LVAL-EN079 |
|
Oath of Companionship
Normal Trap
If you control no monsters that were Special Summoned from the Extra
Deck: Target 1 face-up monster your opponent controls that was Special
Summoned from the Extra Deck; take control of it until the End Phase.
You cannot Special Summon during the turn you activate this card.
RARE |
Rating: |
2 |
Comments: |
Most monsters these days are Special Summoned from
the Extra Deck and you get to take one of them for free but only for
that turn and you don't get to Special Summon that turn. |
LVAL-EN078 |
|
Skill Prisoner
Normal Trap
Target 1 card you control; this turn, when any monster effect resolves
that targeted that card at activation, negate that effect. During either
player's turn, except the turn this card was sent to the Graveyard: You
can banish this card from your Graveyard, then target 1 card you
control; this turn, when any monster effect resolves that targeted that
card at activation, negate that effect.
SUPER RARE |
Rating: |
2 |
Comments: |
It can save one of your cards from destruction or
other harm but it's only against monster effects but at least the second
effect can be used during either player's turn. |
LVAL-EN077 |
|
The Monarchs Awaken
Normal Trap
If you have no cards in your Extra Deck: Target 1 face-up Tribute
Summoned monster you control; its effects are negated, also it is
unaffected by the effects of cards other than this card.
COMMON |
Rating: |
2 |
Comments: |
Your high-level monster loses
its effects but then is not harmed by anything else except battle, which
isn't bad but the monster must've been Tribute Summoned first and your
Extra Deck must be empty. |
LVAL-EN076 |
|
Imperial Tombs of Necrovalley
Counter Trap
When a Spell Card, Trap Card, or monster effect is activated, while both
a "Gravekeeper's" monster and "Necrovalley" are on the field: Negate the
activation, and if you do, destroy it. You can only activate 1 "Imperial
Tombs of Necrovalley" per turn.
SECRET RARE |
Rating: |
2 |
Comments: |
In exchange for needing a Gravekeeper's monster and
Necrovalley on the field, you stop whatever card effect is being
activated and destroy that card but you can only activate 1 per
turn and even if you could play more than one, it's restricted to
Gravekeeper's Decks. |
LVAL-EN075 |
|
Bujin Regalia - The Jewel
Normal Trap
Target 1 Rank 4 Xyz Monster you control; equip this card to that target.
It gains 300 ATK for each Xyz Material attached to it. Once per turn,
while this card is equipped to a monster by this effect: You can attach
1 "Bujin" monster from your hand to the equipped monster as an Xyz
Material.
COMMON |
Rating: |
2 |
Comments: |
It'll make your Rank 4 Xyz Monster stronger but to
go beyond that, you'll need Bujin monsters and it's restricted to Rank 4
Xyz Monsters. |
LVAL-EN074 |
|
Ghostrick-Go-Round
Continuous Trap
Once per turn, during the Battle Phase: You can activate 1 of these
effects.
● Target 1 "Ghostrick" monster you control; change that target to
face-down Defense Position, and if you do, change 1 face-down Defense
Position monster your opponent controls to face-up Attack Position.
● Target 1 face-down Defense Position monster you control; change that
target to face-up Attack Position, and if is a "Ghostrick" monster,
change 1 face-up monster your opponent controls to face-down Defense
Position.
RARE |
Rating: |
2 |
Comments: |
It's mostly for Ghostricks to reset themselves and
reveal any hidden threat your opponent has but that can be good and bad
in both cases. |
LVAL-EN073 |
|
Sylvan Blessing
Normal Trap
Place 1 card from your hand on either the top or bottom of the Deck, and
if you do, Special Summon 1 "Sylvan" monster from your hand or
Graveyard. It is unaffected by other card effects this turn. Place it on
either the top or bottom of the Deck during the End Phase.
