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Poor

Alright

Decent

Outstanding!

Epic!!!

1/5 2/5 3/5 4/5 5/5
Text card ratings Rarity Changes Visual spoiler Card spoiler Improved effects

Crossroads of Chaos (Page 3)

*Also available as an Ultimate Rare card
CSOC-EN059
The World Tree
Continuous Spell
Each time a Plant-Type monster(s) on the field is destroyed, place 1 Flower Counter on this card. You can remove Flower Counters to activate this card's effects.
● Remove 1: Target face-up Plant-Type monster gains 400 ATK and DEF until the End Phase. ● Remove 2: Destroy 1 card on the field. ● Remove 3: Select 1 Plant-Type monster from your Graveyard and Special Summon it.
RARE
Rating: 3
Comments: I've already found what a good card this card is as I was quickly able to rack up 4 counters on it at the Sneak Preview.
CSOC-EN058
Fragrance Storm
Normal Spell
Destroy 1 face-up Plant-Type monster on the field and draw 1 card. If that card is a Plant-Type monster, you can reveal it to your opponent and draw 1 more card.
COMMON
Rating: 3
Comments: What makes this card so good is that it can destroy any Plant-Type monster on the field!
CSOC-EN057
Miracle Fertilizer
Continuous Spell
Once per turn, you can select 1 Plant-Type monster from your Graveyard and Special Summon it. You cannot Normal Summon or Set the turn you Special Summon a monster with this effect. If a monster Special Summoned by this effect is removed from the field, destroy this card.
RARE
Rating: 2
Comments: While not a bad card for letting you bring back any Plant-Type monster you want from your Graveyard, if any one of the monsters you bring back with this goes, so does this card.
CSOC-EN056*
Psychokinesis
Normal Spell
Activate only while you control a face-up Psychic-Type monster. Destroy 1 card on the field and take 1000 damage.
ULTRA RARE
Rating: 1
Comments: I think UDE ran out of good cards to make into this rarity so they had to make a few bad ones, like this one, hard to get.
CSOC-EN055
Teleport
Continuous Spell
Once per turn, if your opponent controls a monster and you control no monsters, you can pay 800 Life Points to Special Summon 1 Psychic-Type monster from your hand.
COMMON
Rating: 2
Comments: At the moment, there aren't really any Psychic-Type monsters that would benefit from this card but maybe future sets will help this card out.
CSOC-EN054
Paralyzing Chain
Continuous Spell
When a card(s) is sent from your opponent's Deck to the Graveyard by a card effect, inflict 300 damage to your opponent.
RARE
Rating: 2
Comments: This is a card that could hurt Lightsworn decks as they have plenty of cards that require sending cards from the top of the deck to the Graveyard but Macro Cosmos screws this card over.
CSOC-EN053
Poison Chain
Continuous Spell
During the End Phase of your turn, if you did not attack, your opponent sends cards equal to the number of face-up "Iron Chain" monsters you control from the top of their Deck to the Graveyard.
COMMON
Rating: 2
Comments: It can hurt your opponent's deck, that is if the deck isn't DARK or Lightsworn! It's the fact that DARK and Lightsworn decks can take advantage of this card that this card's rating is only 2 stars.
CSOC-EN052
Morphtronic Engine
Equip Spell
Equip only to a Level 3 "Morphtronic" monster. Its ATK becomes double its original ATK. During your second Standby Phase after this card's activation, destroy this card, and take damage equal to the original ATK of the equipped monster.
COMMON
Rating: 1
Comments: Morphtronics, start your engines! Then prepare to meet an untimely end in the Grave! A terrible card, even in Morphtronic decks.
CSOC-EN051
Morphtronic Cord
Equip Spell
Equip only to a "Morphtronic" monster. Each time the equipped monster's battle position is changed, destroy 1 Spell or Trap Card on the field.
COMMON
Rating: 1
Comments: Do not run outside Morphtronic decks.
CSOC-EN050
Morphtronic Accelerator
Normal Spell
Return 1 "Morphtronic" card from your hand to the Deck. Destroy 1 card on the field, and draw 1 card.
RARE
Rating: 1
Comments: This card was bad to start with and with the errata the card just received a few days ago, it just lost even more playability.
CSOC-EN049
Factory of 100 Machines
Quick-Play Spell
Remove from play all "Morphtronic" monsters from your Graveyard. Target face-up Machine-Type monster you control gains 200 ATK for each card removed, until the End Phase.
