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Poor

Alright

Decent

Outstanding!

Epic!!!

1/5

2/5

3/5

4/5

5/5

Structure Deck New Card Ratings (Page 2)

Realm of Light Structure Deck
SDLI-EN036
Card Type: Synchro Monster
Card Info Michael, the Arch-Lightsworn
LIGHT / Dragon-Type Synchro / Level 7 / ATK 2600 / DEF 2000
1 Tuner + 1 or more non-Tuner LIGHT monsters
Once per turn: You can pay 1000 Life Points, then target 1 card on the field; banish that target. When this card is destroyed: You can target any number of other "Lightsworn" monsters in your Graveyard; shuffle them into the Deck, and if you do, you gain 300 Life Points for each returned card. During each of your End Phases: Send the top 3 cards of your Deck to the Graveyard.
ULTRA RARE
Rating: 2
Comments: It costs 1000 Life Points but you can get rid of one threat on the field and if destroyed, you'll get some Life Points for each Lightsworn you shuffle into the Deck its way but it doesn't include itself and that boost isn't very much and of course the cost to use its first effect is somewhat pricy.
SDLI-EN024
Card Type: Spell Card
Card Info Lightsworn Sanctuary
Continuous Spell
Once per turn: You can send 1 "Lightsworn" monster from your hand to the Graveyard, then target 1 other "Lightsworn" monster in your Graveyard; add it to your hand. Each time a card(s) is sent from your Deck to the Graveyard, place 1 Shine Counter on this card. If a "Lightsworn" card(s) you control would be destroyed by a card effect, you can remove 2 Shine Counters from your side of the field for each of those "Lightsworn" card(s) instead.
ULTRA RARE
Rating: 2
Comments: You get to dispose of unwanted Lightsworns or Lightsworns you want in the Grave for Judgment Dragon and can save your Lightsworns from destruction but that requires the removal of 2 Shine Counters from your field, which can be done with this and/or the Realm of Light card, which is also included but this card is overall a disappointment.
SDLI-EN003
Card Type: Effect Monster
Card Info Raiden, Hand of the Lightsworn
LIGHT / Warrior-Type Tuner / Level 4 / ATK 1700 / DEF 1000
During your Main Phase: You can send the top 2 cards of your Deck to the Graveyard, then, if any "Lightsworn" monsters were sent to the Graveyard by this effect, this card gains 200 ATK until the end of your opponent's next turn. You can only use this effect of "Raiden, Hand of the Lightsworn" once per turn. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard.
SUPER RARE
Rating: 2
Comments: It doesn't gain 200 ATK per Lightsworn sent so whether you get one or two, it only gains 200 ATK but at least it's a Level 4 Tuner that doesn't hurt you if you use it elsewhere and the first effect is optional.
SDLI-EN002
Card Type: Effect Monster
Card Info Minerva, Lightsworn Maiden
LIGHT / Spellcaster-Type Tuner / Level 3 / ATK 800 / DEF 200
When this card is Normal Summoned: You can add 1 LIGHT Dragon-Type monster from your Deck to your hand, whose Level is less than or equal to the total number of "Lightsworn" monsters with different names in your Graveyard. If this card is sent from your hand or Deck to the Graveyard: Send the top card of your Deck to the Graveyard. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard.
SUPER RARE
Rating: 2
Comments: The first Tuner made specifically for Lightsworns but in order to search the only Dragon they'll likely ever use, you'll need 8 differently named Lightsworns in your Graveyard and while this card helps with that, its effect to search that Dragon will likely take two copies to achieve.
Cyber Dragon Revolution Structure Deck
SDCR-EN038
Card Type: Xyz Monster
Card Info Cyber Dragon Nova
LIGHT / Machine-Type Xyz / Rank 5 / ATK 2100 / DEF 1600
2 Level 5 Machine-Type monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Cyber Dragon" in your Graveyard; Special Summon that target. Once per turn, during either player's turn: You can banish 1 "Cyber Dragon" from your hand or face-up from your Monster Card Zone; this card gains 2100 ATK until the End Phase. If this card in your possession is sent to your Graveyard by your opponent's card effect: You can Special Summon 1 Machine-Type Fusion Monster from your Extra Deck.
ULTRA RARE
Rating: 2
