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Legendary Decks II (Yugi's Ceremonial Deck) New Card Ratings and Spoiler

*For info on how these ratings are determined, click here.
Previously rated
LDK2-ENY40
Card info: Gravity Bind
Continuous Trap
Level 4 or higher monsters cannot attack.
COMMON
LDK2-ENY39
Card info: Backup Soldier
Normal Trap
While there are 5 or more monsters in your Graveyard: Target up to 3 non-Effect Monsters with 1500 or less ATK in your Graveyard; add them to your hand.
COMMON
LDK2-ENY38
Card info: Magician's Circle
Normal Trap
When a Spellcaster-Type monster declares an attack: Each player Special Summons 1 Spellcaster-Type monster with 2000 or less ATK from their Deck in Attack Position.
COMMON
LDK2-ENY37
Card info: Magic Cylinder
Normal Trap
When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.
COMMON
LDK2-ENY36
Card info: Magical Hats
Normal Trap
During your opponent's Battle Phase: Choose 2 Spell/Trap Cards from your Deck and 1 monster you control. Special Summon them as Normal Monsters (ATK 0/DEF 0) in face-down Defense Position, Set the chosen monster if it is face-up, and shuffle them on the field. The 2 cards chosen from your Deck are destroyed at the end of the Battle Phase, and cannot remain on the field except during this Battle Phase.
COMMON
LDK2-ENY35
Card info: Mirror Force
Normal Trap
When an opponent's monster declares an attack: Destroy all Attack Position monsters your opponent controls.
COMMON
LDK2-ENY34
Card info: Pot of Duality
Normal Spell
Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.
COMMON
LDK2-ENY33
Card info: Secret Villiage of the Spellcasters
Field Spell
If you control a Spellcaster-Type monster and your opponent does not, your opponent cannot activate Spell Cards. If you control no Spellcaster-Type monsters, you cannot activate Spell Cards.
COMMON
LDK2-ENY32
Card info: Monster Reincarnation
Normal Spell
Discard 1 card, then target 1 monster in your Graveyard; add it to your hand.
COMMON
LDK2-ENY31
Card info: Dark Factory of Mass Production
Normal Spell
Target 2 Normal Monsters in your Graveyard; add those targets to your hand.
COMMON
LDK2-ENY30
Card info: Messenger of Peace
Continuous Spell
Monsters with 1500 or more ATK cannot declare an attack. Once per turn, during your Standby Phase, pay 100 LP or destroy this card.
COMMON
LDK2-ENY29
Card info: Contract with Exodia
Normal Spell
If you have all 5 of "Exodia the Forbidden One", "Right Arm of the Forbidden One", "Left Arm of the Forbidden One", "Right Leg of the Forbidden One", and "Left Leg of the Forbidden One" in your Graveyard: Special Summon 1 "Exodia Necross" from your hand.
COMMON
LDK2-ENY28
Card info: Dark Magic Attack
Normal Spell
If you control "Dark Magician": Destroy all Spell and Trap Cards your opponent controls.
COMMON
LDK2-ENY27
Card info: Thousand Knives
Normal Spell
If you control "Dark Magician": Target 1 monster your opponent controls; destroy that target.
COMMON
LDK2-ENY26
Card info: Tricky Spell 4
Quick-Play Spell
Send 1 face-up "The Tricky" you control to the Graveyard; Special Summon "Tricky Tokens" (Spellcaster-Type/WIND/Level 5/ATK 2000/DEF 1200) in Defense Position, equal to the number of monsters your opponent controls. "Tricky Tokens" cannot declare an attack.
COMMON
LDK2-ENY25
Card info: Magicians Unite
Normal Spell
If you control 2 or more Attack Position Spellcaster-Type monsters: Target 1 of them; its ATK becomes 3000 until the end of this turn, also for the rest of this turn after this card resolves, other Spellcaster-Type monsters you control cannot attack this turn.