COMMON |
Rating: |
2 |
Comments: |
Running this in a Sylvan Deck isn't all that bad as
this card doesn't ask for much to bring out the Sylvan monster or be
specific about the Sylvan monster that you can bring out but if you
don't do something with it, it goes back to your Deck during the End
Phase. |
LVAL-EN072 |
|
Purge Ray
Normal Trap
Tribute 1 Xyz Monster; during the End Phase, Special Summon from your
Extra Deck, 1 "Number" monster with the same Type, but 1 Rank lower, as
the Tributed monster had when it was on the field.
COMMON |
Rating: |
1 |
Comments: |
I lose an Xyz Monster and have to wait until the End
Phase and get a weaker Number monster with a lower Rank. Literally worse
than Xyz Shift! |
LVAL-EN071 |
|
Release, Reverse, Burst
Normal Trap
Tribute 1 "Utopia" monster; destroy all Set Spell and Trap Cards your
opponent controls.
COMMON |
Rating: |
1 |
Comments: |
Release Restraint Wave is actually better than this
since it just asks for an Equip Spell Card on your field to go with your
opponent's face down cards and is a Spell Card. |
LVAL-EN070 |
|
Shared Ride
Quick-Play Spell
After this card resolves, each time your opponent adds a card(s) from
their Deck or Graveyard to their hand this turn, except by drawing them,
you immediately draw 1 card. You can only activate 1 "Shared Ride" per
turn.
SECRET RARE |
Rating: |
2 |
Comments: |
It can help you draw cards needed to stop cards from
being added to the hand like Thunder King Rai-Oh but it's only for one
turn. It'd be better if it wasn't just for that turn. |
LVAL-EN069 |
|
Stand-Off
Normal Spell
Target 1 face-up Attack Position Effect Monster on each side of the
field; if both monsters are still face-up on the field, negate their
effects, then if both their effects were negated by this effect, as long
as those monsters are in face-up Attack Position, they cannot be
destroyed by battle, are unaffected by other card effects, also they
cannot attack or change their battle positions.
SHORT PRINT COMMON |
Rating: |
2 |
Comments: |
If you can add other cards into the mix like Mask of
Restrict to prevent tributing the other monster, then this isn't bad but
this has a fair bit to be met before anything can take hold so I don't
see why it's a short-print card. |
LVAL-EN068 |
|
Xyz Overrride
Field Spell
If an Xyz Monster on the field would activate its effect by detaching
its own Xyz Material(s), its controller can banish 1 card from their
hand face-down instead of detaching 1 of those Xyz Materials. Each
player can only use this effect once per turn.
COMMON |
Rating: |
2 |
Comments: |
If you can afford to banish a card, you'll get an
extra use out of your Xyz Monster but both players can use it and only
once per turn. |
LVAL-EN067 |
|
Onomatopaira
Normal Spell
You can only activate 1 "Onomatopaira" per turn. Send 1 card from your
hand to the Graveyard; add up to 2 of these monsters from your Deck to
your hand (you cannot add 2 from the same category).
● 1 "Zubaba" monster
● 1 "Gagaga" monster
● 1 "Gogogo" monster
● 1 "Dododo" monster
RARE |
Rating: |
2 |
Comments: |
You can't pick two from one category but it can help
if you run a few of each and therefore can have extra options in your
hand. |
LVAL-EN066 |
|
Hidden Temples of Necrovalley
Continuous Spell
Activate only if both a "Gravekeeper's" monster and "Necrovalley" are on
the field. Neither player can Special Summon monsters, except "Gravekeeper's"
monsters. If either a "Gravekeeper's" monster or "Necrovalley" is not on
the field, destroy this card.
RARE |
Rating: |
2 |
Comments: |
While on the field, this card is quite the threat
with Necrovalley, that is if in a Gravekeeper's Deck but it can also
work against you if you aren't running a Gravekeeper's Deck and your
opponent is and all benefits disappear if you lose Necrovalley or
control no Gravekeeper's monsters. |
LVAL-EN065 |
|
Bujinunity
Normal Spell
If you control no other cards and have at least 1 other card in your
hand: Shuffle all Beast-Warrior-Type "Bujin" monsters from your
Graveyard into the Deck (min. 1), and if you do, send your entire hand
to the Graveyard (min. 1), then you can add up to 3 Beast-Warrior-Type "Bujin"
monsters with different names from your Deck to your hand. You can only
activate 1 "Bujinunity" per turn.
