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Toon Chaos New Card Ratings
*For info on how these ratings are determined, click here. | |
Toon Chaos | |
TOCH-EN024 | |
Card Info | Magician
of Hope LIGHT / Spellcaster-Type Xyz-Type Pendulum / Rank 4 / ATK 2500 / DEF 2000 / Scale 8 Once per turn, when a monster declares an attack: You can negate that attack, then destroy this card. If you can Pendulum Summon Level 4, you can Pendulum Summon this face-up card in your Extra Deck. You can detach 1 material from this card; Special Summon 1 Level 7 or lower Pendulum Monster from your hand in Defense Position, but negate its effects, then you can place this face-up card in your Pendulum Zone. You can only use this effect of "Magician of Hope" once per turn. If this card is Pendulum Summoned: You can target 1 Pendulum Monster in your GY; attach it to this card as material. SUPER RARE |
Rating: | 2 |
Comments: | Its ATK and DEF are pretty common these days and for 2 monsters, it's not that good. I don't have much hope for it honestly. |
TOCH-EN023 | |
Card Type: | Effect Monster |
Card Info | Valkyrie Sigrun LIGHT / Fairy / Level 9 / ATK 2200 / DEF 2400 If this card is in your hand: You can target 1 face-up Spell/Trap you control; send it to the GY, and if you do, Special Summon this card. If this card is Normal or Special Summoned: You can Special Summon 1 Level 8 or lower "Valkyrie" monster from your hand or GY. You can only use each effect of "Valkyrie Sigrun" once per turn. SUPER RARE |
Rating: | 2 |
Comments: | Apart from Special Summoning itself or another member, it doesn't have anything really going for it. |
TOCH-EN022 | |
Card Type: | Effect Monster |
Card Info | Code Generator EARTH / Cyberse / Level 3 / ATK 1300 / DEF 500 If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a "Code Talker" monster: You can send 1 Cyberse monster with 1200 or less ATK from your Deck to the GY, or, if this card on the field was used as material, you can add that card to your hand instead. You can only use each effect of "Code Generator" once per turn. RARE |
Rating: | 1 |
Comments: | He's not a Playability Generator because he has none to start with. He's entirely tied to the mediocre Code Talker Link Monsters and/or Cyberse monsters, which have about the same amount of little playability. |
TOCH-EN021 | |
Card Info | Frightfur
Meister DARK / Fiend-Type Pendulum / Level 8 / ATK 0 / DEF 0 / Scale 4 You can Tribute 1 Level 4 or lower "Frightfur", "Fluffal", or "Edge Imp" monster; Special Summon from your Deck, 1 Fiend monster with the same Level, but with a different name. You can only use this effect of "Frightfur Meister" once per turn. During your Main Phase: You can Special Summon 1 Level 4 or lower "Frightfur", "Fluffal", or "Edge Imp" monster from your Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters. You can Tribute 2 or more Fiend monsters; Special Summon 1 "Frightfur" Fusion Monster from your Extra Deck, whose Level equals the combined original Levels of those monsters. (This is treated as a Fusion Summon.) You can only use each effect of "Frightfur Meister" once per turn. SUPER RARE |
Rating: | 1 |
Comments: | This guy revolves around 2 Archetypes that really aren't that good. No one uses them (and even that doesn't make them good). and this guy doesn't make them any more likely to get better. |
TOCH-EN020 | |
Card Info | Fluffal
Angel LIGHT / Fairy-Type Pendulum / Level 2 / ATK 600 / DEF 1200 / Scale 8 You can target 1 "Fluffal" or "Edge Imp" monster in your GY; Special Summon it, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters (even if this card leaves the field). You can only use this effect of "Fluffal Angel" once per turn. You can Tribute this card, then target 1 "Frightfur" Fusion Monster in your GY; discard 1 card, and if you do, Special Summon the targeted monster. You can only use this effect of "Fluffal Angel" once per turn. SUPER RARE |
Rating: | 2 |
Comments: | At least I can make use of the Scale because that's about all the good you'll get from this. |
TOCH-EN019 | |
Card Type: | Trap Card |
