
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Poor

Alright

Decent

Outstanding!

Epic!!!

1/5

2/5

3/5

4/5

5/5

Text card ratings DJCR DJCR Text Visual spoiler Card spoiler

The Duelist Genesis (Page 2)

*Also available as an Ultimate Rare card
TDGS-EN039*
Nitro Warrior
FIRE / Warrior-Type Synchro / Level 7 / ATK 2800 / DEF 1800
"Nitro Synchron" + 1 or more non-Tuner monsters
Once during each of your turns, if you activated a Spell Card, this card gains 1000 ATK during its next attack, for damage calculation only. Once per turn, if this attacking card destroys an opponent's monster by battle, you can change 1 face-up Defense Position monster your opponent controls to Attack Position, and attack it with this card.
ULTRA RARE
Rating: 3
Comments: Use any decent Spell Card to destroy your opponent's defenses, power this guy up and let him destroy 2 monsters in one turn! The downside is he can't just simply attack a second monster.
TDGS-EN038*
Multiple Piece Golem
EARTH / Rock-Type Fusion / Level 7 / ATK 2600 / DEF 1300
"Big Piece Golem" + "Medium Piece Golem"
At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Extra Deck. Then, if all of the Fusion Material Monsters that were used for the Fusion Summon of this card are in your Graveyard, you can Special Summon them.
ULTRA RARE
Rating: 1
Comments: All he is is a De-Fusion monster. His rarity is certainly not worth using his effect or his stats.
TDGS-EN037
Noisy Gnat
EARTH / Insect / Level 2 / ATK 700 / DEF 300
You can send this card from your hand to the Graveyard to increase the Level of 1 monster on the field by 1, until the End Phase.
COMMON
Rating: 2
Comments: Sane as TDGS-EN036's comments.
TDGS-EN036
Silent Strider
EARTH / Insect / Level 2 / ATK 300 / DEF 700
You can send this card from your hand to the Graveyard to reduce the Level of 1 monster on the field by 1, until the End Phase.
COMMON
Rating: 2
Comments: If you are going to use this, I highly recommend using him only for his effect to help you Synchro Summon with your monsters.
TDGS-EN035
Yamato-no-Kami
DARK / Warrior-Type Spirit / Level 6 / ATK 2200 / DEF 1200
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 Spirit monster from your Graveyard. This card returns to its owner's hand during the End Phase of the turn it is Special Summoned. If this card destroys an opponent's monster by battle, you can destroy 1 Spell or Trap Card your opponent controls.
RARE
Rating: 1
Comments: Same as TDGS-EN034's comments.
TDGS-EN034
Kinka-byo
DARK / Beast-Type Spirit / Level 1 / ATK 400 / DEF 300
This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card is Normal Summoned or flipped face-up, you can Special Summon 1 Level 1 monster from your Graveyard. When this card is removed from the field, remove from play that monster.
SUPER RARE
Rating: 1
Comments: Here's a card that can be with you in spirit but should never be in your deck.
TDGS-EN033*
Dark Hunter
DARK / Fiend / Level 4 / ATK 1600 / DEF 400
This card's effect changes depending on the number of DARK monsters in your Graveyard. ● 1 or fewer: This card loses 400 ATK. ● 2 to 4: This card gains 400 ATK. ● 5 or more: You can send this card to the Graveyard to destroy all face-down monsters your opponent controls.
ULTRA RARE
Rating: 3
Comments: His stats are bad but throw him in a DARK deck and use that Book of Eclipse card from this set when you have at least 5 DARK monsters in your Grave for a Raigeki-effect!
TDGS-EN032
Beast of the Pharaoh
EARTH / Zombie / Level 3 / ATK 400 / DEF 600
If this card is sent to the Graveyard for a Synchro Summon, you can Special Summon 1 Level 4 or lower Zombie-Type monster from your Graveyard.
COMMON
Rating: 2
Comments: If you aren't running Zombies with this guy, don't run him at all.
TDGS-EN031
Kunoichi
WIND / Warrior / Level 4 / ATK 1800 / DEF 1000
When control of this face-up card changes, its new controller discards 1 random card.
COMMON
Rating: 3
Comments: Decent ATK but his effect could better and would have given him a higher rating.
TDGS-EN030
Izanagi
WIND / Fairy / Level 6 / ATK 2200 / DEF 1000
You can Special Summon this card from your hand by removing from play 1 Spirit monster from your hand. Spirit monsters you control do not have to have their effects that return them to the hand activated.
SUPER RARE
Rating: 2
