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Poor

Alright

Decent

Outstanding!

Epic!!!

1/5

2/5

3/5

4/5

5/5

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Unrated Card Ratings (Page 38)

Legendary Duelists
LEDU-EN029
Mixeroid
WIND / Machine / Level 4 / ATK 0 / DEF 2200
You can Tribute 1 Machine monster; Special Summon 1 non-WIND "roid" monster from your Deck. You can pay half your LP and banish any number of Machine monsters from your GY, including this card; Special Summon from your Extra Deck, 1 "roid" Fusion Monster with the same Level as the number of those banished monsters, ignoring its Summoning conditions, but destroy it during the End Phase. You can only use each effect of "Mixeroid" once per turn.
RARE
Rating: 2
Comments: I definitely don't recommend paying half your LP to bypass Fusion Summonining a roid Fusion Monster from your Extra Deck, especially since it doesn't last very long. The best thing about this is really its 2200 DEF as the first effect costs you a monster and is pretty restrained on what you can bring out.
LEDU-EN025
Cyberdark Inferno
Field Spell
"Cyberdark" Effect Monsters you control that are equipped with an Equip Card cannot be destroyed by your opponent's card effects, also your opponent cannot target them with card effects. You can target 1 "Cyberdark" monster you control; return it to the hand, then, immediately after this effect resolves, you can Normal Summon 1 "Cyberdark" monster. You can only use this effect of "Cyberdark Inferno" once per turn. If this card in its owner's control is destroyed by an opponent's card effect: You can add 1 "Polymerization" Spell or "Fusion" Spell from your Deck to your hand.
SUPER RARE
Rating: 2
Comments: This can help protect your Cyberdarks but only while they have an Equip Card and this doesn't protect the card they're equipped to from effects, making them still quite vulnerable. The last effect isn't too bad either though.
LEDU-EN024
Cyberdarkness Dragon
DARK / Machine-Type Fusion / Level 10 / ATK 2000 / DEF 2000
5 "Cyberdark" Effect Monsters
Must first be Fusion Summoned. If this card is Special Summoned: You can equip 1 Dragon or Machine monster from your GY to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. When your opponent activates a card or effect (Quick Effect): You can send 1 Equip Card you control to the GY; negate the activation, and if you do, destroy that card.
SUPER RARE
Rating: 2
Comments: It can become quite powerful but if you lose the equipped monster for any reason, it's back to its less-than-useful 2000 ATK and DEF.
LEDU-EN023
Cyberdark Claw
DARK / Dragon / Level 3 / ATK 1600 / DEF 800
If this card is sent to the GY while equipped to a monster: You can target 1 "Cyberdark" monster in your GY; add it to your hand. You can only use each of the following effects of "Cyberdark Claw" once per turn.
● You can discard this card; add 1 "Cyberdark" Spell/Trap from your Deck to your hand.
● During damage calculation, if a monster equipped with this card battles: You can send 1 monster from your Extra Deck to the GY.
RARE
Rating: 1
Comments: Unlike Cannon, this card's effect are just bad, pretty much relying entirely on an archetype that hasn't done well and won't do well now.
LEDU-EN022
Cyberdark Cannon
DARK / Dragon / Level 3 / ATK 1600 / DEF 800
If this card is sent to the GY while equipped to a monster: You can draw 1 card. You can only use each of the following effects of "Cyberdark Cannon" once per turn.
● You can discard this card; add 1 Machine "Cyberdark" monster from your Deck to your hand.
● During damage calculation, if a monster equipped with this card battles: You can send 1 monster from your Deck to the GY.
RARE
Rating: 2
Comments: It's pretty weak and has sub-par effects but thankfully can get its first effect triggered when equipped to any monster.
LEDU-EN018
Sea Stealth Attack
Continuous Trap
When this card is activated: You can activate 1 "Umi" from your hand or GY. While "Umi" is on the field, this face-up card gains these effects.
● Once per turn: You can banish 1 WATER monster you control until the End Phase; this turn, face-up Spells/Traps you control cannot be destroyed by your opponent's card effects (even if this card leaves the field).
● At the start of the Damage Step, if your WATER monster whose original Level is 5 or higher battles an opponent's monster: Destroy that opponent's monster.
RARE
Rating: 2