Card Info | Gemini Ablation Continuous Trap During the Main Phase: You can discard 1 card, then activate 1 of these effects; ● Special Summon 1 Gemini monster from your Deck as an Effect Monster that gains its effects. ● Tribute 1 Gemini monster, and if you do, Special Summon 1 FIRE Warrior monster from your hand or Deck. Then, if you Tributed a Gemini monster that was treated as an Effect Monster and had gained its effects, you can also destroy 1 card on the field. You can only use this effect of "Gemini Ablation" once per turn. RARE |
Rating: | 2 |
Comments: | The effects aren't too bad but not all Geminis are all that good and this is restrained to them basically. |
TOCH-EN018 | |
Card Type: | Spell Card |
Card Info | Cross Over Normal Spell Target 1 face-up monster your opponent controls and 1 Warrior monster you control; equip that opponent's face-up monster to your monster as an Equip Spell, and if you do, until the end of this turn, your opponent takes no damage from battles involving that monster you control. You can only activate 1 "Cross Over" per turn. While equipped, if the equipped monster would be destroyed by battle or card effect, destroy the monster equipped to it by this effect, instead. RARE |
Rating: | 2 |
Comments: | It's bascially a Spell version of Relinquished/Thousand-Eyes Restrict but it's restricted to Warriors and using it costs you any chance of using the monster to deal damage that turn. |
TOCH-EN017 | |
Card Type: | Spell Card |
Card Info | Supermagic Sword of Raptinus Equip Spell At the start of the Battle Phase: You can change the equipped monster's battle position, and if you do, immediately after this effect resolves, Normal Summon 1 monster. You can only use this effect of "Supermagic Sword of Raptinus" once per turn. Apply this effect depending on the equipped monster's battle position. ● Attack Position: Your opponent cannot target the equipped monster with card effects. ● Defense Position: The equipped monster cannot be destroyed by battle. ULTRA RARE |
Rating: | 2 |
Comments: | This isn't too
bad as it works on any monster, not just the ones mentioned on
other support cards but you cannot obtain both bulleted effects
at once. |
TOCH-EN016 | |
Card Type: | Spell Card |
Card Info | Gearbreed Continuous Spell During your Draw Phase, instead of conducting your normal draw: You can add 1 Equip Spell from your Deck or GY to your hand. If you control an Equip Spell: You can place 1 FIRE Warrior monster or 1 Gemini monster from your GY on the bottom of your Deck; draw 1 card. You can only use each effect of "Gearbreed" once per turn. RARE |
Rating: | 2 |
Comments: | They really like FIRE Warriors, as if that's all we have but it isn't. Equip Spells can be good but not all of them are and this is still restricted to Geminis and FIRE Warriors. |
TOCH-EN015 | |
Card Type: | Effect Monster |
Card Info | Evocator Eveque FIRE / Warrior-Type Gemini / Level 4 / ATK 1500 / DEF 1000 This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● If this card is Normal or Special Summoned: You can target 1 FIRE Warrior monster or 1 Gemini monster in your GY, except "Evocator Eveque"; Special Summon it. You can only use this effect of "Evocator Eveque" once per turn. SUPER RARE |
Rating: | 2 |
Comments: | Being searchable makes it easier to obtain the Gemini effect but it's still pretty restrained on what it can do. |
TOCH-EN014 | |
Card Type: | Effect Monster |
Card Info | Infernoble Knight - Roland FIRE / Warrior / Level 1 / ATK 500 / DEF 500 (Quick Effect): You can target 1 face-up monster you control; equip this card from your hand to that target as an Equip Spell that gives that card 500 ATK. During the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 FIRE Warrior monster, except "Infernoble Knight - Roland", or 1 Equip Spell from your Deck to your hand. You can only use each effect of "Infernoble Knight - Roland" once per turn. ULTRA RARE |
Rating: | 1 |
Comments: | Much like Renaud in so many ways, this guy just doesn't have what it takes to be anywhere near good. |
TOCH-EN013 | |
Card Type: | Effect Monster |