COMMON
Rating: 2
Comments: You can't have 100 Machine-Type monsters in your Graveyard or deck but this gives your Morphtronic or other Machines a temporary boost. A card only for Morphtronic decks. 
CSOC-EN048
Black Garden
Field Spell
When a monster is Normal or Special Summoned, except by the effect of "Black Garden", halve its ATK and Special Summon 1 "Rose Token" (Plant-Type/DARK/
Level 2/ATK 800/DEF 800) to its controller's opponent's side of the field, in Attack Position. You can destroy this card and all face-up Plant-Type monsters on the field and Special Summon 1 monster with ATK equal to the total ATK of those monsters from your Graveyard.
SUPER RARE
Rating: 2
Comments: Basically the only good thing about it is being able to destroy it and bring back 1 of your monsters (hence the 2-star rating) but the monster's ATK must equal the ATK of the destroyed monsters.
CSOC-EN047*
Mark of the Rose
Equip Spell
Remove from play 1 Plant-Type monster from your Graveyard and equip this card to a monster your opponent controls. Gain control of the equipped monster. During your End Phase, give control of the equipped monster to your opponent. During your Standby Phase, gain control of the equipped monster.
ULTRA RARE
Rating: 3
Comments: It's the fact that you need to remove from play a Plant-Type monster in your Graveyard to use this card as other wise I'd see no reason not to rate it higher.
CSOC-EN046
Seed of Deception
Quick-Play Spell
Special Summon 1 Level 2 or lower Plant-Type monster from your hand.
COMMON
Rating: 1
Comments: This card is extremely limited in its playability, literally. Keep only in Plant decks.
CSOC-EN045
Card Rotator
Normal Spell
Send 1 card from your hand to the Graveyard. Change the battle positions of all monsters your opponent controls. (Face-down Defense Position monsters are flipped to face-up Attack Position.)
COMMON
Rating: 2
Comments: I suppose this card could be useful if all monsters your opponent has are in Attack Position or if they have weak ATK and are in Defense Position but that's about it.
CSOC-EN044*
Revived King Ha Des
DARK / Zombie-Type Synchro / Level 6 / ATK 2450 / DEF 0
"Plaguespreader Zombie" + 1 or more non-Tuner Zombie-Type monsters
Negate the effects of Effect Monsters destroyed by battle with Zombie-Type monsters you control.
ULTRA RARE
Rating: 2
Comments: I highly recommend you only run this with Zombie decks for obvious reasons.
CSOC-EN043*
Doomkaiser Dragon
FIRE / Zombie-Type Synchro / Level 6 / ATK 2400 / DEF 1500
"Plaguespreader Zombie" + 1 or more non-Tuner Zombie-Type monsters
When this card is Special Summoned, you can select 1 Zombie-Type monster in your opponent's Graveyard and Special Summon it to your side of the field in Attack Position. Destroy it when this card is removed from the field.
ULTRA RARE
Rating: 3
Comments: He's certainly a must for Zombie decks since his monsters must be Zombies, including Plaguespreader! His effect certainly makes up for needing 2 monsters!
CSOC-EN042
Queen of Thorns
LIGHT / Plant-Type Synchro / Level 6 / ATK 2200 / DEF 1800
1 Tuner + 1 or more non-Tuner Plant-Type monsters
Each player must pay 1000 Life Points to Normal or Special Summon a non-Plant-Type monster from their hand.
SUPER RARE
Rating: 2
Comments: What really hurts this card are its stats for needing 2 monsters and its effect applying to both players.
CSOC-EN041
Psychic Lifetrancer
EARTH / Psychic-Type Synchro / Level 7 / ATK 2400 / DEF 2000
1 Tuner + 1 or more non-Tuner monsters
Once per turn, you can remove from play 1 Psychic-Type monster from your Graveyard to gain 1200 Life Points.
RARE
Rating: 2
Comments: Sure you can gain 1200 LPs but it's easier to do that with Poison of the Old Man.
CSOC-EN040
Iron Chain Dragon
EARTH / Dragon-Type Synchro / Level 6 / ATK 2500 / DEF 1300
1 Tuner + 1 or more non-Tuner monsters
You can remove from play all "Iron Chain" monsters from your Graveyard to have this card gain 200 ATK for each card removed, until the End Phase. When this card inflicts Battle Damage to your opponent, send the top 3 cards of your opponent's Deck to the Graveyard.
RARE
Rating: 1
Comments: It can become quite strong if you remove enough Iron Chain monsters but its stats are terrible for 2 monsters and it doesn't keep the boost.