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Poor

Alright

Decent

Outstanding!

Epic!!!

1/5

2/5

3/5

4/5

5/5

Toon Chaos New Card Ratings

*For info on how these ratings are determined, click here.
Toon Chaos
TOCH-EN024
Card Info Magician of Hope
LIGHT / Spellcaster-Type Xyz-Type Pendulum / Rank 4 / ATK 2500 / DEF 2000 / Scale 8
Once per turn, when a monster declares an attack: You can negate that attack, then destroy this card.

If you can Pendulum Summon Level 4, you can Pendulum Summon this face-up card in your Extra Deck. You can detach 1 material from this card; Special Summon 1 Level 7 or lower Pendulum Monster from your hand in Defense Position, but negate its effects, then you can place this face-up card in your Pendulum Zone. You can only use this effect of "Magician of Hope" once per turn. If this card is Pendulum Summoned: You can target 1 Pendulum Monster in your GY; attach it to this card as material.
SUPER RARE
Rating: 2
Comments: Its ATK and DEF are pretty common these days and for 2 monsters, it's not that good. I don't have much hope for it honestly.
TOCH-EN023
Card Type: Effect Monster
Card Info Valkyrie Sigrun
LIGHT / Fairy / Level 9 / ATK 2200 / DEF 2400
If this card is in your hand: You can target 1 face-up Spell/Trap you control; send it to the GY, and if you do, Special Summon this card. If this card is Normal or Special Summoned: You can Special Summon 1 Level 8 or lower "Valkyrie" monster from your hand or GY. You can only use each effect of "Valkyrie Sigrun" once per turn.
SUPER RARE
Rating: 2
Comments: Apart from Special Summoning itself or another member, it doesn't have anything really going for it.
TOCH-EN022
Card Type: Effect Monster
Card Info Code Generator
EARTH / Cyberse / Level 3 / ATK 1300 / DEF 500
If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a "Code Talker" monster: You can send 1 Cyberse monster with 1200 or less ATK from your Deck to the GY, or, if this card on the field was used as material, you can add that card to your hand instead. You can only use each effect of "Code Generator" once per turn.
RARE
Rating: 1
Comments: He's not a Playability Generator because he has none to start with. He's entirely tied to the mediocre Code Talker Link Monsters and/or Cyberse monsters, which have about the same amount of little playability.
TOCH-EN021
Card Info Frightfur Meister
DARK / Fiend-Type Pendulum / Level 8 / ATK 0 / DEF 0 / Scale 4
You can Tribute 1 Level 4 or lower "Frightfur", "Fluffal", or "Edge Imp" monster; Special Summon from your Deck, 1 Fiend monster with the same Level, but with a different name. You can only use this effect of "Frightfur Meister" once per turn.

During your Main Phase: You can Special Summon 1 Level 4 or lower "Frightfur", "Fluffal", or "Edge Imp" monster from your Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters. You can Tribute 2 or more Fiend monsters; Special Summon 1 "Frightfur" Fusion Monster from your Extra Deck, whose Level equals the combined original Levels of those monsters. (This is treated as a Fusion Summon.) You can only use each effect of "Frightfur Meister" once per turn.
SUPER RARE
Rating: 1
Comments: This guy revolves around 2 Archetypes that really aren't that good. No one uses them (and even that doesn't make them good). and this guy doesn't make them any more likely to get better.
TOCH-EN020
Card Info Fluffal Angel
LIGHT / Fairy-Type Pendulum / Level 2 / ATK 600 / DEF 1200 / Scale 8
You can target 1 "Fluffal" or "Edge Imp" monster in your GY; Special Summon it, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters (even if this card leaves the field). You can only use this effect of "Fluffal Angel" once per turn.