RARE |
Rating: |
1 |
Comments: |
You have to give up more than what you get to add
back so I don't think even Rare is the right rarity for this card,
especially since you can only activate one copy per turn. |
LVAL-EN064 |
|
Ghostrick Museum
Field Spell
Monsters you control, except "Ghostrick" monsters, cannot attack.
Monsters cannot attack face-down Defense Position monsters, but can
attack directly if all monsters their opponent controls are face-down
Defense Position. At the end of the Damage Step, change any monster that
inflicted battle damage to a player during this battle to face-down
Defense Position.
COMMON |
Rating: |
2 |
Comments: |
Although there's a negative side to you if you run
this in a non-Ghostrick monster deck, that downside doesn't exist in a
Ghostrick deck and even though you may take direct damage, this opens up
plays like Battle Fader as well. |
LVAL-EN063 |
|
Mount Sylvania
Field Spell
You can send 1 Plant-Type monster from your hand or face-up from your
side of the field to the Graveyard; choose 1 "Sylvan" card from your
Deck and place it on top of the Deck. You can only use this effect of
"Mount Sylvania" once per turn. Once per turn, during your opponent's
End Phase: You can excavate the top card of your Deck, and if it is a
Plant-Type monster, send it to the Graveyard. Otherwise, place it on
either the top or bottom of your Deck.
SUPER RARE |
Rating: |
2 |
Comments: |
It helps to create better accuracy for you to
trigger your Sylvan monsters' effects and isn't limited to Sylvan
Plant-Type monsters with either effect and if you get it wrong with the
second effect, you get to choose where it goes. |
LVAL-EN062 |
|
Luminous Dragon Ritual
Ritual Spell
This card is used to Ritual Summon "Paladin of Photon Dragon". You must
also Tribute monsters from your hand or field whose total Levels equal
exactly 4. You can banish this card from your Graveyard; banish monsters
from your Graveyard whose total Levels equal exactly 4, and Special
Summon 1 "Paladin of Photon Dragon" from your hand after that. (This
Special Summon is treated as a Ritual Summon.)
COMMON |
Rating: |
2 |
Comments: |
It gives you two ways to bring out Paladin of Photon
Dragon, which is more than most Ritual Spells give but that second way
forces you to banish itself and monsters with Levels totaling exactly 4
and the first also has you Tribute monsters with Levels equal to 4 but
nevertheless, it's just as needed for the Ritual Summon as Paladin of
Photon Dragon itself. |
LVAL-EN061 |
|
Xyz Shift
Normal Spell
Tribute 1 Xyz Monster; Special Summon from your Extra Deck, 1 monster
with the same Type, Attribute, and Rank as that Tributed monster had on
the field, but with a different name, and if you do, attach this card to
it as an Xyz Material. During the End Phase, send it to the Graveyard.
You can only activate 1 "Xyz Shift" per turn.
COMMON |
Rating: |
1 |
Comments: |
Why would I bother to change my Xyz Monster if I was
going to lose it and everything attached to it during the End Phase? |
LVAL-EN060 |
|
Rank-Down-Magic Numeron Fall
Normal Spell
Target 1 "Utopia" monster you control; Special Summon from your Extra
Deck, 1 "Utopia" monster with a lower Rank than that monster you
control, by using it as the Xyz Material. (This Special Summon is
treated as an Xyz Summon. Xyz Materials attached to it also become Xyz
Materials on the Summoned monster.) The monster Xyz Summoned by this
effect gains this effect.
● If this card attacks, or is attacked by an opponent's monster, the
opponent's monster's effects are negated during the Battle Phase only.
RARE |
Rating: |
1 |
Comments: |
More like Numeron FAIL as the only decent Utopia
monster that exists right now is Roots and it's easier to summon than
doing this. Plus for what you've done, all this does is negate the other
monster's effects. It doesn't stop your opponent from responding to the
attack. |