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Poor

Alright

Decent

Outstanding!

Epic!!!

1/5

2/5

3/5

4/5

5/5

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Dragons Collide Structure Deck New Card Ratings and Spoiler

*For info on how these ratings are determined, click here.
Previously rated
SDDC-EN040
Card info: Escape from the Dark Dimension
Continuous Trap
Target 1 of your banished DARK monsters; Special Summon that target. When this card leaves the field, destroy and banish that target. When that target is destroyed, destroy this card.
COMMON
SDDC-EN039
Card info: Interdimensional Matter Transporter
Normal Trap
Target 1 face-up monster you control; banish that target until the End Phase.
COMMON
SDDC-EN038
Card info: Call of the Haunted
Continuous Trap
Target 1 monster in your Graveyard; Special Summon that target in face-up Attack Position. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.
COMMON
SDDC-EN037
Card info: Burst Breath
Normal Trap
Tribute 1 Dragon-Type monster; destroy all face-up monsters on the field whose DEF is less than or equal to the Tributed monster's ATK.
COMMON
SDDC-EN036
Dragon's Rebirth
Normal Trap
Target 1 face-up Dragon-Type monster you control; banish that target and Special Summon 1 Dragon-Type monster from your hand or Graveyard.
COMMON
Rating: 3
Comments: Here's a slightly delayed yet slightly better version of Red-Eyes Darkness Metal Dragon as you can banish any Dragon you have and bring out a stronger one in its place!
Previously rated
SDDC-EN035
Card info: Charge of the Light Brigade
Normal Spell
Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.
COMMON
SDDC-EN034
Card info: D.D.R. - Different Dimension Reincarnation
Equip Spell
Discard 1 card, then target 1 of your banished monsters; Special Summon it in face-up Attack Position, and equip it with this card. When this card leaves the field, destroy the equipped monster.
COMMON
SDDC-EN033
Card info: Card Trader
Continuous Spell
Once per turn, during your Standby Phase: You can shuffle 1 card from your hand into the Deck; draw 1 card.
COMMON
SDDC-EN032
Card info: Monster Gate
Normal Spell
Tribute 1 monster; reveal cards from the top of your Deck until you reveal a monster that can be Normal Summoned. Special Summon it, also send the remaining cards to the Graveyard.
COMMON
SDDC-EN031
Card info: Reasoning
Normal Spell
Your opponent declares a monster Level. Reveal cards from the top of your Deck until you reveal a monster that can be Normal Summoned. If that monster is the same Level as the one declared by your opponent, send all revealed cards to the Graveyard. If not, Special Summon the revealed monster, also send the remaining cards to the Graveyard.
COMMON
SDDC-EN030
Card info: Magical Stone Excavation
Normal Spell
Discard 2 cards, then target 1 Spell Card in your Graveyard; add it to your hand.
COMMON
SDDC-EN029
Card info: Book of Moon
Quick-Play Spell
Target 1 face-up monster on the field; change that target to face-down Defense Position.
COMMON
SDDC-EN028
Card info: A Wingbeat of Giant Dragon
Normal Spell
Return 1 face-up Level 5 or higher Dragon-Type monster you control to the hand, and destroy all Spell and Trap Cards on the field.
COMMON
SDDC-EN027
Card info: The Flute of Summoning Dragon
Normal Spell
Special Summon up to 2 Dragon-Type monsters from your hand. There must be a face-up "Lord of D." on the field to activate and to resolve this effect.
COMMON
SDDC-EN026
Card info: Inferno Fire Blast
Normal Spell
Target 1 face-up "Red-Eyes B. Dragon" you control; inflict damage to your opponent equal to its original ATK. "Red-Eyes B. Dragon" cannot attack the turn you activate this card.
COMMON
SDDC-EN025
Card info: Burst Stream of Destruction
Normal Spell
If you control a face-up "Blue-Eyes White Dragon": Destroy all monsters your opponent controls. "Blue-Eyes White Dragon" cannot attack the turn you activate this card.