Comments: He at least stays on the field and prevents other Sprit monsters from going to the hand but really isn't worth it until better Spirit monster support comes out.
TDGS-EN029
Twin-Barrel Dragon
DARK / Machine / Level 4 / ATK 1700 / DEF 200
When this card is Summoned, select 1 card your opponent controls. Toss a coin twice, and if the result is 2 heads destroy the selected card.
SUPER RARE
Rating: 1
Comments: Personally, I'd rather use his stronger self since I can use it when I want to and this guy can only use it once. I'd also use Snipe Hunter instead so use one of those two cards.
TDGS-EN028
Oyster Meister
WATER / Fish / Level 3 / ATK 1600 / DEF 200
When this card is sent from the field to the Graveyard, except when destroyed by battle, Special Summon 1 "Oyster Token" (Fish-Type/WATER/Level 1/ATK 0/
DEF 0).
COMMON
Rating: 1
Comments: It wouldn't matter if his effect summoned the token whether or not he were destroyed in battle since the token is going to get destroyed too in most cases.
TDGS-EN027
Mecha Bunny
EARTH / Machine / Level 2 / ATK 800 / DEF 100
When this card is flipped face-up, select 1 card on the field and inflict 500 damage to its controller. When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Mecha Bunny" from your Deck in face-down Defense Position.
COMMON
Rating: 1
Comments: He'd be a little more playable if he destroyed the selected card but even so, 500 damage is hardly much these days and his other effects are pretty bad too.
TDGS-EN026
Dharc the Dark Charmer
DARK / Spellcaster / Level 3 / ATK 500 / DEF 1500
FLIP: Take control of 1 DARK monster your opponent controls, while this card remains face-up on the field.
COMMON
Rating: 1
Comments: From the looks of his background, he takes only weak DARK monsters as it would appear that he has charmed Meda Bat, who is just as bad as this card.
TDGS-EN025
Jenis, Lightsworn Mender
LIGHT / Spellcaster / Level 4 / ATK 300 / DEF 2100
During the End Phase, if a card(s) was sent from your Deck to the Graveyard by the effect of a "Lightsworn" card this turn, inflict 500 damage to your opponent and gain 500 Life Points.
COMMON
Rating: 2
Comments: She has 2100 DEF but she won't be mending much for your LPs.
TDGS-EN024
Gladiator Beast Equeste
WIND / Winged Beast / Level 4 / ATK 1600 / DEF 1200
When this card is Special Summoned by the effect of a "Gladiator Beast" monster, add 1 "Gladiator Beast" card from your Graveyard to your hand. At the end of the Battle Phase, If this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Equeste".
COMMON
Rating: 1
Comments: He's exceptionally horrid outside GB decks so keep him there.
TDGS-EN023
Destructotron
EARTH / Psychic / Level 4 / ATK 1600 / DEF 400
During the End Phase, if this card is the only Psychic-Type monster you control, destroy it. You can pay 1000 Life Points to destroy 1 face-down Spell or Trap Card your opponent controls.
COMMON
Rating: 1
Comments: He lives up to his name but has no use in any deck, including Psychic decks.  
TDGS-EN022
Telekinetic Shocker
EARTH / Psychic / Level 4 / ATK 1700 / DEF 700
If a Psychic-Type monster would be destroyed, you can pay 500 Life Points and destroy this card instead.
COMMON
Rating: 2
Comments: Since he's going to die anyway, he can at least serve two purposes: protecting your other Psychic-Type monsters and reducing your opponent's options.  
TDGS-EN021
Psychic Snail
EARTH / Psychic / Level 4 / ATK 1900 / DEF 1200
You can pay 800 Life Points and select 1 other face-up Psychic-Type monster you control. That monster can attack twice during each Battle Phase. This card cannot attack the turn you activate this effect.
COMMON
Rating: 4
Comments: Great ATK for a Level 4 monster and no drawback either except that he can't attack if his effect is used.  
TDGS-EN020
Psychic Commander
EARTH / Psychic-Type Tuner / Level 3 / ATK 1400 / DEF 800
When a Psychic-Type monster you control battles, during the Damage Step you can pay Life Points in multiples of 100 (max. 500) to have the monster it's battling lose that much ATK and DEF, until the End Phase.
COMMON
Rating: 3
Comments: While not in the "great card" category, his effect lets him destroy any monster that battles a Psychic-Type monster for a few of your own LPs! Plus since he's a Tuner monster, I gave him an extra star!