Comments: It's no stronger than the original but can not only bring out the original or those that make themselves become the original but can use what it can bring out to power itself up for the turn. Plus it's an Honest target and when it leaves the field by an opponent's card effect, you get to Special Summon a Machine-Type Fusion Monster from your Extra Deck but since it's not a Fusion Summon, it doesn't really add to this guy's rating.
SDCR-EN029
Card Type: Trap Card
Card Info Cyber Network
Continuous Trap
Destroy this card during your 3rd Standby Phase after activation. Once per turn, if "Cyber Dragon" is on the field: You can banish 1 LIGHT Machine-Type monster from your Deck. When this card is sent from the field to the Graveyard: Special Summon as many of your banished LIGHT Machine-Type monsters as possible, and if you do, destroy all Spell and Trap Cards you control. Monsters that were Special Summoned by this effect cannot activate their effects. You cannot conduct your Battle Phase the turn you activate this effect.
COMMON
Rating: 2
Comments: It automatically self-destructs during your 3rd Standby Phase, giving you that long to get LIGHT Machine-Type monsters banished but then you will lose any other Spells and Traps you have out and your Battle Phase that turn, not to mention, the monsters it brings out don't get their effects.
SDCR-EN019
Card Type: Spell Card
Card Info Cyber Repair Plant
Normal Spell
If "Cyber Dragon" is in your Graveyard: You can activate 1 of these effects. If you have 3 or more "Cyber Dragons" in your Graveyard at activation, you can activate both effects and resolve in sequence. You can only activate 1 "Cyber Repair Plant" per turn.
● Add 1 LIGHT Machine-Type monster from your Deck to your hand.
● Target 1 LIGHT Machine-Type monster in your Graveyard; shuffle that target into your Deck.
COMMON
Rating: 2
Comments: It gives you two options that aren't all that bad given the conditions it asks for but they aren't all that great either.
SDCR-EN002
Card Type: Effect Monster
Card Info Cyber Dragon Drei
LIGHT / Machine / Level 4 / ATK 1800 / DEF 800
When this card is Normal Summoned: You can make all "Cyber Dragons" you currently control become Level 5. You cannot Special Summon any monsters during the turn you activate this effect, except Machine-Type monsters. If this card is banished: You can target 1 "Cyber Dragon" you control; it cannot be destroyed by battle or by card effects this turn. This card's name becomes "Cyber Dragon" while it is on the field or in the Graveyard.
SUPER RARE
Rating: 3
Comments: A new beatstick with the power to make even itself Level 5 as it becomes Cyber Dragon while on the field or in the Graveyard! It does restrict you to Special Summoning only Machine-Type monsters but in an all-Machine-Type Deck, that's not an issue. As a bonus, banish him and protect a Cyber Dragon from harm that turn!
SDCR-EN001
Card Type: Effect Monster
Card Info Cyber Dragon Core
LIGHT / Machine / Level 2 / ATK 400 / DEF 1500
When this card is Normal Summoned: Add 1 "Cyber" Spell/Trap Card from your Deck to your hand. If your opponent controls a monster and you control no monsters: You can banish this card from your Graveyard; Special Summon 1 "Cyber Dragon" monster from your Deck. You can only use 1 "Cyber Dragon Core" effect per turn, and only once that turn. This card's name becomes "Cyber Dragon" while it is on the field or in the Graveyard.
SUPER RARE
Rating: 2
Comments: You get to take any Cyber Spell or Trap when this guy is Normal Summoned and can grab a Cyber Dragon monster straight from your deck if you have no monsters and your opponent dues but while this guy also becomes Cyber Dragon while face-up or in the Graveyard, it's pretty weak overall and as of yet, there isn't any good support that it can pick up during that time.
Saga of Blue-Eyes White Dragon Structure Deck
SDBE-EN040
Card Type: Synchro Monster
Card Info Azure-Eyes Silver Dragon
LIGHT / Dragon-Type Synchro / Level 9 / ATK 2500 / DEF 3000
1 Tuner + 1 or more non-Tuner Normal Monsters
When this card is Special Summoned: Dragon-Type monsters you currently control cannot be targeted or destroyed by card effects until the end of the next turn. Once per turn, during your Standby Phase: You can target 1 Normal Monster in your Graveyard; Special Summon that target.