COMMON
SDDC-EN024
Chaos Zone
Field Spell
Each time a monster(s) is banished, place 1 Chaos Counter on this card for each of those monsters. Once per turn: You can remove 4 or more Chaos Counters from your side of the field to target 1 banished monster with a Level equal to the number of Chaos Counters removed; Special Summon that target. When this card on the field is sent to the Graveyard by your opponent's card effect: You can add 1 LIGHT or DARK monster from your Deck to your hand, whose Level is less than or equal to the number of Chaos Counters that were on this card.
COMMON
Rating: 2
Comments: It'll take a bit to get enough counters and even then, this card may not be on the field, and you may not get its 2nd effect triggered either at that time but have enough counters and it isn't too bad.  
Previously rated
SDDC-EN023
Card info: Ryko, Lightsworn Hunter
LIGHT / Beast / Level 2 / ATK 200 / DEF 100
FLIP: You can target 1 card on the field; destroy that target. Send the top 3 cards of your Deck to the Graveyard.
COMMON
SDDC-EN022
Card info: Kaibaman
LIGHT / Warrior / Level 3 / ATK 200 / DEF 700
You can Tribute this face-up card; Special Summon 1 "Blue-Eyes White Dragon" from your hand.
COMMON
SDDC-EN021
Card info: Lyla, Lightsworn Sorcereress
LIGHT / Spellcaster / Level 4 / ATK 1700 / DEF 200
During your Main Phase: You can target 1 Spell/Trap Card your opponent controls; change this card you control from face-up Attack Position to face-up Defense Position, and destroy that target, but this card's battle position cannot be changed until the end of your next turn, except with a card effect. During each of your End Phases: Send the top 3 cards of your Deck to the Graveyard. You must control this face-up card to activate and to resolve this effect.
COMMON
SDDC-EN020
Card info: Jain, Lightsworn Paladin
LIGHT / Warrior / Level 4 / ATK 1800 / DEF 1200
If this card attacks an opponent's monster, it gains 300 ATK during the Damage Step only. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard. You must control this face-up card to activate and to resolve this effect.
COMMON
SDDC-EN019
Card info: Herald of Creation
LIGHT / Spellcaster / Level 4 / ATK 1800 / DEF 600
Once per turn: You can discard 1 card, then target 1 Level 7 or higher monster in your Graveyard; add that target to your hand.
COMMON
SDDC-EN018
Card info: Snipe Hunter
DARK / Fiend / Level 4 / ATK 1500 / DEF 600
You can discard 1 card to target 1 card on the field; roll a six-sided die, and destroy the target unless you roll a 1 or 6.
COMMON
SDDC-EN017
Card info: Summoner Monk
DARK / Spellcaster / Level 4 / ATK 800 / DEF 1600
This card cannot be Tributed. When this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell Card; Special Summon 1 Level 4 monster from your Deck. It cannot attack this turn.
COMMON
SDDC-EN016
Card info: Mystic Tomato
DARK / Plant / Level 4 / ATK 1400 / DEF 1100
When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck, in face-up Attack Position.
COMMON
SDDC-EN015
Card info: Lord of D.
DARK / Spellcaster / Level 4 / ATK 1200 / DEF 1100
Face-up Dragon-Type monsters cannot be targeted by Spells, Traps, or card effects.
COMMON
SDDC-EN014
Card info: Chaos Sorcerer
DARK / Spellcaster / Level 6 / ATK 2300 / DEF 2000
Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your Graveyard. Once per turn: You can target 1 face-up monster on the field; banish that target. This card cannot attack during the turn you activate this effect.
COMMON
SDDC-EN013
Card info: Red-Eyes Darkness Metal Dragon
DARK / Dragon / Level 10 / ATK 2800 / DEF 2400
You can Special Summon this card (from your hand) by banishing 1 face-up Dragon-Type monster you control. Once per turn: You can Special Summon 1 Dragon-Type monster from your hand or Graveyard, except "Red-Eyes Darkness Metal Dragon".
COMMON
SDDC-EN012
