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Epic!!!

1/5

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Text card ratings Rarity Changes Visual spoiler Card spoiler Improved Effects

Magician's Force (Page 6)

MFC-107
Diffusion Wave-Motion
Normal Spell
Pay 1000 Life Points. Select 1 Level 7 or higher Spellcaster-Type monster on your side of the field. During this turn, only the selected monster can attack and it attacks all monsters on your opponent's side of the field. The effects of Effect Monsters destroyed by the selected monster in battle cannot be activated.
SECRET RARE
Rating: 3
Comments: Works well with Dark Magician or Dark Paladin!
MFC-106
Double Spell
Normal Spell
Discard 1 Spell Card from your hand. Select 1 Spell Card from your opponent's Graveyard and activate it from the Graveyard as your Spell Card.
ULTRA RARE
Rating: 3
Comments: With Magician of Faith banned, this card is as close as you can get.
MFC-105
Dark Paladin
DARK / Spellcaster-Type Fusion / Level 8 / ATK 2900 / DEF 2400
"Dark Magician" + "Buster Blader"
This monster can only be Special Summoned by Fusion Summon. As long as this card remains face-up on the field, you can negate the activation of 1 Spell Card and destroy the Spell Card by discarding 1 card from your hand. The ATK of this card increases by 500 points for each Dragon-Type monster on the field and in either player's Graveyard.
ULTRA RARE
Rating: 4
Comments: A very powerful monster! Even BEWD is no match for this monster as for every Dragon-Type monster on the field and in both players' graveyards, this guy gets 500 ATK!
MFC-104
The Spell Absorbing Life
Normal Trap
Flip all face-down Defense Position Monster Cards on the field face-up. Flip Effects are not activated at this time. Increase your Life Points by 400 points for each Effect Monster Card on the field.
COMMON
Rating: 2
Comments: This card can give your Life Points a nice boost but most of the time it'll be less than 1000.
MFC-103
Anti-Spell
Counter Trap
Remove 2 Spell Counters on your side of the field. Negate the activation of a Spell Card and destroy it.
COMMON
Rating: 1
Comments: Use Magic Jammer instead.
MFC-102
Disarmament
Normal Trap
Destroy all Equip Spell Cards on the field.
COMMON
Rating: 1
Comments: If you HAVE to use a card that does this, use Eternal Rest instead but otherwise, use neither card.
MFC-101
Remove Brainwashing
Continuous Trap
As long as this card remains face-up on the field, the control of all monsters on the field returns to the original owners.
COMMON
Rating: 2
Comments: If your opponent Snatch Stole your monster, this can be useful but elsewhere, it's not going to work, especially if your stolen monster is Jinzo.
MFC-100
Miracle Restoring
Normal Trap
Remove 2 Spell Counters on your side of the field. Special Summon 1 "Dark Magician" or "Buster Blader" from your Graveyard in face-up Attack or Defense Position.
COMMON
Rating: 1
Comments: Use Premature Burial instead.
MFC-099
Hidden Book of Spell
Normal Trap
You can only activate this card during your turn. Select 2 Spell Cards from your Graveyard and add them to your Deck. Your Deck is then shuffled.
COMMON
Rating: 1
Comments: With all the big Spell Cards banned from play, there is no need for a card like this.
MFC-098
Exhausting Spell
Normal Trap
Remove all Spell Counters on both sides of the field.
COMMON
Rating: 1
Comments: Your opponent will also be exhausted from laughing at you so hard for playing this horrible card.
MFC-097
Dramatic Rescue
Normal Trap
You can only activate this card when a monster on your side of the field that includes "Amazoness" in its card name, or is named "Amazon Archer", is specifically designated as a target by a card. Return the targeted Monster Card to its owner's hand and Special Summon another monster from your hand in face-up Attack or Defense Position.
RARE
Rating: 2
Comments: Same as MFC-096's comments.
MFC-096
Amazoness Archers
Normal Trap
You can only activate this card when your opponent declares an attack and if there is a monster(s) on your side of the field that includes "Amazoness" in its card name, or is named "Amazon Archer". All monsters on your opponent's side of the field are changed to face-up Attack Position (Flip Effects are not activated), and as long as they remain face-up on the field, their ATK(s) are decreased by 500 points. Your opponent must attack with all of his/her monsters.
SUPER RARE
Rating: 2
Comments: If you aren't running Amazoness or Amazon Archer monsters, don't use this.