You can Tribute this card, then target 1 "Frightfur" Fusion Monster in your GY; discard 1 card, and if you do, Special Summon the targeted monster. You can only use this effect of "Fluffal Angel" once per turn.
SUPER RARE
Rating: 2
Comments: At least I can make use of the Scale because that's about all the good you'll get from this.
TOCH-EN019
Card Type: Trap Card
Card Info Gemini Ablation
Continuous Trap
During the Main Phase: You can discard 1 card, then activate 1 of these effects;
● Special Summon 1 Gemini monster from your Deck as an Effect Monster that gains its effects.
● Tribute 1 Gemini monster, and if you do, Special Summon 1 FIRE Warrior monster from your hand or Deck. Then, if you Tributed a Gemini monster that was treated as an Effect Monster and had gained its effects, you can also destroy 1 card on the field.
You can only use this effect of "Gemini Ablation" once per turn.
RARE
Rating: 2
Comments: The effects aren't too bad but not all Geminis are all that good and this is restrained to them basically.
TOCH-EN018
Card Type: Spell Card
Card Info Cross Over
Normal Spell
Target 1 face-up monster your opponent controls and 1 Warrior monster you control; equip that opponent's face-up monster to your monster as an Equip Spell, and if you do, until the end of this turn, your opponent takes no damage from battles involving that monster you control. You can only activate 1 "Cross Over" per turn. While equipped, if the equipped monster would be destroyed by battle or card effect, destroy the monster equipped to it by this effect, instead.
RARE
Rating: 2
Comments: It's bascially a Spell version of Relinquished/Thousand-Eyes Restrict but it's restricted to Warriors and using it costs you any chance of using the monster to deal damage that turn.
TOCH-EN017
Card Type: Spell Card
Card Info Supermagic Sword of Raptinus
Equip Spell
At the start of the Battle Phase: You can change the equipped monster's battle position, and if you do, immediately after this effect resolves, Normal Summon 1 monster. You can only use this effect of "Supermagic Sword of Raptinus" once per turn. Apply this effect depending on the equipped monster's battle position.
● Attack Position: Your opponent cannot target the equipped monster with card effects.
● Defense Position: The equipped monster cannot be destroyed by battle.
ULTRA RARE
Rating: 2
Comments: This isn't too bad as it works on any monster, not just the ones mentioned on other support cards but you cannot obtain both bulleted effects at once.
TOCH-EN016
Card Type: Spell Card
Card Info Gearbreed
Continuous Spell
During your Draw Phase, instead of conducting your normal draw: You can add 1 Equip Spell from your Deck or GY to your hand. If you control an Equip Spell: You can place 1 FIRE Warrior monster or 1 Gemini monster from your GY on the bottom of your Deck; draw 1 card. You can only use each effect of "Gearbreed" once per turn.
RARE
Rating: 2
Comments: They really like FIRE Warriors, as if that's all we have but it isn't. Equip Spells can be good but not all of them are and this is still restricted to Geminis and FIRE Warriors.
TOCH-EN015
Card Type: Effect Monster
Card Info Evocator Eveque
FIRE / Warrior-Type Gemini / Level 4 / ATK 1500 / DEF 1000
This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
● If this card is Normal or Special Summoned: You can target 1 FIRE Warrior monster or 1 Gemini monster in your GY, except "Evocator Eveque"; Special Summon it. You can only use this effect of "Evocator Eveque" once per turn.
SUPER RARE
Rating: 2
Comments: Being searchable makes it easier to obtain the Gemini effect but it's still pretty restrained on what it can do.
TOCH-EN014
Card Type: Effect Monster
Card Info Infernoble Knight - Roland
FIRE / Warrior / Level 1 / ATK 500 / DEF 500
(Quick Effect): You can target 1 face-up monster you control; equip this card from your hand to that target as an Equip Spell that gives that card 500 ATK. During the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 FIRE Warrior monster, except "Infernoble Knight - Roland", or 1 Equip Spell from your Deck to your hand. You can only use each effect of "Infernoble Knight - Roland" once per turn.
