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Poor

Alright

Decent

Outstanding!

Epic!!!

1/5

2/5

3/5

4/5

5/5

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Wing Raiders New Card Ratings and Spoiler (Page 1)

*For info on how these ratings are determined, click here.
WIRA-EN022

Raidraptor - Force Strix
DARK / Winged Beast-Type Xyz / Rank 4 / ATK 100 / DEF 2000
2 Level 4 monsters
This card gains 500 ATK and DEF for each Winged Beast-Type monster you control (other than this card). Once per turn: You can detach 1 Xyz Material from this card; add 1 Level 4 DARK Winged Beast-Type monster from your Deck to your hand.
SECRET RARE
Rating: 2
Comments: You don't have to get a Raidraptor monster but you may as well since you won't be getting much of an ATK boost with this guy otherwise and will have it sulking in Defense Mode.
WIRA-EN021

Raidraptor - Tribute Lanius
DARK / Winged Beast / Level 4 / ATK 1800 / DEF 400
During your Main Phase, if this card was Normal or Special Summoned this turn: You can send 1 "Raidraptor" card from your Deck to the Graveyard. During your Main Phase 2, if this card destroyed an opponent's monster by battle this turn: You can add 1 "Rank-Up-Magic" Quick-Play Spell Card from your Deck to your hand, also you cannot Special Summon monsters for the rest of this turn, except "Raidraptor" monsters. You can only use each effect of "Raidraptor - Tribute Lanius" once per turn.
ULTRA RARE
Rating: 3
Comments: Now this is a decent Raidraptor monster with its 1800 ATK, low level and lacking side-effects if used outside of where its friends are.
Previously rated
WIRA-EN020
Card info: Raidraptor - Mimicry Lanius
DARK / Winged Beast / Level 4 / ATK 1100 / DEF 1900
Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can increase the Levels of all "Raidraptor" monsters you currently control by 1. During your Main Phase, if this card is in the Graveyard because it was sent there this turn: You can banish this card; add 1 "Raidraptor" card from your Deck to your hand, except "Raidraptor - Mimicry Lanius". You can only use this effect of "Raidraptor - Mimicry Lanius" once per turn.
COMMON
WIRA-EN019
Card info: Raidraptor - Sharp Lanius
DARK / Winged Beast / Level 4 / ATK 1700 / DEF 1000
Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can target 1 face-up Attack Position monster on the field; change it to face-up Defense Position. During your Main Phase 2, if this card attacked this turn: You can target 1 "Raidraptor" monster in your Graveyard; Special Summon it. You can only use this effect of "Raidraptor - Sharp Lanius" once per turn.
COMMON
WIRA-EN018
Card info: Raidraptor - Singing Lanius
DARK / Winged Beast / Level 4 / ATK 100 / DEF 100
If you control a face-up Xyz Monster, you can Special Summon this card (from your hand). You can only Special Summon "Raidraptor - Singing Lanius" once per turn this way.
COMMON
WIRA-EN017
Card info: Raidraptor - Fuzzy Lanius
DARK / Winged Beast / Level 4 / ATK 500 / DEF 1500
If you control a "Raidraptor" monster other than "Raidraptor - Fuzzy Lanius": You can Special Summon this card from your hand. If this card is sent to the Graveyard: You can add 1 "Raidraptor - Fuzzy Lanius" from your Deck to your hand. You can only use each effect of "Raidraptor - Fuzzy Lanius" once per turn. You cannot Special Summon monsters the turn you activate either of this card's effects, except "Raidraptor" monsters.
COMMON
WIRA-EN016
Card info: Raidraptor - Vanishing Lanius
DARK / Winged Beast / Level 4 / ATK 1300 / DEF 1600
Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can Special Summon 1 Level 4 or lower "Raidraptor" monster from your hand.
COMMON
WIRA-EN015
Raidraptor - Last Strix
DARK / Winged Beast / Level 1 / ATK 100 / DEF 100
If a "Raidraptor" monster you control battles, while you have any Spell/Trap Cards on your field or in your Graveyard, during damage calculation (in either player's turn): You can Special Summon this card from your hand, then gain 100 LP for each Spell/Trap Card you control and in your Graveyard. You can Tribute this card; your opponent takes no battle damage this turn, also you Special Summon 1 "Raidraptor" Xyz Monster from your Extra Deck in Defense Position, but its effects are negated, also return it to the Extra Deck during the End Phase. You can only use this effect of
"Raidraptor - Last Strix" once per turn.
COMMON
Rating: 1
Comments: Just look at all the 1s in its information box and I'll add another 1 to that list thanks to its rating as it's pathetic overall. You need to have Spell/Trap Cards out or in your Graveyard just to Special Summon it by its effect and even then, you gain what is most likely going to be less than 1000 LP, not to mention using the other effect robs you of dealing any battle damage to your opponent, brings out an Xyz Monster that doesn't stick around long and cannot use its effects.
WIRA-EN014