Comments: Too bad A Legendary Ocean doesn't count as Umi while in the hand or Grave, forcing you to use the original to make this card worthwhile but Umi isn't the worst card Konami has created and neither is this.
LEDU-EN017
Rage of Kairyu-Shin
Quick-Play Spell
If "Umi" is on the field: Target monsters your opponent controls, up to the number of WATER monsters you control whose original Levels are 5 or higher; destroy them, and if you do, the zones they were in cannot be used until the end of the next turn. You can only activate 1 "Rage of Kairyu-Shin" per turn.
RARE
Rating: 1
Comments: Despite the fact that Kairyu-Shin is on the artwork, it's still not out in English yet and it's a good thing this doesn't need it but is still too situational to be that useful.
LEDU-EN016
Citadel Whale
WATER / Fish / Level 7 / ATK 2350 / DEF 2150
If this card is in your hand or GY: You can Tribute 2 WATER monsters; Special Summon this card. You can only use this effect of "Citadel Whale" once per turn. If this card is Special Summoned: You can Set 1 "Sea Stealth Attack" directly from your Deck. Once per turn, when your opponent activates a card or effect that targets 1 WATER monster you control (and no other cards) (Quick Effect): You can negate the activation, and if you do, destroy that card.
ULTRA RARE 
Rating: 2
Comments: I probably wouldn't recommend Special Summoning it by its effect considering it's the same effort as Normal Summoning it (more if you have A Legendary Ocean out). However, the last effect is probably best out of all of them but that only makes this card a slight improvement over Fortress Whale.  
LEDU-EN015
The Legendary Fisherman II
WATER / Warrior / Level 5 / ATK 2200 / DEF 1800
This card's name becomes "The Legendary Fisherman" while on the field or in the GY. While "Umi" is on the field, this card is unaffected by other monsters' effects. If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can add 1 Level 7 WATER monster from your Deck to your hand.
SUPER RARE 
Rating: 2
Comments: Not much of an improvement over the original, which is better protected from harm than this card. The only good thing this has is use with A Legendary Ocean and maybe the last effect.  
LEDU-EN011
Amazoness Onslaught
Continuous Trap
Once per turn, during the Battle Phase: You can Special Summon 1 "Amazoness" monster from your hand, and if you do, it gains 500 ATK until the end of this turn (even if this card leaves the field). After damage calculation, if your "Amazoness" monster battled an opponent's monster while this card is already face-up in your Spell & Trap Zone: You can banish that opponent's monster. If this card on the field is destroyed and sent to the GY: You can target 1 "Amazoness" monster in your GY; Special Summon it.
RARE 
Rating: 2
Comments: It works even on Amazoness Queen, which'll have 2900 ATK for the turn but the last two effects are pretty slow and probably won't help much. 
LEDU-EN010
Amazoness Call
Quick-Play Spell
Take 1 "Amazoness" card from your Deck, except "Amazoness Call", and either add it to your hand or send it to the GY. During your Main Phase: You can banish this card from your GY, then target 1 "Amazoness" monster you control; this turn, that monster can attack all monsters your opponent controls, once each, also other monsters you control cannot attack. You can only activate 1 "Amazoness Call" per turn.
RARE 
Rating: 2
Comments: It can fetch any Amazoness card, which can help Amazoness Decks out a bit, especially since it's a Quick-Play Spell but most Amazoness monsters are mediocre or bad and the 2nd effect of this card is pretty poor.
LEDU-EN009
Amazoness Baby Tiger
EARTH / Beast / Level 2 / ATK 500 / DEF 500
This card's name becomes "Amazoness Tiger" while on the field or in the GY. If an "Amazoness" monster(s) is Normal or Special Summoned to your field while this card is in your hand or GY: You can Special Summon this card. You can only use this effect of "Amazoness Baby Tiger" once per turn. Gains 100 ATK for each "Amazoness" card in your GY.
SUPER RARE 
Rating: 1
Comments: Amazoness Tiger is nearly 3 times as strong as this card but both cards are useless.  
LEDU-EN008
Amazoness Princess
EARTH / Warrior / Level 3 / ATK 1200 / DEF 900
