*Ratings below are based on when the product was released and NOT today's Yu-Gi-Oh format*
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Poor

Alright

Decent

Outstanding!

Epic!!!

1/5

2/5

3/5

4/5

5/5

Text card ratings No DJCR No DJCR Text Visual spoiler Card spoiler

Shadow of Infinity (Page 1)

*Also available as an Ultimate Rare card
SOI-EN016
Disciple of the Forbidden Spell
LIGHT / Warrior / Level 4 / ATK 1700 / DEF 800
When this card is Normal Summoned, Flip Summoned, or Special Summoned, declare different Monster Card Attributes equal to the number of "Disciple of the Forbidden Spell"(s) in your Graveyard. If this card attacks a monster that has a declared Attribute, destroy the monster without applying damage calculation.
COMMON
Rating: 2
Comments: While it's nice that he can destroy the attacked Monster whose different attribute(s) you chose, it's still not that great a card as we have Gemini Elf and GAF that can trample it.
SOI-EN015
Chain Thrasher
WIND / Warrior / Level 4 / ATK 1000 / DEF 600
In addition to a normal attack, this card can attack during the same Battle Phase as many times as the number of "Chain Thrasher"(s) in your Graveyard.
COMMON
Rating: 1
Comments: A horrid Warrior with stats of (1000/600) isn't worth playing and it won't be able to attack much if at all.
SOI-EN014
D.D. Guide
DARK / Warrior / Level 4 / ATK 1400 / DEF 1000
When this card is Normal Summoned, control of this card shifts to your opponent. During each player's End Phase, your opponent selects 1 card from the Graveyard of this card's controller and removes it from play.
COMMON
Rating: 3
Comments: It may have low stats but when Normal Summoned, your opponent gets the card, which is most likely what you want! Still, he must be Normal Summoned to get his effect.
SOI-EN013*
B.E.S. Covered Core
EARTH / Machine / Level 7 / ATK 2500 / DEF 800
Put 2 counters on this card when you Normal Summon it. This card is not destroyed as a result of battle. If this card battles a monster, toss a coin and call it at the end of the Damage Step. If you call it wrong, remove 1 counter. If this card battles without a counter, destroy this card at the end of the Damage Step.
SUPER RARE
Rating: 2
Comments: I have too admit that this is one of the better B.E.S. Monsters out but Summoned Skull is better still as it doesn't need counters to stay on the field plus it has better DEF.
SOI-EN012
Machine King Prototype
EARTH / Machine / Level 3 / ATK 1600 / DEF 1500
Increase the ATK and DEF of this card by 100 points for each Machine-Type monster on the field other than this card.
COMMON
Rating: 1
Comments: The thing with prototypes is that they usually fail at functioning properly and this one fails at being a worthy card to play.
SOI-EN011*
Adhesive Explosive
WIND / Machine / Level 3 / ATK 1000 / DEF 1000
If your opponent's monster attacks this face-down Defense Position card, this card becomes an Equip Card equipped to the attacking monster, without applying damage calculation. Destroy the equipped monster during the Standby Phase of your opponent's next turn.
RARE
Rating: 2
Comments: AE is nothing more than a watered-down Blast Sphere. Machine decks might find use for it though but BS is a better card for Machine decks. We just have to wait for its English release.
SOI-EN010*
Proto-Cyber Dragon
LIGHT / Machine / Level 3 / ATK 1100 / DEF 600
This card's name is treated as "Cyber Dragon" while it is face-up on the field.
RARE
Rating: 1
Comments: This is just horrid! While he may be useful when you don't have 3 Cyber Dragons out and you want to use this for the third and play Polymerization, Cyber Dragon is better so use that instead.
SOI-EN009
Ancient Gear Cannon
EARTH / Machine / Level 2 / ATK 500 / DEF 500
By Tributing this card, inflict 500 points of damage to your opponent's Life Points, and then neither player can activate Trap Cards until the End Phase of this turn.
COMMON
Rating: 1
Comments: Again, run this in Dr. Crowler decks only!
SOI-EN008
Ancient Gear
EARTH / Machine / Level 2 / ATK 100 / DEF 800
While an "Ancient Gear" is face-up on your side of the field, you can Special Summon this card from your hand in Attack Position.
COMMON
Rating: 1