Card Info | Sublimination Knight FIRE / Warrior / Level 3 / ATK 1300 / DEF 200 If this card is Normal or Special Summoned: You can equip 1 FIRE Warrior or 1 Gemini monster from your hand or Deck to this card as an Equip Spell that gives this card 500 ATK. If this card in its owner's control is destroyed by an opponent's card while equipped with a Gemini monster(s): You can Special Summon as many of those Gemini monsters from your GY as possible, as Effect Monsters that gain their effects. You can only use each effect of "Sublimation Knight" once per turn. SUPER RARE |
Rating: | 2 |
Comments: | The 1st effect won't likely give it much of a chance in battle but the 2nd effect could be useful. Plus, it's also searchable. |
TOCH-EN012 | |
Card Type: | Effect Monster |
Card Info | Immortal Phoenix Gearfried FIRE / Warrior / Level 9 / ATK 3000 / DEF 2200 You can banish 1 Equip Spell from your field or GY; Special Summon this card from your hand. At the start of the Damage Step, if this card attacks: You can equip 1 face-up monster on the field to this card (max. 1) as an Equip Spell that gives this card 500 ATK. When a monster effect is activated (Quick Effect): You can send 1 face-up Equip Card you control to the GY; negate the activation, and if you do, destroy it. You can only use each effect of "Immortal Phoenix Gearfried" once per turn. ULTRA RARE |
Rating: | 2 |
Comments: | You lose an Equip Spell regardless of which effect you use but it's not too difficult to Summon by its effect. The 2nd effect works only against monster effects, though. |
TOCH-EN011 | |
Card Type: | Effect Monster |
Card Info | Infernoble Knight - Renaud FIRE / Warrior / Level 1 / ATK 500 / DEF 200 If you control a FIRE Warrior monster, you can Special Summon this card (from your hand). If Summoned this way, treat this card as a Tuner. You can only Special Summon "Infernoble Knight - Renaud" once per turn this way. If this card is Special Summoned: You can target 1 of your FIRE Warrior monsters, or 1 of your Equip Spells, that is banished or in your GY, except "Infernoble Knight - Renaud"; add it to your hand. You can only use this effect of "Infernoble Knight - Renaud" once per turn. ULTRA RARE |
Rating: | 1 |
Comments: | Ah yes, the Inferior Noble Knight Renaud. What? That's not what it says? Too bad because his effect says he's not good. |
TOCH-EN010 | |
Card Type: | Trap Card |
Card Info | Eternal Chaos Normal Trap Target 1 face-up monster your opponent controls; send 1 LIGHT and 1 DARK monster from your Deck to the GY, whose combined ATK is less than or equal to that monster's, also for the rest of this turn after this card resolves, you can only activate 1 monster effect in the GY. You can only activate 1 "Eternal Chaos" per turn. SUPER RARE |
Rating: | 1 |
Comments: | If this is what Eternal Chaos brings, it's a big nothing. |
TOCH-EN009 | |
Card Type: | Spell Card |
Card Info | Chaos Space Normal Spell Send 1 LIGHT or DARK monster from your hand to the GY; add 1 LIGHT or DARK monster that cannot be Normal Summoned/Set from your Deck to your hand, with a Level from 4 to 8, and with a different Attribute than that monster. You can banish this card from your GY, then target 1 of your banished LIGHT or DARK monsters that cannot be Normal Summoned/Set; place that monster on the bottom of the Deck, then draw 1 card. You can only use each effects of "Chaos Space" once per turn. SUPER RARE |
Rating: | 1 |
Comments: | Most monsters that can't be Normal Summoned/Set suck as a whole and even Dark Armed Dragon isn't worth getting with this. |
TOCH-EN008 | |
Card Type: | Effect Monster |
Card Info | Chaos Valkyria LIGHT / Fairy / Level 4 / ATK 1800 / DEF 1050 Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. You can banish 1 LIGHT or DARK monster from your GY: Special Summon this card from your hand. If this card is banished: You can send 1 LIGHT or DARK monster from your Deck to the GY, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that card. You can only use each effect of "Chaos Valkyria" once per turn. SUPER RARE |
Rating: | 1 |
Comments: | It's rare for me to give such a low rating for a Beatstick but since she's got a summoning requirement and bad effects, that'll be enough for me to do it. |
TOCH-EN007 | |
Card Type: | Effect Monster |