Raidraptor - Necro Vulture
DARK / Winged Beast / Level 4 / ATK 1000 / DEF 1600
Once per turn: You can Tribute 1 "Raidraptor" monster, then target 1 "Rank-Up-Magic" Spell Card in your Graveyard; add it to your hand, also you cannot Xyz Summon for the rest of this turn, except with the effect of a "Rank-Up-Magic" Spell Card.
SUPER RARE
Rating: 2
Comments: You give up one of its friends to potentially have the power to Rank-Up but unless you have an Xyz Monster to Rank-Up, this guy won't be much help to you and you won't be Xyz Summoning outside of Rank-Up-Magic cards.
WIRA-EN013
Booby Trap E
Normal Trap
Discard 1 card; Set 1 Continuous Trap Card from your hand or Graveyard to your field. That Set card can be activated during this turn.
SUPER RARE
Rating: 2
Comments: Although it sounds like a good idea, it'll only turn out be good if your opponent has no answer to it but knowing what card you have Set will help them out.
Previously rated
WIRA-EN012
Card info: The Phantom Knights of Shadow Veil
Normal Trap
Target 1 face-up monster you control; it gains 300 ATK and DEF. When an opponent's monster declares a direct attack while this card is in your Graveyard: Special Summon this card in Defense Position as a Normal Monster (Warrior-Type/DARK/Level 4/ATK 0/DEF 300). (This card is NOT treated as a Trap Card.) If Summoned this way, banish this card when it leaves the field.
COMMON
WIRA-EN011
Phantom Knights' Wing
Normal Trap
Target 1 face-up monster on the field; it gains 500 ATK, also the first time that target would be destroyed by battle or card effect this turn, it is not destroyed. You can banish this card from your Graveyard, then target 1 "The Phantom Knights" monster in your Graveyard; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Wing" once per turn.
COMMON  
Rating: 1
Comments: Black Pendant can give this card's ATK boost at a quicker rate and while you don't get a new monster, you don't have to banish BP to deal your opponent 500 damage.
WIRA-EN010

Phantom Knights' Sword
Continuous Trap
Activate this card by targeting 1 face-up monster on the field; it gains 800 ATK, also if that target would be destroyed by battle or card effect, you can destroy this card instead. When it leaves the field, destroy this card. You can banish this card from your Graveyard, then target 1 "The Phantom Knights" monster in your Graveyard; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Sword" once per turn.
RARE  
Rating: 2
Comments: Not even the support cards are proving to be any better than the monsters they support.   
WIRA-EN009

Phantom Knights' Fog Blade
Continuous Trap
Activate this card by targeting 1 Effect Monster on the field; negate that face-up monster's effects, that face-up monster cannot attack, also monsters cannot target that face-up monster for attacks. When it leaves the field, destroy this card. You can banish this card from your Graveyard, then target 1 "The Phantom Knights" monster in your Graveyard; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Fog Blade" once per turn.
ULTRA RARE  
Rating: 2
Comments: Not much better than Fiendish Chain but using the last effect makes FC the better card to use anyway because that last effect isn't all that good.   
WIRA-EN008
Phantom Knights' Spear
Continuous Spell
Each time your opponent activates a card or effect that targets a "The Phantom Knights" monster(s) you control, inflict 500 damage to your opponent immediately after it resolves. If a DARK monster you control would be destroyed by battle or an opponent's card effect, you can banish this card from your Graveyard instead.
RARE  
Rating: 1
Comments: It'd take 3 copies to deal enough damage to make this worthwhile and removing a copy from your Grave is pretty desperate to save one of your DARK monsters in play from destruction.   
Previously rated
WIRA-EN007
Card info: Dark Rebellion Xyz Dragon
DARK / Dragon-Type Xyz / Rank 4 / ATK 2500 / DEF 2000
2 Level 4 monsters
You can detach 2 Xyz Materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.
RARE
WIRA-EN006