ULTRA RARE
Rating: 1
Comments: Much like Renaud in so many ways, this guy just doesn't have what it takes to be anywhere near good.
TOCH-EN013
Card Type: Effect Monster
Card Info Sublimination Knight
FIRE / Warrior / Level 3 / ATK 1300 / DEF 200
If this card is Normal or Special Summoned: You can equip 1 FIRE Warrior or 1 Gemini monster from your hand or Deck to this card as an Equip Spell that gives this card 500 ATK. If this card in its owner's control is destroyed by an opponent's card while equipped with a Gemini monster(s): You can Special Summon as many of those Gemini monsters from your GY as possible, as Effect Monsters that gain their effects. You can only use each effect of "Sublimation Knight" once per turn.
SUPER RARE
Rating: 2
Comments: The 1st effect won't likely give it much of a chance in battle but the 2nd effect could be useful. Plus, it's also searchable.
TOCH-EN012
Card Type: Effect Monster
Card Info Immortal Phoenix Gearfried
FIRE / Warrior / Level 9 / ATK 3000 / DEF 2200
You can banish 1 Equip Spell from your field or GY; Special Summon this card from your hand. At the start of the Damage Step, if this card attacks: You can equip 1 face-up monster on the field to this card (max. 1) as an Equip Spell that gives this card 500 ATK. When a monster effect is activated (Quick Effect): You can send 1 face-up Equip Card you control to the GY; negate the activation, and if you do, destroy it. You can only use each effect of "Immortal Phoenix Gearfried" once per turn.
ULTRA RARE
Rating: 2
Comments: You lose an Equip Spell regardless of which effect you use but it's not too difficult to Summon by its effect. The 2nd effect works only against monster effects, though.
TOCH-EN011
Card Type: Effect Monster
Card Info Infernoble Knight - Renaud
FIRE / Warrior / Level 1 / ATK 500 / DEF 200
If you control a FIRE Warrior monster, you can Special Summon this card (from your hand). If Summoned this way, treat this card as a Tuner. You can only Special Summon "Infernoble Knight - Renaud" once per turn this way. If this card is Special Summoned: You can target 1 of your FIRE Warrior monsters, or 1 of your Equip Spells, that is banished or in your GY, except "Infernoble Knight - Renaud"; add it to your hand. You can only use this effect of "Infernoble Knight - Renaud" once per turn.
ULTRA RARE
Rating: 1
Comments: Ah yes, the Inferior Noble Knight Renaud. What? That's not what it says? Too bad because his effect says he's not good.
TOCH-EN010
Card Type: Trap Card
Card Info Eternal Chaos
Normal Trap
Target 1 face-up monster your opponent controls; send 1 LIGHT and 1 DARK monster from your Deck to the GY, whose combined ATK is less than or equal to that monster's, also for the rest of this turn after this card resolves, you can only activate 1 monster effect in the GY. You can only activate 1 "Eternal Chaos" per turn.
SUPER RARE
Rating: 1
Comments: If this is what Eternal Chaos brings, it's a big nothing.
TOCH-EN009
Card Type: Spell Card
Card Info Chaos Space
Normal Spell
Send 1 LIGHT or DARK monster from your hand to the GY; add 1 LIGHT or DARK monster that cannot be Normal Summoned/Set from your Deck to your hand, with a Level from 4 to 8, and with a different Attribute than that monster. You can banish this card from your GY, then target 1 of your banished LIGHT or DARK monsters that cannot be Normal Summoned/Set; place that monster on the bottom of the Deck, then draw 1 card. You can only use each effects of "Chaos Space" once per turn.
SUPER RARE
Rating: 1
Comments: Most monsters that can't be Normal Summoned/Set suck as a whole and even Dark Armed Dragon isn't worth getting with this.
TOCH-EN008
Card Type: Effect Monster
Card Info Chaos Valkyria
LIGHT / Fairy / Level 4 / ATK 1800 / DEF 1050
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. You can banish 1 LIGHT or DARK monster from your GY: Special Summon this card from your hand. If this card is banished: You can send 1 LIGHT or DARK monster from your Deck to the GY, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that card. You can only use each effect of "Chaos Valkyria" once per turn.
SUPER RARE
Rating: 1
