EXFO-EN099 |
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Scramble Egg
Normal Trap
If a monster(s) you control is destroyed by battle or card effect and
sent to the GY: You can Special Summon 1 "Sonic Chick" from your hand,
Deck, or GY.
COMMON |
EXFO-EN098 |
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Heavymetalfoes Electrumite
FIRE / Psychic-Type Link / ATK 1800 / Link-2
Active Link Arrow(s):
Bottom-Left
and
Bottom-Right
2 Pendulum Monsters
If this card is Link Summoned: You can add 1 Pendulum Monster from your
Deck to your Extra Deck face-up. Once per turn: You can target 1 other
face-up card you control; destroy it, then add 1 face-up Pendulum
Monster from your Extra Deck to your hand. If a card(s) in your Pendulum
Zone leaves the field: Draw 1 card. You can only use this effect of
"Heavymetalfoes Electrumite" once per turn.
SECRET RARE |
EXFO-EN097 |
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Zefra Metaltron
LIGHT / Wyrm-Type Link / ATK 2500 / Link-3
Active Link Arrow(s):
Bottom, Bottom-Left
and
Bottom-Right
2+ monsters Special Summoned from the Extra Deck
If a monster(s) this card points to that was Special Summoned from the
Extra Deck is destroyed by battle or an opponent's card effect: Add 1
monster from your GY or 1 face-up Pendulum Monster from your Extra Deck
to your hand. You can target 1 monster on each player's field that was
Special Summoned from the Extra Deck, except this card; banish both
until the End Phase. You can only use each effect of "Zefra Metaltron"
once per turn.
SUPER RARE |
EXFO-EN096 |
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Ritual Beast Ulti-Kimunfalcos
WIND / Psychic-Type Link / ATK 1800 / Link-2
Active Link Arrow(s):
Bottom-Left
and
Bottom-Right
2 "Ritual Beast" monsters
"Ritual Beast" monsters this card points to gain 600 ATK/DEF. You can
banish 1 "Ritual Beast" card from your GY; immediately after this effect
resolves, Normal Summon 1 "Ritual Beast" monster from your hand. You can
only use this effect of "Ritual Beast Ulti-Kimunfalcos" once per turn.
(Quick Effect): You can return this card you control to the Extra Deck,
then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster
and 1 "Spiritual Beast" monster); Special Summon them in Defense
Position.
RARE |
EXFO-EN095 |
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Qliphort Genius
EARTH / Machine-Type Link / ATK 1800 / Link-2
Active Link Arrow(s):
Bottom-Left
and
Bottom-Right
2 Machine monsters
This Link Summoned card is unaffected by Spell/Trap effects and the
activated effects from other Link Monsters. Once per turn: You can
target 1 face-up card on each player's field, except this card; both
face-up cards have their effects negated until the end of this turn.
When 2 monsters are Special Summoned at the same time to the zones this
card points to: You can add 1 Level 5 or higher Machine monster from
your Deck to your hand.
RARE |
EXFO-EN094 |
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Isolde, Two Tales of the Noble Knights
LIGHT / Warrior-Type Link / ATK 1600 / Link-2
Active Link Arrow(s):
Bottom-Left
and
Bottom-Right
2 Warrior monsters
If this card is Link Summoned: You can add 1 Warrior monster from your
Deck to your hand, but for the rest of this turn, you cannot Normal
Summon/Set or Special Summon monsters with that name, nor activate their
monster effects. You can send any number of Equip Spells with different
names from your Deck to the GY; Special Summon 1 Warrior monster from
your Deck, whose Level equals the number of cards sent to the GY. You
can only use each effect of "Isolde, Two Tales of the Noble Knights"
once per turn.
ULTRA RARE |
EXFO-EN093 |
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Steelswarm Origin
LIGHT / Fiend-Type Link / ATK 2000 / Link-2
Active Link Arrow(s):
Top
and
Bottom
2 "lswarm" monsters
While this card is in an Extra Monster Zone, if a monster would be
Special Summoned from the Extra Deck to the Main Monster Zone, it must
be Summoned in the zone this card points to. While this card points to a
monster, neither player can target it with card effects, also it cannot
be destroyed by battle or card effect. Once per turn, when a monster(s)
on the field is destroyed by battle or by card effect: You can Special
Summon Level 4 or lower "lswarm" monsters from your Deck in Defense
Position, up the number destroyed.
RARE |
EXFO-EN092 |
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Gem-Knight Phantom Quartz
EARTH / Rock-Type Link / ATK 1450 / Link-2
Active Link Arrow(s):
Bottom-Left
and
Bottom-Right
2 "Gem-" monsters
If this card is Link Summoned: You can add 1 "Gem-Knight" card from your
Deck to your hand. You can pay 1000 LP; Fusion Summon 1 "Gem-Knight"
Fusion Monster from your Extra Deck, by shuffling Fusion Materials in
your possession listed on it into your Deck, that are banished or in
your GY, but it cannot attack directly this turn. You can only use each
effect of "Gem-Knight Phantom Quartz" once per turn.
SUPER RARE |
EXFO-EN091 |
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Curious, the Lightsworn Dominion
LIGHT / Warrior-Type Link / ATK 2400 / Link-3
Active Link Arrow(s):
Top, Bottom-Left
and
Bottom-Right
3 monsters with the same Attribute but different Types
If this face-up card is destroyed by battle, or leaves the field because
of an opponent's card effect while its owner controls it: You can target
1 card in your GY; add it to your hand. You can only use each of the
following effects of "Curious, the Lightsworn Dominion" once per turn.