Comments: Besides Dr. Vellian Crowler decks, this card is useless.
SOI-EN007*
Cyber Laser Dragon
LIGHT / Machine / Level 7 / ATK 2400 / DEF 1800
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Photon Generator Unit". You can destroy 1 monster with ATK or DEF equal to or higher than the ATK of this card. You can only use this effect once per turn.
ULTRA RARE
Rating: 3
Comments: While 2400 ATK for a 7 Star Monster may seem obsolete, he can destroy an opponent's Monster with an ATK equal to or greater than his own and best of all, it's cost free!
SOI-EN006*
Cyber Barrier Dragon
LIGHT / Machine / Level 6 / ATK 800 / DEF 2800
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Attack Reflector Unit". Once per turn, while this card is in Attack Position, negate your opponent's first attack.
SUPER RARE
Rating: 2
Comments: Sure it's got 2800 DEF points but it also has only 800 ATK, which isn't too useful at all when Cyber Dragon himself has greater ATK. If you want to use this, do so in Zane Truesdale decks.
SOI-EN005
Hero Kid
EARTH / Warrior / Level 2 / ATK 300 / DEF 600
When this card is Special Summoned, you can Special Summon any number of "Hero Kid"(s) from your Deck.
COMMON
Rating: 2
Comments: The only reasons why this gets a 2 is because it's needed for a Trap Card in this set, which can be pretty good if used correctly. Other than that, don't use this outside of Jaden decks.
SOI-EN004
Elemental Hero Neo Bubbleman
WATER / Warrior / Level 4 / ATK 800 / DEF 1200
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending "Elemental Hero Bubbleman" on your side of the field and "Metamorphosis" in your hand to the Graveyard. This card's name is treated as "Elemental Hero Bubbleman" while it is face-up on the field. Destroy an opponent's monster that battles this card at the end of the Damage Step.
COMMON
Rating: 2
Comments: Outside an Elemental Hero deck, this card is totally useless as it needs Elemental Hero Bubbleman and Metamorphosis to be discarded to summon him. Use this in a Jaden deck only.
SOI-EN003*
Raviel, Lord of Phantasms
DARK / Fiend / Level 10 / ATK 4000 / DEF 4000
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 3 Fiend-Type monsters on your side of the field. Each time your opponent Normal Summons a monster(s), Special Summon 1 "Phantasm Token" (Fiend-Type/DARK/Level 1/ATK 1000/DEF 1000) on your side of the field. This token cannot declare an attack. Once per turn, by Tributing 1 monster on your side of the field, increase the ATK of this card by the original ATK of the Tributed monster, until the End Phase of this turn.
ULTRA RARE
Rating: 4
Comments: The last of the Sacred Beasts but also one of the most powerful! Like Hamon, it has 4000 ATK and DEF points but he needs 3 Fiend-Type Monsters to be tributed. Great card overall!
SOI-EN002*
Hamon, Lord of Striking Thunder
LIGHT / Thunder / Level 10 / ATK 4000 / DEF 4000
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 3 face-up Continuous Spell Cards from your side of the field to the Graveyard. When this card destroys your opponent's monster as a result of battle and sends it to the Graveyard, inflict 1000 points of damage to your opponent's Life Points. While this card is in face-up Defense Position on your side of the field, your opponent cannot select another monster as an attack target.
ULTRA RARE
Rating: 4
Comments: This is a nasty card with strong stats! Yet it also inflicts 1000 points to your opponent when 1 of his or her Monster! Sure you must tribute 3 Continuous Spells to play this but it's worth it!
SOI-EN001*
Uria, Lord of Searing Flames
FIRE / Pyro / Level 10 / ATK 0 / DEF 0
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 3 face-up Trap Cards from your side of the field to the Graveyard. Increase the ATK of this card by 1000 points for each Continuous Trap Card in your Graveyard. Once per turn, you can destroy 1 Set Spell or Trap Card on your opponent's side of the field. Spell and Trap Cards cannot be activated in response to this effect's activation.
ULTRA RARE
Rating: 2
Comments:  This gets 2/5 is because you need to tribute 3 face up Traps on your side of the field but his ATK is increased by 1000 per Continuous Trap in your Grave, which can be good but still.