The Phantom Knights of Break Sword
DARK / Warrior-Type Xyz / Rank 3 / ATK 2000 / DEF 1000
2 Level 3 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your Graveyard; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.
SECRET RARE  
Rating: 2
Comments: Rather strong for a Rank 3 Xyz Monster but the only thing good beyond that is being able to Special Summon 2 of its friends from your Grave with the same Level.
WIRA-EN005

The Phantom Knights of Fragile Armor
DARK / Warrior / Level 4 / ATK 1000 / DEF 2000
If a face-up "The Phantom Knights" monster(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand. You can banish this card from your Graveyard and send 1 "Phantom Knights" card from your hand to the Graveyard; draw 1 card. You can only use each effect of "The Phantom Knights of Fragile Armor" once per turn.
SUPER RARE   
Rating: 2
Comments: Its 2000 DEF should help you out a bit and you don't have to Set it on the field to get it out there but it's less risky and using its other effect costs you 2 resources just to draw a card, not to mention you won't be using either effect again that turn.  
WIRA-EN004
The Phantom Knights of Cloven Helm
DARK / Warrior / Level 4 / ATK 1500 / DEF 500
If a "Phantom Knights" card(s) is sent to your Graveyard: This card gains 500 ATK. You can banish this card from your Graveyard; during the End Phase of this turn, add 1 "Phantom Knights" card from your Graveyard to your hand. You can only use each effect of "The Phantom Knights of Cloven Helm" once per turn.
RARE  
Rating: 2
Comments: It'll get stronger with each of its friends that end up in the Graveyard, unless it's a whole bunch at once, but the other effect is pretty slow at retrieving any of its fallen friends.  
WIRA-EN003
The Phantom Knights of Ragged Gloves
DARK / Warrior / Level 3 / ATK 1000 / DEF 500
A DARK Xyz Monster that was Summoned using this card on the field as an Xyz Material gains this effect.
● If it is Xyz Summoned: It gains 1000 ATK.
You can banish this card from your Graveyard; send 1 "Phantom Knights" card from your Deck to the Graveyard. You can only use each effect of "The Phantom Knights of Ragged Gloves" once per turn.
COMMON  
Rating: 2
Comments: Slightly better than that Heroic Challenger monster that gave 800 ATK but apart from that, it's not really any better than the previous two cards.  
WIRA-EN002

The Phantom Knights of Silent Boots
DARK / Warrior / Level 3 / ATK 200 / DEF 1200
If you control a "The Phantom Knights" monster, you can Special Summon this card (from your hand). You can only Special Summon "The Phantom Knights of Silent Boots" once per turn this way. You can banish this card from your Graveyard; add 1 "Phantom Knights" Spell/Trap Card from your Deck to your hand. You can only use this effect of "The Phantom Knights of Silent Boots" once per turn.
SUPER RARE
Rating: 2
Comments: It doesn't care which of its friends you have out or you can have another copy of itself but either way, it's not all that impressive on its own.  
WIRA-EN001

The Phantom Knights of Ancient Cloak
DARK / Warrior / Level 3 / ATK 800 / DEF 1000
If this card is in Attack Position: You can target 1 DARK monster on the field; change this card to Defense Position, and if you do, that monster gains 800 ATK and DEF until the end of your opponent's turn. You can banish this card from your Graveyard; add 1 "The Phantom Knights" card from your Deck to your hand, except "The Phantom Knights of Ancient Cloak". You can only use each effect of "The Phantom Knights of Ancient Cloak" once per turn.
ULTRA RARE
Rating: 2
Comments: All new archetypes, except ones with Archetype Bias, are given the benefit of the doubt, even if they later prove better or worse than the rating indicates and this guy is clearly no exception.