● If this card is Link Summoned: You can send 1 card from your Deck to
the GY.
● If a card(s) is sent from your Deck to the GY by an effect: Send the
top 3 cards of your Deck to the GY.
SUPER RARE |
EXFO-EN090 |
|
Masterking Archfiend
DARK / Fiend-Type Link / ATK 2000 / Link-2
Active Link Arrow(s):
Bottom-Left
and
Bottom-Right
2 Fiend monsters
Once per turn, during your Standby Phase, pay 500 LP or destroy this
card. Once per Chain, if you pay LP (except during the Damage Step): You
can send 1 Fiend monster from your Deck to the GY whose ATK or DEF is
equal to the LP you paid. Once per Chain, if a Fiend monster(s) is sent
to your GY (except during the Damage Step): You can roll a six-sided die
and apply the result to 1 of those monsters.
● 1: Add it to your hand. ● 2-5: Shuffle it into the Deck. ● 6: Special
Summon it.
RARE |
EXFO-EN089 |
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F.A. Test Run
Quick-Play Spell
Target 1 "F.A." monster you control; change its battle position, then,
destroy 1 card on the field. During your Main Phase, except the turn
this card was sent to the GY: You can banish this card from your GY,
then target 1 face-up card you control; destroy it, and if you do,
Special Summon 1 "F.A." monster from your Deck. You can only use each
effect of "F.A. Test Run" once per turn.
COMMON |
EXFO-EN088 |
|
F.A. City Grand Prix
Field Spell
Increase the Levels of all "F.A." monsters on the field by 2 during the
Main Phase and Battle Phase. Your opponent cannot target "F.A." monsters
you control with card effects. If this face-up card on the field is
destroyed by a card effect: You can add 1 "F.A." card from your Deck to
your hand, except "F.A. City Grand Prix". You can only use this effect
of "F.A. City Grand Prix" once per turn.
COMMON |
EXFO-EN087 |
|
F.A. Motorhome Transport
LIGHT / Machine-Type Synchro / Level 9 / ATK 0 / DEF 3000
1 Tuner + 1+ non-Tuner monsters
Gains ATK equal to its Level x 300. Each time a "F.A." Spell/Trap Card
or effect is activated: You can increase the Level of this card by 1.
This card gains the following effect(s), based on its current Level.
● Level 11 or higher: Cannot be destroyed by battle or card effects.
● Level 13 or higher: Once per turn: You can target 1 "F.A." monster in
your GY; Special Summon it.
COMMON |
EXFO-EN086 |
|
F.A. Auto Navigator
WIND / Machine-Type Tuner / Level 1 / ATK 0 / DEF 0
If this card is in your hand or GY: You can target 1 "F.A." monster you
control whose current Level is higher than its original Level; Special
Summon this card, and if you do, reduce that target's Level by the
difference between its current and original Level, and if you do that,
this card's Level become equal to the amount reduced. If this card is
Normal or Special Summoned: You can add 1 "F.A." Field Spell from your
Deck to your hand. You can only use each effect of "F.A. Auto Navigator"
once per turn.
COMMON |
EXFO-EN085 |
|
Vendread Revolution
Normal Trap
Discard 1 card, then target 1 "Vendread" monster and 1 Ritual Spell in
your GY; Special Summon that monster in Defense Position, and if you do,
add that Ritual Spell to your hand. You can banish this card from your
GY, then target 5 of your banished Zombie monsters; shuffle them into
your Deck, then draw 1 card. You can only use each effect of "Vendread
Revolution" once per turn.
SUPER RARE |
EXFO-EN084 |
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Vendread Charge
Quick-Play Spell
Send 1 Zombie monster from your hand or face-up from the field to the
GY; Special Summon 1 "Vendread" monster from your Deck. You can only
activate 1 "Vendread Charge" per turn.
RARE |
EXFO-EN083 |
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Vendread Core
DARK / Zombie / Level 1 / ATK 0 / DEF 500
If this card is in your GY: you can banish 1 other Zombie monster from
your GY; Special Summon this card, but banish it when it leaves the
field. A "Vendread" monster Ritual Summoned using this card on the field
gains the following effect. You can only use each of the preceeding
effects of "Vendread Core" once per turn.
● Your opponent cannot target this card with card effects.
SUPER RARE |
EXFO-EN082 |
|
Vendread Battlelord
DARK / Zombie-Type Ritual / Level 7 / ATK 2700 / DEF 0
You can Ritual Summon this card with any "Vendread" Ritual Spell. You
can banish 1 "Vendread" card from your GY and declare 1 type of card
(Monster, Spell, or Trap); for the rest of this turn, your opponent
cannot activate cards or effects of that type. If this Ritual Summoned
card is sent to the GY: You can add 1 Ritual Monster from your Deck to
your hand, and if you do, send 1 "Vendread" monster from your Deck to
the GY. You can only use each effect of "Vendread Battlelord" once per
turn.
SUPER RARE |
EXFO-EN081 |
|
Kuro-Obi Karate Spirit
WIND / Warrior, Pendulum and Spirit / Level 5 / ATK 2400 / DEF
1000 / Scale 9
If a monster(s) is Pendulum Summoned:
Return this card from the Pendulum Zone to the hand.
When this card is Normal Summoned: You
can send to the GY all Spells/Traps your opponent controls in the same
column as the card(s) in your Pendulum Zones. Once per turn, during the
End Phase, if this card was Normal Summoned or flipped face-up this
turn: Return this card to the hand.
COMMON |
EXFO-EN080 |
|
Oops!
Normal Trap
Target 1 card you control; destroy it.
COMMON |