Comments: It's rare for me to give such a low rating for a Beatstick but since she's got a summoning requirement and bad effects, that'll be enough for me to do it.
TOCH-EN007
Card Type: Effect Monster
Card Info Chaos Daedalus
DARK / Sea Serpent / Level 7 / ATK 2600 / DEF 1500
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. While a Field Spell is face-up on the field, your opponent cannot target LIGHT or DARK monsters you control with card effects. You can target cards on the field, up to the number of face-up Field Spells on the field; banish them. You can only use this effect of "Chaos Daedalus" once per turn.
ULTRA RARE
Rating: 1
Comments: The original is and always will be the better card because you can do so much for so little.
TOCH-EN006
Card Type: Effect Monster
Card Info The Chaos Creator
DARK / Thunder / Level 8 / ATK 2300 / DEF 3000
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. If you control this card that was Special Summoned from the hand: You can target 3 banished monsters with different names; Special Summon 1 of them, then place the rest on the bottom of the Deck in any order. You can only use this effect of "The Chaos Creator" once per turn.
ULTRA RARE
Rating: 1
Comments: You'll have 2 to start but this card can't do a thing until you have at least 3. Plus, since you've already taken 2 out of your Grave just to bring this card out, you're already at a disadvantage.
TOCH-EN005
Card Type: Trap Card
Card Info Toon Terror
Counter Trap
When a Spell/Trap Card, or monster effect, is activated, while you control both "Toon World" and a Toon monster(s): Negate the activation, and if you do, destroy that card. You can only activate 1 "Toon Terror" per turn.
SUPER RARE
Rating: 1
Comments: There are better ways to deal with all 3 main Types of cards in this game.
TOCH-EN004
Card Type: Spell Card
Card Info Toon Page-Flip
Quick-Play Spell
If you control "Toon World": Reveal 3 Toon monsters with different names from your Deck, your opponent randomly picks 1 for you to Special Summon, ignoring its Summoning conditions, also shuffle the rest into your Deck. You can only activate 1 "Toon Page-Flip" per turn.
ULTRA RARE
Rating: 1
Comments: How about we get to the Chapter on creating good support cards?
TOCH-EN003
Card Type: Spell Card
Card Info Toon Bookmark
Normal Spell
Add 1 "Toon World", or 1 card that specifically lists the card "Toon World" in its text, from your Deck to your hand, except "Toon Bookmark". If a "Toon World(s)" you control would be destroyed by card effect, you can banish this card from your GY instead. You can only activate 1 "Toon Bookmark" per turn.
ULTRA RARE
Rating: 1
Comments: Even if you're getting Toon Ancient Gear Golem, it means very little since you still need Toon World to make the most of it and neither it nor any of the other support cards are any good.
TOCH-EN002
Card Type: Effect Monster
Card Info Toon Harpie Lady
WIND / Winged Beast-Type Toon / Level 4 / ATK 1300 / DEF 1400
Cannot attack the turn it is Summoned. If you control "Toon World": You can Special Summon this card from your hand, then, if you control another Toon monster, you can destroy 1 Spell/Trap your opponent controls. You can only use this effect of "Toon Harpie Lady" once per turn. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack directly.
SUPER RARE
Rating: 1
Comments: We should be past Toon monsters that can't attack the turn they are Summoned but apparently not and Mai wouldn't be happy to have her prized card made into a Toon.
TOCH-EN001
Card Type: Effect Monster
Card Info Toon Black Luster Soldier
EARTH / Warrior-Type Toon / Level 8 / ATK 3000 / DEF 2500
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing Toon monsters from your hand or field, whose total Levels equal 8 or more. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack directly. Once per turn, if you control "Toon World": You can target 1 card on the field; banish it, also this card cannot attack the turn this effect is activated.
ULTRA RARE
Rating: 1
Comments: So far, there are very few Toon monsters that can be played normally and only Toon Ancient Gear Golem is any good. This guy seems to have partially taken a page from the original Toons, which was a bad idea.