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Poor

Alright

Decent

Outstanding!

Epic!!!

1/5

2/5

3/5

4/5

5/5

Text card ratings DJCR DJCR Text Visual spoiler Card spoiler

Raging Battle (Page 4)

RGBT-EN079
Swallow Flip
Counter Trap
Negate the activation of an Effect Monster's effect that activates when a monster is Special Summoned (including itself), and destroy it.
SUPER RARE
Rating: 2
Comments: This card doesn't have many uses since Disc Commander is still banned but at least it's an anti-GB card.
RGBT-EN078*
Grave of the Super Ancient Organism
Continuous Trap
All face-up Level 6 or higher Special Summoned monsters on the field cannot declare an attack or activate their effects.
ULTRA RARE
Rating: 2
Comments: It stops DAD and JD in their tracks but is no match for Level 5 and below monsters.
RGBT-EN077
Bone Temple Block
Normal Trap
Discard 1 card. Special Summon 1 Level 4 or lower monster from your opponent's Graveyard to your side of the field, and your opponent Special Summons 1 Level 4 or lower monster from your Graveyard to your opponent's side of the field. Those monsters are destroyed during the End Phase of the next turn.
COMMON
Rating: 2
Comments: Under the right circumstance, this card could be combo'd with BTH but it really isn't very good. 
RGBT-EN076
Proof of Powerlessness
Normal Trap
Activate only while you control a face-up Level 7 or higher monster. Destroy all face-up Level 5 or lower monsters your opponent controls. Monsters you control cannot attack this turn.
COMMON
Rating: 2
Comments: While not the worst card in this set, Lightning Vortex doesn't care what you have out, it only cares that you discard a card and that your opponent has face up monsters, making it the better card.
RGBT-EN075
Attack of the Cornered Rat
Continuous Trap
If a Level 3 or lower Normal Monster you control battles, during the Damage Step you can pay Life Points in multiples of 100. The ATK of the opponent's monster is reduced by the amount of Life Points you paid, until the End Phase. (You cannot pay more Life Points than the ATK of the opponent's monster.)
COMMON
Rating: 1
Comments: No one really uses Level 3 or lower Normal Monsters except maybe Exodia, leaving this card everything but useful.
RGBT-EN074
Automatic Laser
Normal Trap
When your opponent Normal or Special Summons a monster(s) with 1000 or more ATK, reveal 1 "Iron Core of Koa'ki Meiru" in your hand to activate this card. Destroy that Summoned monster(s).
COMMON
Rating: 1
Comments: Well my automatic rating system gives this card a 1 star automatically since it's clearly not playable since cards like Solemn Judgment and Thunder King Rai-Oh existed before this.
RGBT-EN073
Reckoned Power
Normal Trap
Reveal 1 "Iron Core of Koa'ki Meiru" in your hand. Destroy all face-down Spell and Trap Cards your opponent controls.
COMMON
Rating: 1
Comments: I reckon you'd better not use this card. It's powers aren't good enough.
RGBT-EN072
Morphtronic Bind
Continuous Trap
While you control a face-up "Morphtronic" monster, all Level 4 or higher monsters your opponent controls cannot attack or change their battle positions.
COMMON
Rating: 2
Comments: Run this in your Morphtronic deck if you have one and Gravity Bind elsewhere.
RGBT-EN071
Trap Stun
Normal Trap
Negate the effects of all other Trap Cards on the field during this turn.
COMMON
Rating: 2
Comments: While in most cases Royal Decree is better, this card can be somewhat useful if RD is destroyed.  
RGBT-EN070
Fake Feather
Normal Trap
Send 1 "Blackwing" monster from your hand to the Graveyard and select 1 Normal Trap Card in your opponent's Graveyard. The effect of this card will be the same as the selected Normal Trap Card.
COMMON
Rating: 3
Comments: Use the Mirror Force or Sakuretsu Armor your opponent used on you earlier in the duel! 
RGBT-EN069
Level Retuner
Normal Trap
Reduce the Level of 1 face-up monster you control by up to 2.
COMMON
Rating: 3
Comments: While this card drops stars, I'm raising the stars for it's rating to 3 since it lets you choose how many stars to drop. 
RGBT-EN068
Delta Crow - Anti Reverse
Normal Trap
Activate only while you control a face-up "Blackwing" monster. If you control exactly 3 "Blackwing" monsters, this card can be activated from your hand. Destroy all face-down Spell and Trap Cards your opponent controls.
SUPER RARE
Rating: 3
Comments: Since it doesn't destroy all Spell and Trap Cards your opponent controls, its rating can't go higher than 3. 
RGBT-EN067
Wicked Rebirth
Continuous Trap
Pay 800 Life Points, select 1 Synchro Monster from your Graveyard, and Special Summon it in face-up Attack Position. Its effect is negated, and this turn it cannot declare an attack. When this card is removed from the field, destroy that monster. When that monster is destroyed, destroy this card.
COMMON
Rating: 1
Comments: Monster Reborn is a more wicked rebirth than this card will ever be unless MR gets banned again. 
RGBT-EN066
Overdoom Line
Continuous Trap
All Plant-Type monsters Special Summoned from the Graveyard to your side of the field while this card is face-up on the field gain 1000 ATK. Destroy this card during your 2nd End Phase after activation.
COMMON
Rating: 2
Comments: If it brings you game, fine but you're risking a lot by giving your monsters more ATK.  
RGBT-EN065
Tuner Capture
Normal Trap
Activate only when your opponent Synchro Summons a monster. Special Summon 1 Tuner Monster used for that Synchro Summon from their Graveyard to your side of the field.
COMMON
Rating: 3
Comments: Synchro Summoning is quite popular now so this card is sure to get some use! 
RGBT-EN064
Crimson Fire
Counter Trap
Activate only when your opponent activates a Spell or Trap Card that inflicts damage while you control a face-up "Red Dragon Archfiend". You take no damage, and your opponent takes twice the effect damage you would have taken, instead.
COMMON
Rating: 2
Comments: While Red Dragon Archfiend is a good card, giving it support that can't be used anywhere else isn't.
RGBT-EN063
Miracle Locus
Normal Trap
Select 1 face-up Attack Position monster you control. Your opponent draws 1 card. The selected monster gains 1000 ATK until the End Phase and can attack up to 2 monsters during this turn's Battle Phase. When it attacks or is attacked this turn, your opponent takes no Battle Damage.
COMMON
Rating: 1
Comments: A poor man's Double Attack and Axe of Despair. Use them instead.
RGBT-EN062
Calming Magic
Normal Spell
This card can only be activated at the start of Main Phase 1. During the Main Phases and Battle Phase of this turn, neither player can Summon monsters.
RARE
Rating: 2
Comments: If your deck doesn't rely on summoning monsters too often then this card might fit in but it really doesn't have much.
RGBT-EN061*
Forbidden Chalice
Quick-Play Spell
One face-up monster on the field gains 400 ATK, but its effect is negated until the End Phase.
ULTRA RARE
Rating: 1
Comments: This card's rarity makes absolutely no sense! Rush Recklessly gives the target monster more ATK AND keeps its effect, so why this card wasn't anything more than Common is beyond me.
RGBT-EN060
Supremacy Berry
Normal Spell
If your Life Points were lower than your opponent's when this card was activated, gain 2000 Life Points. If your Life Points were higher than your opponent's, you take 1000 damage.
COMMON
Rating: 2
Comments: If it weren't for a translation error, this card would've certainly gotten a higher rating.