ULTRA RARE
Rating: 2
Comments: Non-Tuner specific, restricted to bringing back Dragon-Type Normal Monsters and having low ATK for a Level 9 monster brings its rating down but at least it protects even itself from targeting card effects.
SDBE-EN033
Card Type: Trap Card
Card Info Castle of Dragon Souls
Continuous Trap
Once per turn: You can banish 1 Dragon-Type monster from your Graveyard, then target 1 monster you control; it gains 700 ATK until the End Phase (even after this card leaves the field or the monster becomes unaffected by card effects). When this face-up card on the field is sent to the Graveyard: You can target 1 of your banished Dragon-Type monsters; Special Summon that target. You can only control 1 "Castle of Dragon Souls".
COMMON
Rating: 1
Comments: You're banishing a dragon just to give one of your other monsters a mere 700 ATK for the turn and even if you bring back the banished monster, it's just as susceptible to card effects.
SDBE-EN020
Card Type: Spell Card
Card Info Silver's Cry
Quick-Play Spell
Target 1 Dragon-Type Normal Monster in your Graveyard; Special Summon that target. You can only activate 1 "Silver's Cry" per turn.
COMMON
Rating: 2
Comments: Being a Quick-Play Spell helps this card a bit but it's very limited on what it brings back, making Call of the Haunted a better choice with Monster Reborn banned again.
SDBE-EN019
Card Type: Spell Card
Card Info Dragon Shrine
Normal Spell
Send 1 Dragon-Type monster from your Deck to the Graveyard, then, if that monster in your Graveyard is a Dragon-Type Normal Monster, you can send 1 more Dragon-Type monster from your Deck to the Graveyard. You can only activate 1 "Dragon Shrine" per turn.
SUPER RARE
Rating: 2
Comments: You could set up for Five-Headed Dragon or Blue-Eyes Ultimate Dragon but that's about it.
SDBE-EN007
Card Type: Effect Monster
Card Info Rider of the Storm Winds
LIGHT / Dragon-Type Tuner / Level 1 / ATK 500 / DEF 200
You can target 1 Dragon-Type Normal Monster you control; equip this monster from your hand or your side of the field to that target. If a monster equipped with this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If a monster equipped with this card would be destroyed, destroy this card instead.
COMMON
Rating: 2
Comments: It gives the equipped monster piercing Battle Damage and protects it once from destruction but it's more specific for its target.
SDBE-EN006
Card Type: Effect Monster
Card Info Maiden with Eyes of Blue
LIGHT / Spellcaster-Type Tuner / Level 1 / ATK 0 / DEF 0
When this card is targeted for an attack: You can negate the attack, and if you do, change the battle position of this card, then you can Special Summon 1 "Blue-Eyes White Dragon" from your hand, Deck, or Graveyard. During either player's turn, when a card or effect is activated that targets this face-up card (except during the Damage Step): You can Special Summon 1 "Blue-Eyes White Dragon" from your hand, Deck, or Graveyard. You can only use 1 "Maiden with Eyes of Blue" effect per turn, and only once that turn.
SUPER RARE
Rating: 3
Comments: Although a weak Tuner monster, she brings out BEWD from virtually anywhere when targeted in any way and that's enough to rate her 3 stars.
Onslaught of the Fire Kings Structure Deck
SDOK-EN023
Card Type: Spell Card
Card Info Circle of the Fire Kings
Quick-Play Spell
Target 1 FIRE monster you control and 1 FIRE monster in your Graveyard; destroy that monster you control, and if you do, Special Summon that other monster from your Graveyard. You can only activate 1 "Circle of the Fire Kings" per turn.
SUPER RARE
Rating: 2
Comments: You can do whatever you want with your new FIRE monster and it can be any FIRE monster. Plus it can rack up an extra counter on Kickfire but there are better ways to Special Summon monsters.
SDOK-EN022
Card Type: Spell Card
Card Info Onslaught of the Fire Kings
Normal Spell
If your opponent controls a monster and you control no monsters: Special Summon 1 FIRE Beast, Beast-Warrior, or Winged Beast-Type monster from your Deck. Its effects are negated and it is destroyed during the End Phase. You can only activate 1 "Onslaught of the Fire Kings" per turn.
