← Back to Yu-Gi-Oh Card Ratings | Return to Index | Forward to DRL3 New Ratings Page 2 → | ||
Poor |
Alright |
Decent |
Outstanding! |
Epic!!! |
1/5 |
2/5 |
3/5 |
4/5 |
5/5 |
Wanna see the spoiler instead? Click here. |
Dragons of Legend: Unleashed New Card Ratings (Page 1)
*For info on how these ratings are determined, click here. | |
DRL3-EN015 | |
Machine Angel Ritual Ritual Spell This card can be used to Ritual Summon any "Cyber Angel" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If a LIGHT monster(s) you control would be destroyed by battle or card effect while this card is in your Graveyard, you can banish this card instead. ULTRA RARE |
|
Rating: | 2 |
Comments: | From what we know, this card wasn't able to protect any monster but here it can do that on any LIGHT monster you have and will protect all of them if you have more than one out. |
DRL3-EN014 | |
|
Cyber Angel Dakini LIGHT / Fairy-Type Ritual / Level 8 / ATK 2700 / DEF 2400 You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can make your opponent send 1 monster they control to the Graveyard (their choice). If a Ritual Monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, during your End Phase: You can target 1 Ritual Monster or 1 "Machine Angel Ritual" in your Graveyard; add it to your hand. SECRET RARE |
Rating: | 3 |
Comments: | In the anime, she was Alexis' best Ritual Monster until ARC-V and she's still got it here because she allows any of your Ritual Monsters to deal piercing battle damage, including herself. Plus while, a bit slow, you'll be a bit closer to a 2nd Ritual Summon too. |
DRL3-EN013 | |
Cyber Angel Idaten LIGHT / Fairy-Type Ritual / Level 6 / ATK 1600 / DEF 2000 You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can add 1 Ritual Spell Card from your Deck or Graveyard to your hand. If this card is Tributed: You can make all Ritual Monsters you control gain 1000 ATK and DEF. SECRET RARE |
|
Rating: | 2 |
Comments: | She too has gotten a buff and that's good because that extra ATK and DEF may come in handy but only works on Ritual Monsters and like Benten, her stats are little to work with. |
DRL3-EN012 | |
Cyber Angel Benten LIGHT / Fairy-Type Ritual / Level 6 / ATK 1800 / DEF 1500 You can Ritual Summon this card with "Machine Angel Ritual". If this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to that monster's original DEF in the Graveyard. If this card is Tributed: You can add 1 LIGHT Fairy-Type monster from your Deck to your hand. SECRET RARE |
|
Rating: | 2 |
Comments: | Looks like she got a buff from the anime because I don't recall the anime version getting another LIGHT Fairy from your Deck when she's Tributed but her stats aren't much to speak of. At least she's still usable with Ritual Weapon though. |
DRL3-EN011 | |
|
Cyber Petit Angel LIGHT / Fairy / Level 2 / ATK 300 / DEF 200 If this card is Summoned: You can add 1 "Cyber Angel" monster or "Machine Angel Ritual" from your Deck to your hand. You can only use this effect of "Cyber Petit Angel" once per turn. ULTRA RARE |
Rating: | 2 |
Comments: | So here's the first of at least a few cards from Alexis Rhodes' GX Deck and it seems to follow the anime version quite well but unless you're ready to Ritual Summon, it's not going to help you much and Manju of the Ten Thousand Hands can do a bit better and has higher ATK and DEF. |
DRL3-EN010 | |
|
The Suppression Pluto DARK / Fiend / Level 8 / ATK 2600 / DEF 2000 Once per turn: You can declare 1 card name; look at your opponent's hand, then if they have the declared card in their hand, apply 1 of these effects. ● Take control of 1 monster your opponent controls. ● Destroy 1 Spell/Trap Card your opponent controls, then you can Set the destroyed Spell/Trap Card on your field. SECRET RARE |
Rating: | 2 |
Comments: | Pretty risky but if you use an effect that allows you to see your opponent's hand first, then this isn't too bad but apart from that, the stats are pretty low for a Level 8 monster and what you get from your opponent won't be a surprise and may not even be useful. |
DRL3-EN009 | |
|
The Despair Uranus LIGHT / Rock / Level 8 / ATK 2900 / DEF 2300 When this card is Tribute Summoned while you control no Spell/Trap Cards: You can activate this effect; your opponent declares either Continuous Spell or Continuous Trap, then you Set 1 card of that type directly from your Deck. This card gains 300 ATK for each face-up Spell/Trap Card you control. Face-up cards in your Spell & Trap Zone cannot be destroyed by card effects. SECRET RARE |
Rating: | 1 |
Comments: | Despair is right but it's for you not your opponent because activating the effect not only requires you to do so with it pretty well unprotected but you'll be setting the type of card your opponent chooses and thus have a pre-revealed surprise for your opponent, making them able to counter it before it can be used. |
DRL3-EN008 | |
|
The Grand Jupiter DARK / Warrior / Level 8 / ATK 2500 / DEF 2000 Once per turn: You can discard 2 cards, then target 1 face-up monster your opponent controls; equip that face-up monster to this card. This card gains ATK equal to the combined original ATK of the monsters equipped to it by this effect. Once per turn, during the End Phase: You can target 1 Monster Card equipped to this card by this card's effect; Special Summon it to your field. SECRET RARE |
