*Ratings below are based on when the product was released and NOT today's Yu-Gi-Oh format*
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Poor

Alright

Decent

Outstanding!

Epic!!!

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Text card ratings Rarity Changes Visual spoiler Card Spoiler Improved effects

Ancient Sanctuary (Page 5)

AST-099
The Third Sarcophagus
Continuous Spell
This card can only be placed on the field by the effect of "The First Sarcophagus".
COMMON
Rating: 1
Comments: Unless you're using a Spirit of the Pharaoh deck, don't use this card.
AST-098
Triangle Power
Normal Spell
Increase the original ATK and DEF of all face-up Level 1 Normal Monsters (except Tokens) on your side of the field by 2000 points. Destroy all Level 1 Normal Monsters on your side of the field during the End Phase.
RARE
Rating: 1
Comments: The only cards this card's effect would become useful are Thousand-Eyes Restrict, Relinquished and Copycat. Don't use this card on any other level 1 Monster.
AST-097
Thousand Energy
Normal Spell
Increase the original ATK and DEF of all face-up Level 2 Normal Monsters (except Tokens) on your side of the field by 1000 points. Destroy all Level 2 Normal Monsters on your side of the field during the End Phase.
RARE
Rating: 1
Comments: No one in the right mind would have any Monsters below 4 except for certain Monsters like Giant Soldier of Stone and 1000 points won't be enough in most cases.
AST-096
Delta Attacker
Normal Spell
You can only activate this card when there are 3 Normal Monsters of the same name (except Tokens) on your side of the field. The 3 Normal Monsters of the same name can attack your opponent's Life Points directly during the turn this card is activated.
COMMON
Rating: 3
Comments: Use this when you have 3 Blue-Eyes White Dragons or Summoned Skulls! It'll most likely be a win for you.
AST-095
Dark Magic Attack
Normal Spell
You can only activate this card when there is a face-up "Dark Magician" on your side of the field. Destroy all Spell and Trap Cards on your opponent's side of the field.
ULTRA RARE
Rating: 1
Comments: First of all, you need Dark Magician on your side of the field and second of all, it only destroys opponent's Spell and Trap Cards. Use Burst Stream of Destruction instead.
AST-094
The Law of the Normal
Normal Spell
You can only activate this card when there are 5 face-up Level 2 or lower Normal Monsters on your side of the field. Both players discard all cards in their hands, and destroy all cards on the field except Level 2 or lower Normal Monsters.
COMMON
Rating: 1
Comments: This card has the absolute WORST effect so far in this set. Be smart and throw this card away.
AST-093
Enchanting Fitting Room
Normal Spell
Pay 800 Life Points. Pick up 4 cards from the top of your Deck and Special Summon the Level 3 or lower Normal Monsters among the picked-up cards to your side of the field. Return all the other cards to your Deck and the Deck is then shuffled.
COMMON
Rating: 1
Comments: Paying 800 lifepoints isn't too bad unless you don't draw any level 3 or lower Normal Monsters, which you probably won't so don't use this card.
AST-092
Level Limit - Area B
Continuous Spell
All face-up Level 4 or higher monsters on the field are changed to Defense Position and remain in Defense Position as long as this card is active.
COMMON
Rating: 3
Comments: No stall deck should be without this card! No Monster your opponent summons will avoid this card's effect!
AST-091
7
Continuous Spell
When there are 3 face-up "7" cards on your side of the field, draw 3 cards from your Deck. Then destroy all "7" cards. When this card is sent directly from the field to your Graveyard, increase your Life Points by 700 points.
COMMON
Rating: 1
Comments: 700 points isn't all that much so use Dian Keto instead.
AST-090
Blessings of the Nile
Continuous Spell
Each time card(s) are discarded from your hand to the Graveyard by the effect of a card controlled by your opponent, increase your Life Points by 1000 points.
COMMON
Rating: 1