SUPER RARE
Rating: 1
Comments: It can be activated during your first turn but regardless of when you activate it, your new monster can't do anything beneficial except be used for a Summon or possibly attack.
SDOK-EN003
Card Type: Effect Monster
Card Info Fire King Avatar Kirin
FIRE / Beast / Level 3 / ATK 1000 / DEF 200
If a face-up "Fire King" monster you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. If this card is destroyed and sent to the Graveyard: You can send 1 FIRE monster from your Deck to the Graveyard.
SUPER RARE
Rating: 2
Comments: He makes it easy to put any FIRE monster you want in your Grave for revival later but that means it's free for your opponent to revive too. 
SDOK-EN002
Card Type: Effect Monster
Card Info Fire King Avatar Barong
FIRE / Beast-Warrior / Level 4 / ATK 1800 / DEF 200
If a face-up "Fire King" monster you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. During the next Standby Phase after this card was destroyed by a card effect and sent to the Graveyard: Add 1 "Fire King" card from your Deck to your hand, except "Fire King Avatar Barong".
SUPER RARE
Rating: 3
Comments: Thank goodness the archtype isn't completely filled with poor monsters because this guy is suitable for any deck!
SDOK-EN001
Card Type: Effect Monster
Card Info Fire King High Avatar Garunix
FIRE / Winged Beast / Level 8 / ATK 2700 / DEF 1700
During the next Standby Phase after this card was destroyed by a card effect and sent to the Graveyard: Special Summon this card from the Graveyard. When you do: Destroy all other monsters on the field. When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Fire King" monster from your Deck, except "Fire King High Avatar Garunix".
ULTRA RARE
Rating: 2
Comments: The archtype's rather disappointing boss monster because he's decided to rip off Sacred Phoenix of Nephthys' effect and when destroyed by battle, he has to recruit one of his friends.
Realm of the Sea Emperor Structure Deck
SDRE-EN023
Card Type: Spell Card
Card Info Call of the Atlanteans
Quick-Play Spell
Target 3 Level 3 or lower Sea Serpent-Type monsters in your Graveyard; Special Summon all 3 of them. You cannot Special Summon a monster(s) during the turn you activate this card.
SUPER RARE
Rating: 2
Comments: You get three monsters for the price of one but your Poseidra or Xyz Summon will have to wait as you can't Special Summon other monsters when this is used.
SDRE-EN004
Card Type: Effect Monster
Card Info Atlantean Heavy Infantry
WATER / Sea Serpent / Level 2 / ATK 0 / DEF 1600
During your Main Phase, you can Normal Summon 1 Level 4 or lower Sea Serpent-Type monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When this card is sent to the Graveyard to activate a WATER monster's effect: Target 1 face-up card your opponent controls; destroy that target.
COMMON
Rating: 2
Comments: Certainly getting the higher end of 2/5 stars because you can even bring out another copy of itself to Xyz Summon with but your options also limited with his 2nd effect.
SDRE-EN003
Card Type: Effect Monster
Card Info Atlantean Marksman
WATER / Sea Serpent / Level 3 / ATK 1400 / DEF 0
When this card inflicts Battle Damage to your opponent: You can Special Summon 1 Level 4 or lower "Atlantean" Sea Serpent-Type monster from your Deck, except "Atlantean Marksman". When this card is sent to the Graveyard to activate a WATER monster's effect: Target 1 Set card your opponent controls; destroy that target.
COMMON
Rating: 2
Comments: He's obviously meant to combo with Atlantean Dragoons but your options for either part of his effect are limited.
SDRE-EN002
Card Type: Effect Monster
Card Info Atlantean Dragoons
WATER / Sea Serpent / Level 4 / ATK 1800 / DEF 0
All face-up Level 3 or lower Sea Serpent-Type monsters you control can attack your opponent directly. When this card is sent to the Graveyard to activate a WATER monster's effect: Add 1 Sea Serpent-Type monster from your Deck to your hand, except "Atlantean Dragoons".
SUPER RARE
Rating: 2
Comments: His first effect does include himself being a Sea Serpent but he lacks any DEF and can't add any copies of himself to your hand when destroyed by a card effect.
SDRE-EN001