Rating: | 2 |
Comments: | Though not a very strong Level 8 monster, that will quickly change so long as you can equip it with your opponent's monsters and not lose them. Plus while you can also add them to your field, that will also lower this guy's ATK. |
DRL3-EN007 | |
|
The Blazing Mars FIRE / Pyro / Level 8 / ATK 2600 / DEF 2200 While this card is in your hand or Graveyard: You can banish 3 other monsters from your Graveyard; Special Summon this card, also you cannot Special Summon other monsters for the rest of this turn. During your Main Phase 1: You can send all other monsters you control to the Graveyard; inflict 500 damage to your opponent for each monster sent to the Graveyard. You can only use each effect of "The Blazing Mars" once per turn. SECRET RARE |
Rating: | 2 |
Comments: | Relatively easy to bring out but its stats and using the other effect aren't all that great. |
DRL3-EN006 | |
|
The Tripper Mercury WATER / Aqua / Level 8 / ATK 2000 / DEF 2000 When this card is Tribute Summoned: You can change all monsters on the field to face-up Attack Position. You can Tribute 3 monsters to Tribute Summon (but not Set) this card. If Summoned this way, while this card is on the field, all monsters your opponent controls lose ATK equal to their original ATK. This card can make a second attack during each Battle Phase. SECRET RARE |
Rating: | 2 |
Comments: | It'll be able to overpower pretty much any monster your opponent threatens you with but that requires an extra Tribute and unless your two attacks are successful, that 2000 ATK isn't much to worry about. |
DRL3-EN005 | |
|
Raidraptor - Blade Burner Falcon DARK / Winged Beast-Type Xyz / Rank 4 / ATK 1000 / DEF 1000 2 Level 4 Winged Beast-Type monsters If this card is Xyz Summoned, and your opponent's LP is at least 3000 higher than yours: You can make this card gain 3000 ATK. When this card destroys an opponent's monster by battle: You can detach any number of Xyz Materials from this card; destroy exactly that number of monsters your opponent controls. ULTRA RARE |
Rating: | 1 |
Comments: | Apart from the ATK boost that only occurs if you're way behind your opponent's LP, its stats are pathetic and have very little chance of taking anything out and thus activating its effect, which is just as poor. |
DRL3-EN004 | |
|
Raidraptor - Napalm Dragonius DARK / Winged Beast / Level 4 / ATK 1000 / DEF 1000 Once per turn: You can inflict 600 damage to your opponent, also monsters in your possession cannot activate their effects for the rest of this turn, except "Raidraptor" monsters. When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Raidraptor" monster from your Deck, but it has its effects negated. ULTRA RARE |
Rating: | 2 |
Comments: | If it weren't for the last line of text, I'd have surely given it 1 star and perhaps an insulting nickname. |
DRL3-EN003 | |
|
Performapal Corn LIGHT / Beast-Warrior / Level 3 / ATK 600 / DEF 1000 Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can target 1 other "Performapal" monster you control with 1000 or less ATK; change both it and this card, that you control, from face-up Attack Position to Defense Position, and if you do, add 1 "Odd-Eyes" monster from your Deck to your hand. During your opponent's turn: You can banish 1 "Performapal" monster, except "Performapal Corn", and this card from your Graveyard; gain 500 LP (this is a Quick Effect). ULTRA RARE |
Rating: | 2 |
Comments: | It'd be a good idea to use her effect (if you choose to run her) to change herself to Defense Mode because with only 600 ATK, she's not going to last long, though 1000 DEF doesn't do much either. Gaining the minimal LP though is pretty bad. |
DRL3-EN002 | |
|
Performapal Uni LIGHT / Beast-Warrior / Level 4 / ATK 800 / DEF 1500 Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can Special Summon 1 Level 3 or lower "Performapal" monster from your hand in Attack Position. During your opponent's turn: You can banish 1 "Performapal" monster, except "Performapal Uni", and this card from your Graveyard; the next time you would take battle damage this turn, you do not (this is a Quick Effect). ULTRA RARE |
Rating: | 1 |
Comments: | You'll activate the effect in the two best ways to Summon possible but the new monster will be just as vulnerable as it's in Attack Position but reducing battle damage to 0 by its effect isn't really that practical given better options like Waboku and Threatening Roar. |
DRL3-EN001 | |
|
Odd-Eyes Mirage Dragon DARK / Dragon-Type Pendulum / Level 3 / ATK 1200 / DEF 600 / Scale 8 Once per turn, if a face-up "Odd-Eyes" Pendulum Monster(s) you control is destroyed by battle or card effect: You can destroy 1 card in your Pendulum Zone, and if you do, place 1 face-up "Odd-Eyes" Pendulum Monster in your Extra Deck in your Pendulum Zone, except "Odd-Eyes Mirage Dragon". During either player's turn, while an "Odd-Eyes" card is in your Pendulum Zone: You can target 1 "Odd-Eyes" monster you control; the first time it would be destroyed by battle or card effect this turn, it is not destroyed. You can only use this effect of "Odd-Eyes Mirage Dragon" once per turn. SECRET RARE |
Rating: | 2 |
Comments: | The Scale is perhaps the best thing about this card since both effects rely on Odd-Eyes monsters and the stats are pretty weak. |