Card info: Dark Armed Dragon
DARK / Dragon / Level 8 / ATK 2800 / DEF 1000
Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by having exactly 3 DARK monsters in your Graveyard, and cannot be Special Summoned by other ways. You can banish 1 DARK monster from your Graveyard to target 1 card on the field; destroy that target.
COMMON
SDDC-EN011
Card info: Prime Material Dragon
LIGHT / Dragon / Level 6 / ATK 2400 / DEF 2000
Any effect that would inflict damage to a player increases their Life Points by the same amount, instead. During either player's turn, when a Spell, Trap, Spell/Trap effect, or Effect Monster's effect is activated that would destroy a monster(s) on the field: You can send 1 card from your hand to the Graveyard; negate the activation and destroy it.
COMMON
SDDC-EN010
Card info: Gragonith, Lightsworn Dragon
LIGHT / Dragon / Level 6 / ATK 2000 / DEF 1600
This card gains 300 ATK and DEF for each "Lightsworn" monster with a different name in your Graveyard. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. During each of your End Phases: Send the top 3 cards of your Deck to the Graveyard. You must control this face-up card to activate and to resolve this effect.
COMMON
SDDC-EN009
Card info: Vice Dragon
DARK / Dragon / Level 5 / ATK 2000 / DEF 2400
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand), but its original ATK and DEF are halved.
COMMON
SDDC-EN008
Card info: Axe Dragonute
DARK / Dragon / Level 4 / ATK 2000 / DEF 1200
If this card attacks, change it to Defense Position at the end of the Damage Step.
COMMON
SDDC-EN007
Card info: Red-Eyes B. Chick
DARK / Dragon / Level 1 / ATK 800 / DEF 500
You can send this face-up card to the Graveyard; Special Summon 1 "Red-Eyes B. Dragon" from your hand.
COMMON
SDDC-EN006
Card info: The White Stone of Legend
LIGHT / Dragon-Type Tuner / Level 1 / ATK 300 / DEF 250
When this card is sent to the Graveyard: Add 1 "Blue-Eyes White Dragon" from your Deck to your hand.
COMMON
SDDC-EN005
Card info: Red-Eyes B. Dragon (4th artwork)
DARK / Dragon / Level 7 / ATK 2400 / DEF 2000
A ferocious dragon with a deadly attack.
COMMON
SDDC-EN004
Card info: Blue-Eyes White Dragon (4th artwork)
LIGHT / Dragon / Level 8 / ATK 3000 / DEF 2500
This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
COMMON
SDDC-EN003
Eclipse Wyvern
LIGHT / Dragon / Level 4 / ATK 1600 / DEF 1000
If this card is sent to the Graveyard: Banish 1 Level 7 or higher LIGHT or DARK Dragon-Type monster from your Deck. If this card in the Graveyard is banished: You can add the monster banished by this effect to your hand.
SUPER RARE
Rating: 2
Comments: It doesn't matter how it goes to the Grave but it does matter on the Level, attribute and the type of monster it can banish and retrieve.   
SDDC-EN002
Darkflare Dragon
DARK / Dragon / Level 5 / ATK 2400 / DEF 1200
You can Special Summon this card (from your hand) by banishing 1 LIGHT and 1 DARK monster from your Graveyard. Once per turn: You can send 1 Dragon-Type monster from your hand and 1 Dragon-Type monster from your Deck to the Graveyard, then target 1 card in either Graveyard; banish that target.
ULTRA RARE
Rating: 4
Comments: Even without the effect, it's still a great monster for just about any deck!  
SDDC-EN001
Lightpulsar Dragon
LIGHT / Dragon / Level 6 / ATK 2500 / DEF 1500
You can Special Summon this card (from your hand) by banishing 1 LIGHT and 1 DARK monster from your Graveyard. You can Special Summon this card (from your Graveyard) by sending 1 LIGHT and 1 DARK monster from your hand to the Graveyard. When this card is sent from the field to the Graveyard: You can target 1 Level 5 or higher DARK Dragon-Type monster in your Graveyard; Special Summon that target.
ULTRA RARE
Rating: 4
Comments: I'm sure no one uses either of its Special Summoning methods as they're more difficult than Tribute Summoning him and overall, he's well worth it!