Card Type: Effect Monster
Card Info Poseidra, the Atlantean Dragon
WATER / Sea Serpent / Level 7 / ATK 2800 / DEF 1600
You can Tribute 3 Level 3 or lower WATER monsters; Special Summon this card from your hand or Graveyard. When you do: Return all Spell and Trap Cards on the field to the hand, and if you do, if 3 or more cards are returned to the hand by this effect, all monsters your opponent currently controls lose 300 ATK for each.
ULTRA RARE
Rating: 2
Comments: It's his Special Summon method that hinders and helps its rating for you must give up three specific WATER monsters and in return you get a Giant Trunade effect that drains your opponent's monsters.
Samurai Warlords Structure Deck
SDWA-EN041
Card Type: Xyz Monster
Card Info Shadow of the Six Samurai - Shien
EARTH / Warrior-Type Xyz / Rank 4 / ATK 2500 / DEF 400
2 Level 4 "Six Samurai" monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 face-up "Six Samurai" monster you control with less than 2000 ATK; its original ATK becomes 2000 until the End Phase.
ULTRA RARE
Rating: 2
Comments: It's a shame when even Structure Deck cards aren't good and these are for the more experienced players. This guy will do little for most of his comrades that already come close to 2000 ATK.
Dragons Collide Structure Deck
SDDC-EN036
Card Type: Trap Card
Card Info Dragon's Rebirth
Normal Trap
Target 1 face-up Dragon-Type monster you control; banish that target and Special Summon 1 Dragon-Type monster from your hand or Graveyard.
COMMON
Rating: 3
Comments: Here's a slightly delayed yet almost better version of Red-Eyes Darkness Metal Dragon as you can banish any Dragon you have and bring out a stronger one in its place!
SDDC-EN024
Card Type: Spell Card
Card Info Chaos Zone
Field Spell
Each time a monster(s) is banished, place 1 Chaos Counter on this card for each of those monsters. Once per turn: You can remove 4 or more Chaos Counters from your side of the field to target 1 banished monster with a Level equal to the number of Chaos Counters removed; Special Summon that target. When this card on the field is sent to the Graveyard by your opponent's card effect: You can add 1 LIGHT or DARK monster from your Deck to your hand, whose Level is less than or equal to the number of Chaos Counters that were on this card.
COMMON
Rating: 2
Comments: It'll take a bit to get enough counters and even then, this card may not be on the field, and you may not get its 2nd effect triggered either at that time but have enough counters and it isn't too bad. 
SDDC-EN003
Card Type: Effect Monster
Card Info Eclipse Wyvern
LIGHT / Dragon / Level 4 / ATK 1600 / DEF 1000
If this card is sent to the Graveyard: Banish 1 Level 7 or higher LIGHT or DARK Dragon-Type monster from your Deck. If this card in the Graveyard is banished: You can add the monster banished by this effect to your hand.
SUPER RARE
Rating: 2
Comments: It doesn't matter how it goes to the Grave but it does matter on the Level, attribute and the type of monster it can banish and retrieve.  
SDDC-EN002
Card Type: Effect Monster
Card Info Darkflare Dragon
DARK / Dragon / Level 5 / ATK 2400 / DEF 1200
You can Special Summon this card (from your hand) by banishing 1 LIGHT and 1 DARK monster from your Graveyard. Once per turn: You can send 1 Dragon-Type monster from your hand and 1 Dragon-Type monster from your Deck to the Graveyard, then target 1 card in either Graveyard; banish that target.
ULTRA RARE
Rating: 4
Comments: Even without the effect, it's still a great monster for just about any deck! 
SDDC-EN001
Card Type: Effect Monster
Card Info Lightpulsar Dragon
LIGHT / Dragon / Level 6 / ATK 2500 / DEF 1500
You can Special Summon this card (from your hand) by banishing 1 LIGHT and 1 DARK monster from your Graveyard. You can Special Summon this card (from your Graveyard) by sending 1 LIGHT and 1 DARK monster from your hand to the Graveyard. When this card is sent from the field to the Graveyard: You can target 1 Level 5 or higher DARK Dragon-Type monster in your Graveyard; Special Summon that target.
ULTRA RARE
Rating: 4
Comments: I'm sure no one uses either of its Special Summoning methods as they're more difficult than Tribute Summoning him and overall, he's well worth it!