COMMON
LDK2-ENY24
Card info: Magical Dimension
Quick-Play Spell
If you control a Spellcaster-Type monster: Target 1 monster you control; Tribute that target, then Special Summon 1 Spellcaster-Type monster from your hand, then you can destroy 1 monster on the field.
COMMON
LDK2-ENY23
Card info: Swords of Revealing Light
Normal Spell
Flip all monsters your opponent controls face-up. This card remains on the field for 3 of your opponent's turns. While this card is face-up on the field, monsters your opponent controls cannot declare an attack.
COMMON
LDK2-ENY22
Card info: Gold Sarcophagus
Normal Spell
Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to your hand.
COMMON
LDK2-ENY21
Card info: Sangan
DARK / Fiend / Level 3 / ATK 1000 / DEF 600
If this card is sent from the field to the Graveyard: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.
COMMON
LDK2-ENY20
Card info: Marshmallon
LIGHT / Fairy / Level 3 / ATK 300 / DEF 500
After damage calculation, if this card was attacked, and was face-down at the start of the Damage Step: The attacking player takes 1000 damage. Cannot be destroyed by battle.
COMMON
LDK2-ENY19
Card info: Blockman
EARTH / Rock / Level 4 / ATK 1000 / DEF 1500
You can Tribute this card; Special Summon in Defense Position, a number of "Block Tokens" (Rock-Type/EARTH/Level 4/ATK 1000/DEF 1500) equal to the number of your turns this card has been face-up on your field. These Tokens cannot declare an attack.
COMMON
LDK2-ENY18
Card info: Blast Magician
FIRE / Spellcaster / Level 4 / ATK 1400 / DEF 1700
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves. You can remove any number of Spell Counters from this card, then target 1 face-up monster on the field with ATK less than or equal to the number of counters you removed x 700; destroy that target.
COMMON
LDK2-ENY17
Card info: Magician's Valkyria
LIGHT / Spellcaster / Level 4 / ATK 1600 / DEF 1800
Monsters your opponent controls cannot target face-up Spellcaster-Type monsters for attacks, except this one.
COMMON
LDK2-ENY16
Card info: Big Shield Gardna
EARTH / Warrior / Level 4 / ATK 100 / DEF 2600
During either player's turn, when this face-down card (and no other cards) is targeted by a Spell Card: Change this card to face-up Defense Position, and if you do, negate the Spell Card's activation. If this card is attacked, change it to Attack Position at the end of the Damage Step.
COMMON
LDK2-ENY15
Card info: The Tricky
WIND / Spellcaster / Level 5 / ATK 2000 / DEF 1200
You can Special Summon this card (from your hand) by discarding 1 card.
COMMON
LDK2-ENY14
Card info: Silent Magician LV4
LIGHT / Spellcaster / Level 4 / ATK 1000 / DEF 1000
Each time your opponent draws a card(s), place 1 Spell Counter on this card (max. 5). This card gains 500 ATK for each Spell Counter on it. During the Standby Phase of your next turn after the 5th Spell Counter is placed on this card: You can send this face-up card with 5 Spell Counters on it to the Graveyard; Special Summon 1 "Silent Magician LV8" from your hand or Deck.
COMMON
LDK2-ENY13
Card info: Silent Magician LV8
LIGHT / Spellcaster / Level 8 / ATK 3500 / DEF 1000
Cannot be Normal Summoned/Set. Must be Special Summoned by "Silent Magician LV4" and cannot be Special Summoned by other ways. Unaffected by your opponent's Spell effects.
COMMON
LDK2-ENY12
Card info: Buster Blader (original artwork)
EARTH / Warrior / Level 7 / ATK 2600 / DEF 2300
This card gains 500 ATK for each Dragon-Type monster your opponent controls or is in their Graveyard.
COMMON
LDK2-ENY11
Card info: Dark Magician Girl (original artwork)
DARK / Spellcaster / Level 6 / ATK 2000 / DEF 1700
This card gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in either player's Graveyard.
COMMON
LDK2-ENY10
Card info: Dark Magician (original artwork)
DARK / Spellcaster / Level 7 / ATK 2500 / DEF 2100
The ultimate wizard in terms of attack and defense.