Card Info | Chaos Daedalus DARK / Sea Serpent / Level 7 / ATK 2600 / DEF 1500 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. While a Field Spell is face-up on the field, your opponent cannot target LIGHT or DARK monsters you control with card effects. You can target cards on the field, up to the number of face-up Field Spells on the field; banish them. You can only use this effect of "Chaos Daedalus" once per turn. ULTRA RARE |
Rating: | 1 |
Comments: | The original is and always will be the better card because you can do so much for so little. |
TOCH-EN006 | |
Card Type: | Effect Monster |
Card Info | The Chaos Creator DARK / Thunder / Level 8 / ATK 2300 / DEF 3000 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. If you control this card that was Special Summoned from the hand: You can target 3 banished monsters with different names; Special Summon 1 of them, then place the rest on the bottom of the Deck in any order. You can only use this effect of "The Chaos Creator" once per turn. ULTRA RARE |
Rating: | 1 |
Comments: | You'll have 2 to start but this card can't do a thing until you have at least 3. Plus, since you've already taken 2 out of your Grave just to bring this card out, you're already at a disadvantage. |
TOCH-EN005 | |
Card Type: | Trap Card |
Card Info | Toon Terror Counter Trap When a Spell/Trap Card, or monster effect, is activated, while you control both "Toon World" and a Toon monster(s): Negate the activation, and if you do, destroy that card. You can only activate 1 "Toon Terror" per turn. SUPER RARE |
Rating: | 1 |
Comments: | There are better ways to deal with all 3 main Types of cards in this game. |
TOCH-EN004 | |
Card Type: | Spell Card |
Card Info | Toon Page-Flip Quick-Play Spell If you control "Toon World": Reveal 3 Toon monsters with different names from your Deck, your opponent randomly picks 1 for you to Special Summon, ignoring its Summoning conditions, also shuffle the rest into your Deck. You can only activate 1 "Toon Page-Flip" per turn. ULTRA RARE |
Rating: | 1 |
Comments: | How about we get to the Chapter on creating good support cards? |
TOCH-EN003 | |
Card Type: | Spell Card |
Card Info | Toon Bookmark Normal Spell Add 1 "Toon World", or 1 card that specifically lists the card "Toon World" in its text, from your Deck to your hand, except "Toon Bookmark". If a "Toon World(s)" you control would be destroyed by card effect, you can banish this card from your GY instead. You can only activate 1 "Toon Bookmark" per turn. ULTRA RARE |
Rating: | 1 |
Comments: | Even if you're getting Toon Ancient Gear Golem, it means very little since you still need Toon World to make the most of it and neither it nor any of the other support cards are any good. |
TOCH-EN002 | |
Card Type: | Effect Monster |
Card Info | Toon Harpie Lady WIND / Winged Beast-Type Toon / Level 4 / ATK 1300 / DEF 1400 Cannot attack the turn it is Summoned. If you control "Toon World": You can Special Summon this card from your hand, then, if you control another Toon monster, you can destroy 1 Spell/Trap your opponent controls. You can only use this effect of "Toon Harpie Lady" once per turn. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack directly. SUPER RARE |
Rating: | 1 |
Comments: | We should be past Toon monsters that can't attack the turn they are Summoned but apparently not and Mai wouldn't be happy to have her prized card made into a Toon. |
TOCH-EN001 | |
Card Type: | Effect Monster |
Card Info | Toon Black Luster Soldier EARTH / Warrior-Type Toon / Level 8 / ATK 3000 / DEF 2500 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing Toon monsters from your hand or field, whose total Levels equal 8 or more. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack directly. Once per turn, if you control "Toon World": You can target 1 card on the field; banish it, also this card cannot attack the turn this effect is activated. ULTRA RARE |
Rating: | 1 |
Comments: | So far, there are very few Toon monsters that can be played normally and only Toon Ancient Gear Golem is any good. This guy seems to have partially taken a page from the original Toons, which was a bad idea. |