This card's name becomes "Amazoness Queen" while on the field or in the GY. If this card is Normal or Special Summoned: You can add 1 "Amazoness" Spell/Trap from your Deck to your hand. You can only use this effect of "Amazoness Princess" once per turn. When this card declares an attack: You can send 1 other card from your hand or field to the GY; Special Summon 1 "Amazoness" monster from your Deck in Defense Position, except "Amazoness Princess".
SUPER RARE 
Rating: 1
Comments: Her "royal treatment" is a 1/5 because she's terrible as a whole. I'd much rather use Queen as it's stronger and has battle destruction prevention.  
LEDU-EN004
Red-Eyes Fang with Chain
Normal Trap
Target 1 "Red-Eyes" monster you control; equip this card to it. It can make up to 2 attacks on monsters during each Battle Phase. You can send this Equip Card to the GY, then target 1 Effect Monster on the field; equip that target to the monster this card was equipped to, and if you do, while a monster is equipped to it by this effect, its ATK/DEF become equal to the original ATK/DEF of that equipped monster.
ULTRA RARE
Rating: 2
Comments: Darkness Metal Dragon is still legal so it's your best target with this and may end up becoming stronger too, not to mention gain more attacks.  
LEDU-EN003
Red-Eyes Slash Dragon
DARK / Dragon-Type Fusion / Level 7 / ATK 2800 / DEF 2400
"Red-Eyes B. Dragon" + 1 Warrior monster
When a "Red-Eyes" monster declares an attack: You can target 1 Warrior monster in your GY; equip it to this card as an Equip Spell with this effect.
● The equipped monster gains 200 ATK.
When a card or effect is activated that targets a card you control (Quick Effect): You can send 1 Equip Card you control to the GY; negate the activation, and if you do, destroy that card. If this card is destroyed by battle or card effect: You can Special Summon as many monsters from your GY as possible, that were equipped to this card.
ULTRA RARE
Rating: 2
Comments: An improvement over the nearly-impossible-to-summon original but its effects aren't enough to make it that good.
LEDU-EN002
Gearfried the Red-Eyes Iron Knight
DARK / Warrior / Level 4 / ATK 1800 / DEF 1600
Once per turn, if either player equips an Equip Card(s) to this card: You can destroy those Equip Cards, then you can destroy 1 Spell/Trap your opponent controls. Once per turn: You can send 1 Equip Card you control that is equipped to this card to the GY, then target 1 Level 7 or lower "Red-Eyes" monster in your GY; Special Summon it.
ULTRA RARE
Rating: 3
Comments: This is one of those times where copying a good Monster Card pays off because this guy has followed the original Gearfried well by keeping itself as sort-of an upgraded counterpart to it.
LEDU-EN001
Red-Eyes Baby Dragon
DARK / Dragon / Level 3 / ATK 1200 / DEF 700
When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Level 7 or lower "Red-Eyes" monster from your Deck, and if you do, equip this card from the GY to it. It gains 300 ATK. If this card is sent to the GY while equipped to a monster: You can add 1 Level 1 Dragon monster from your Deck or GY to your hand.
ULTRA RARE
Rating: 2
Comments: It's not restrained to Red-Eyes B. Dragon, which opens up more possibilities but it doesn't do a whole lot with either of its effects and is rather weak, given it's a Red-Eyes counterpart to Baby Dragon.
OTS Tournament Pack 5
OP05-EN022
Rose Spectre of Dunn
DARK / Plant-Type Fusion / Level 6 / ATK 2000 / DEF 1800
"Feral Imp" + "Snakeyashi"
COMMON
Rating: 1
Comments: It's so bad, it's exempt from Instant Fusion territory. I'd rather name it Rose, Susceptible to Doom because those stats don't do well without a good effect these days.
OP05-EN014
Snakeyashi
EARTH / Plant / Level 4 / ATK 1000 / DEF 1200
This monster is formed by several serpents that break off to individually attack nearby enemies.
SHORT PRINT COMMON
Rating: 1
Comments: All those serpents clearly gave it no threatening properties because its stats and lack of a good effect say it's garbage.
Starter Deck: Link Strike (Continued)
YS17-EN043
Link Spider
EARTH / Cyberse-Type Link / ATK 1000 / Link-1
Active Link Arrow(s): Bottom
1 Normal Monster
Once per turn: You can Special Summon 1 Level 4 or lower Normal Monster from your hand to your zone this card points to.
SUPER RARE
Rating: 2
Comments: The easiest to Link Summon and weakest of the Link Monsters in this Starter Deck but thanks to the ability to use Link numbers to subtract them from required monsters for other Link Monsters helps a bit, though its ATK and the rule that forces Link Monsters to be in Attack Mode at all times won't do it any good.