Comments: Sure gaining lifepoints is nice but 1000 points by this effect isn't the way to go. Use Dian Keto or 2 Solemn Wishes.
AST-089
Spell Economics
Continuous Spell
You do not have to pay any Life Points to activate a Spell Card.
RARE
Rating: 3
Comments: Activate Premature Burial or System Down without any cost! Great for any deck!
AST-088
Soul Reversal
Quick-Play Spell
Return 1 Flip Effect Monster from your Graveyard to the top of your Deck.
COMMON
Rating: 1
Comments: The list of horrible cards just doesn't end with this card being added.
AST-087
Dust Barrier
Continuous Spell
Face-up Normal Monsters on the field are unaffected by your opponent's Spell Cards. This card is destroyed during your second Standby Phase after activation.
COMMON
Rating: 1
Comments: Don't use it.
AST-086
Sword of the Soul-Eater
Equip Spell
You can only equip this card to a Level 3 or lower Normal Monster on your side of the field. When you activate this card, offer all Normal Monsters (except Tokens) on your side of the field, except the equipped monster, as Tributes. Increase the ATK of the equipped monster by 1000 points for each Normal Monster that you offered as a Tribute.
COMMON
Rating: 1
Comments: Chances are, being the experienced duelist that you are, you're not going to play this card or have a face up level 3 Monster on your side of the field. Throw this card away.
AST-085
Order to Charge
Quick-Play Spell
Select 1 face-up Normal Monster (except a Token) on your side of the field when you activate this card. When this card resolves, offer the selected Normal Monster as a Tribute and destroy 1 monster on your opponent's side of the field.
COMMON
Rating: 1
Comments: Order to Charge? More like Order to Discard This Card to the Graveyard and Never Use It. Resist the small urge you may have to use this card.
AST-084
Special Hurricane
Normal Spell
Discard 1 card from your hand. Destroy all Special Summoned monsters on the field.
RARE
Rating: 2
Comments: Use this to get rid of those nasty Toon Monsters or CED/BLS-EotB or better yet, use Dark Hole to destroy all Monsters on the field including the Special Summoned ones.
AST-083
Emissary of the Oasis
LIGHT / Spellcaster / Level 3 / ATK 600 / DEF 400
As long as a face-up Level 3 or lower Normal Monster remains on your side of the field, your opponent cannot select this card as an attack target. As long as this card remains on your side of the field, any Battle Damage to the controller of this card from battle involving a Level 3 or lower Normal Monster becomes 0.
COMMON
Rating: 1
Comments: As long as a level 3 Monster remains on the field? You've got to be kidding me! That'll only last 1 attack! Don't use this card.
AST-082
King of the Swamp
WATER / Aqua / Level 3 / ATK 500 / DEF 1100
You can substitute this card for any 1 Fusion-Material Monster. When you do this, the other Fusion-Material Monster(s) must be the correct one(s). Discard this card from your hand to the Graveyard to add a "Polymerization" Spell Card from your Deck to your hand. The Deck is then shuffled.
RARE
Rating: 2
Comments: Use him to substitute BEWD or Summoned Skull as those are key cards to some of the most powerful Fusion Monsters.
AST-081
Man-Thro' Tro'
EARTH / Beast-Warrior / Level 4 / ATK 1000 / DEF 1000
Offer 1 Normal Monster (except a Token) on your side of the field as a Tribute to inflict 800 points of damage to your opponent's Life Points.
COMMON
Rating: 1
Comments: Weak. Nothing more nothing less. 800 points is not a lot to inflict when Meteor of Destruction deals 1000 points without the need of tributing a Monster so use that or JD.
AST-080
Night Assailant
DARK / Fiend / Level 3 / ATK 200 / DEF 500
FLIP: Select 1 monster on your opponent's side of the field and destroy it. When this card is sent directly from your hand to the Graveyard, return 1 Flip Effect Monster from your Graveyard to your hand.
COMMON
Rating: 2
Comments: An okay card. You get to get rid of an opponent's card by his Flip-Effect so use it to get rid of an opponent's Blue-Eyes or Summoned Skull. Still, Cyber Jar destroys all Monsters though.