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Unrated Card Ratings (Page 74)
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Secret Slayers (Continued) | |
SESL-EN036 | |
Card Type: | Trap Card |
Card Info | El Dorado Adelantado Normal Trap If you control an "Eldlich" monster: Activate 1 of these effects; ● Shuffle 3 of your banished "Eldlixir" Spells/Traps with different names into your Deck, and if you do, destroy all cards on the field. ● Shuffle 3 of your banished "Golden Land" Spells/Traps with different names into your Deck, and if you do, halve your opponent's LP, then you gain LP equal to their LP. You can only activate 1 "El Dorado Adelantado" per turn. SECRET RARE |
Rating: | 1 |
Comments: | Using bad support does not justify using this no matter how good the effects are. Besides, you'll likely never pull off the effect anyway. |
SESL-EN035 | |
Card Type: | Trap Card |
Card Info | Golden Land Forever! Counter Trap When a Spell/Trap Card, or monster effect, is activated, while you control an "Eldlich" monster: Tribute 1 Zombie monster; negate the activation, and if you do, destroy that card. You can only activate 1 "Golden Land Forever!" per turn. SUPER RARE |
Rating: | 1 |
Comments: | Are we sure it'll last forever? I don't think so given our only member so far is made from Fool's Gold, which is a cheap knockoff of real gold. |
SESL-EN034 | |
Card Type: | Trap Card |
Card Info | Conquistador of the Golden Land Continuous Trap Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 500/DEF 1800) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can destroy 1 face-up card on the field. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Conquistador of the Golden Land" effect per turn, and only once that turn. SECRET RARE |
Rating: | 1 |
Comments: | The Golden Land has one bad leader and no one else protecting it. Thus, seizing the land is a very easy task. Maybe it can then be made better? |
SESL-EN033 | |
Card Type: | Trap Card |
Card Info | Huaquero of the Golden Land Continuous Trap Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 1800/DEF 1500) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can banish 1 card from either GY. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Huaquero of the Golden Land" effect per turn, and only once that turn. SECRET RARE |
Rating: | 1 |
Comments: | Huaquero: (noun) Of or relating to bad support for an equally bad Archetype. No, that's probably not accurate for the real word, if it is one but it's accurate to describe this card. |
SESL-EN032 | |
Card Type: | Trap Card |
Card Info | Guardian of the Golden Land Continuous Trap Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 8/ATK 800/DEF 2500) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can make the ATK of 1 face-up monster on the field become 0. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Guardian of the Golden Land" effect per turn, and only once that turn. SECRET RARE |
Rating: | 1 |
Comments: | Since The Golden Lord and its support are a giant waste of time and space, this is just a generic Trap Monster until whatever lackluster members and support we get in the future. |
SESL-EN031 | |
Card Type: | Trap Card |
Card Info | Eldlixir of Scarlet Sanguine Normal Trap Special Summon 1 Zombie monster from your Deck or GY, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of Scarlet Sanguine" effect per turn, and only once that turn. SECRET RARE |
Rating: | 1 |
Comments: | I can't imagine the rest of the support is any good since we've had nothing useful from this 2nd Archetype. |
SESL-EN030 | |
Card Type: | Spell Card |
Card Info | Eldlixir of White Destiny Quick-Play Spell Special Summon 1 Zombie monster from your hand or GY, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. During your Main Phase: You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of White Destiny" effect per turn, and only once that turn. SECRET RARE |
Rating: | 1 |
Comments: | Your destiny isn't set in stone but including this card in your Deck along with the other likely rejects this Archetype has yet-to-offer will likely lead to your downfall in a Duel. |
SESL-EN029 | |
Card Type: | Spell Card |
Card Info | Eldlixir of Black Awakening Normal Spell Special Summon 1 Zombie monster from your hand or Deck in Defense Position, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of Black Awakening" effect per turn, and only once that turn. SECRET RARE |
Rating: | 1 |
Comments: | Pretty much useless if I can't bring out regular Zombies with its effect since I've already dismissed the Golden Lord as a candidate. |
SESL-EN028 | |
Card Type: | Effect Monster |
Card Info | Cursed Eldland Continuous Spell You cannot declare attacks, except with Zombie monsters. You can only use each of the following effects of "Cursed Eldland" once per turn. ● You can pay 800 LP; add 1 "Eldlich" monster or 1 "Golden Land" Spell/Trap from your Deck to your hand. ● If this card is sent from the Spell & Trap Zone to the GY: You can send 1 "Eldlich" monster or 1 "Golden Land" Spell/Trap from your Deck to the GY. SUPER RARE |
Rating: | 1 |
Comments: | Why would I use a card that screws me over out of the gate? It can work with Zombies but so can about a billion other cards that don't restrict attacks from non-Zombies. |
SESL-EN027 | |
Card Type: | Effect Monster |
Card Info | Eldlich the Golden Lord LIGHT / Zombie / Level 10 / ATK 2500 / DEF 2800 You can send this card and 1 Spell/Trap from your hand to the GY, then target 1 card on the field; send it to the GY. If this card is in your GY: You can send 1 Spell/Trap you control to the GY; add this card to your hand, then you can Special Summon 1 Zombie monster from your hand, and if you do, until the end of your opponent's turn, it gains 1000 ATK/DEF and cannot be destroyed by card effects. You can only use each effect of "Eldlich the Golden Lord" once per turn. SECRET RARE |
Rating: | 1 |
Comments: | He may be made of gold but it's obviously Fool's Gold because you'd be a fool to consider this card valuable or worthy of Deck use. |
SESL-EN026 | |
Card Type: | Trap Card |
Card Info | Rikka Sheet Normal Trap Target 1 face-up monster your opponent controls, also, you can Tribute 1 Plant monster; players cannot activate that face-up monster's effects on the field this turn, then, if you Tributed a monster when you activated this card, take control of that monster until the End Phase, and if you do, it becomes a Plant monster until the End Phase. You can only activate 1 "Rikka Sheet" per turn. SECRET RARE |
Rating: | 1 |
Comments: | We've lost Change of Heart but there's still other ways to take monsters from the opponent and this isn't one of them you should pick from. |
SESL-EN025 | |
Card Type: | Trap Card |
Card Info | Rikka Tranquility Normal Trap When you activate this card, you can also Tribute 1 Plant monster; Special Summon 1 "Rikka" monster from your GY in Defense Position, then, if you Tributed a monster when you activated this card, Special Summon 1 Plant monster from your GY in Defense Position. You can only activate 1 "Rikka Tranquility" per turn. SUPER RARE |
Rating: | 1 |
Comments: | So is all their support just mostly copies of better or worse cards? It doesn't do you any good to copy cards if you don't improve how the copied card works or match its effect. |