COMMON
LDK2-ENY09
Card info: Exodia Necross
DARK / Spellcaster / Level 4 / ATK 1800 / DEF 0
Cannot be Normal Summoned/Set. Must be Special Summoned with "Contract with Exodia", and cannot be Special Summoned by other ways. Cannot be destroyed by battle or Spell/Trap effect. Once per turn, during your Standby Phase: This card gains 500 ATK. Destroy this card unless all 5 of these cards are in your Graveyard - "Exodia the Forbidden One", "Right Arm of the Forbidden One", "Left Arm of the Forbidden One", "Right Leg of the Forbidden One" and "Left Leg of the Forbidden One".
COMMON
LDK2-ENY08
Card info: Left Leg of the Forbidden One
DARK / Spellcaster / Level 1 / ATK 200 / DEF 300
A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power.
COMMON
LDK2-ENY07
Card info: Right Leg of the Forbidden One
DARK / Spellcaster / Level 1 / ATK 200 / DEF 300
A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power.
COMMON
LDK2-ENY06
Card info: Left Arm of the Forbidden One
DARK / Spellcaster / Level 1 / ATK 200 / DEF 300
A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power.
COMMON
LDK2-ENY05
Card info: Right Arm of the Forbidden One
DARK / Spellcaster / Level 1 / ATK 200 / DEF 300
A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power.
COMMON
LDK2-ENY04
Card info: Exodia the Forbidden One
DARK / Spellcaster / Level 3 / ATK 1000 / DEF 1000
If you have "Right Leg of the Forbidden One", "Left Leg of the Forbidden One", "Right Arm of the Forbidden One" and "Left Arm of the Forbidden One" in addition to this card in your hand, you win the Duel.
COMMON
LDK2-ENY03

Obliterate!!!
Continuous Trap
You can target 1 monster on the field; send 1 "Forbidden One" monster or "Exodia" card from your hand or Deck to the Graveyard, and if you do, return that target to the hand. If this card is sent from the Spell & Trap Zone to the Graveyard: You can target 1 "Forbidden One" monster or "Exodia" card in your Graveyard; add it to your hand. You can only use 1 "Obliterate!!!" effect per turn, and only once that turn.
ULTRA RARE
Rating: 2
Comments: The English dub attack name for when the 5 cards are assembled but while it's not really any more powerful than those 5 cards, it will somewhat help you get them into your hand.
LDK2-ENY02
Ties of the Brethren
Normal Spell
Pay 2000 LP, then target 1 Level 4 or lower monster you control; for the rest of this turn after this card resolves, you cannot Special Summon monsters, also Special Summon 2 monsters from your Deck, with the same Type, Attribute, and Level as that monster, but with different names from each other and that monster. You cannot conduct your Battle Phase the turn you activate this card.
ULTRA RARE
Rating: 2
Comments: Only certain Decks will be able to effectively use this but it does cost 2000 LP to do so and if your new monsters remain on the field long, you'll probably be at a disadvantage.
LDK2-ENY01

The Legendary Exodia Incarnate
DARK / Spellcaster / Level 10 / ATK ? / DEF 0
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Forbidden One" monster, and cannot be Special Summoned by other ways. This card gains 1000 ATK for each "Forbidden One" monster in your Graveyard. Unaffected by other cards' effects. Once per turn, during your End Phase: Add 1 "Forbidden One" monster from your Graveyard to your hand. When this card is destroyed by battle and sent to the Graveyard: You can reveal any number of "Forbidden One" monsters in your hand, and if you do, draw 1 card for each.
ULTRA RARE
Rating: 2
Comments: Thanks to its minor summoning requirements, it'll automatically have 1000 ATK and can get the Exodia pieces back from your Graveyard during the End Phase but the pieces are pretty vulnerable while waiting to be retrieved and with them being retrieved, your opponent will know what your strategy is pretty quickly and thus figure out how to stop it.