My Yu-Gi-Oh and Gx Episodes Season 5, Episode 18
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| 
 Zane Losedale (6) Previously…             
“I play Overload Fusion, 
allowing me to remove my 2 Cyber Dragons from play to summon 
Cyber Twin Dragon 
(2800) in Attack Mode. Cyber Twin, destroy both his monsters! 
           
“You don’t get it do you?” asked Trapper. Monsters can only attack once 
per turn. 
           
“Guess you don’t know about a special effect,” said Zane. My Cyber Twin 
can attack twice per turn so destroy his monsters!            
“Maybe so but my Lure Phantom’s out and I return it and your monster goes 
back to our hand but I’m a gonna change that with this, my
Hunting Net 
Trap Card! So, instead of going back to your Fusion Deck, it goes to my field in 
my Spell and Trap Zone.   
           
“Make your move,” said Zane. (3)            
“Fine,” said Trapper. I play 
Dark Auction, 
which frees your Twin Dragon and dealing you damage equal to its ATK! 
Zane’s LPs drop to 1200. 
That ends my turn. (0)            
“I tribute my Barrier Dragon to play Kaiser 
Glider (2400) in Attack Mode,” said Zane. 
Glider, destroy his Blast Hound! 
           
“I play my face down, another 
Magical Arm Shield, so 
your Twin must attack your Glider!” said Trapper. 
             
“I activate my Trap Jammer!” 
said Zane. Your card is negated! Magical Arm 
Shield is negated and Blast Hound is destroyed.
I set 1 card face down and end my turn. (1) 
           
“I play my final Lure Phantom in Defense Mode and end my turn,” said 
Trapper. (0) 
           
“Time to win this!” said Zane. Kaiser Glider, attack his Lure Phantom! 
           
“I return it to my hand to send your monster back to your hand,” said 
Trapper. Then again, I activate another Hunting Net Trap Card to put him on my 
side of the field. 
           
“Doesn’t matter for I have a monster left,” said Zane. Cyber Twin, attack 
directly and end this!            
“I activate 
Capture Snail!” said Trapper. Now your 
attack’s cancelled and joins my side of the field in my Spell and Trap Zone.
Cyber Twin moves to 
Trapper’s field.              
“I end my turn,” said Zane. (2)            
“Don’t worry,” said Trapper. You can have your Twin Dragon back. Thanks 
to my Dark Auction Spell! However, you lose 2800 LPs which you don’t have so 
your Cyber End Dragon’s mine! Zane’s LPs drop 
to 0.            
“Why do I keep losing?” asked Zane. 
Alright, that’s it, I will no longer trust my opponents because that got me 
absolutely NOWHERE! The next time we 
meet, I’m going to take you down and win back my Cyber End Dragon!            
“Yeah but ‘till then, he’s mine,” said Trapper.  
He walks out laughing. Meanwhile…            
“Ready to give in to the light?” asked Sartorius. The Light Ruler’s 
effect activates. He flips a coin and it lands. 
Since it’s Tails, if a card effect targets it, by 
reducing its ATK by 1000, the effect is negated.            
“Me, give into someone in that 
outfit?” asked Kaiba. Sorry, not going to happen. My move. I activate
Pot of Greed, giving me 2 cards. Next, I summon Blade 
Knight (1000) in Defense Mode and end my turn. 
(3)            
“I summon 
Arcana Force VII - The Chariot (1700) in 
Attack Mode and now for his effect,” said Sartorius. 
He flips a coin and it lands. 
Since it’s Tails, if he’s destroyed in battle, he is 
re-summoned on your side of the field but that won’t matter for I’m going to 
make you see the light this turn! Chariot, attack and destroy his Blade Knight!
Blade Knight is destroyed. 
Arcana Force Extra, wipe out his LPs! 
Kaiba’s LPs drop to 0.
Welcome to the Society of Light! 
A white jacket falls on Kaiba. They walk out. 
Meanwhile…            
“Where’s Wheeler?” asked Mai to herself.
It’s time I defeat him and make him see 
the light!  She walks off. Elsewhere…            
“Man, we’ve been all over Battle City 
and have not found them,” said Joey. 
           
“We’ll find them,” said Yugi.   
         
To be continued… 
 | |
| Card Info: | Magical Arm Shield Normal Trap Activate only when your opponent declares an attack while there is a monster on your side of the field. Take control of 1 of your opponent's face-up monsters, except the attacking monster, and this monster is attacked instead. At the end of the Battle Phase, return control of this monster to your opponent. | 
| Found In: Structure Deck: Dinosaur's Rage | |
| Set #: SD09-EN032 | |
| Rarity(s): Common | |
| Notes: Yu-Gi-Oh US: Called "Magic Arm Shield". Yu-Gi-Oh Anime: It redirected the attacking monster's attack to one of the opponent's monsters. | |
| Card User: Trapper | |
| Card Info: | Trap Jammer Counter Trap Activate only when your opponent activates a Trap Card during the Battle Phase. Negate the activation of the Trap Card and destroy it. | 
| Found In: Duelist Pack: Zane Truesdale | |
| Set #: DP04-EN026 | |
| Rarity(s): Common | |
| Notes: Yu-Gi-Oh Anime: Its artwork was different, forced the player to discard 1 card and could be used anytime a Trap Card was activated. | |
| Card User: Zane Truesdale | |
| Card Info: | Lure Phantom DARK / Fiend / Level 1 / ATK 0 / DEF 0 When a monster your opponent controls attacks, you can return this card and the attacking monster to their owner's hands. | 
| Found In: Not Yet Released | |
| Set #: None | |
| Rarity(s): Common | |
| Notes: None | |
| Card User: Trapper | |
| Card Info: | Capture Snare Anime Normal Trap Activate only when an opponent's monster declares an attack. Negate the attack and place that monster face up on your Spell and Trap Card Zone. | 
| Found In: Not Yet Released | |
| Set #: None | |
| Rarity(s): Common | |
| Notes: None | |
| Card User: Trapper | |
| Card Info: | Dark Auction Anime Normal Spell Return 1 monster you control with "Prey Counters" on it back to its owner's hand. Inflict damage to your opponent equal to it's ATK. | 
| Found In: Not Yet Released | |
| Set #: None | |
| Rarity(s): Common | |
| Notes: GX US: Stated that the player gained Life Points equal to the monster's ATK. | |
| Card User: Trapper | |
| Card Info: | Pot of Greed Normal Spell Draw 2 cards from your Deck. | 
| Found In: Structure Deck: Fury from the Deep | |
| Set #: SD4-EN018 | |
| Rarity(s): Common | |
| Notes: None | |
| Card User: Seto Kaiba | |
| Card Info: | Blade Knight LIGHT / Warrior / Level 4 / ATK 1600 / DEF 1000 If you have 1 or less cards in your hand, increase the ATK of this card on the field by 400 points. Also, if this card is the only monster on your side of the field, negate the effects of Flip Effect Monsters destroyed by this card as a result of battle. | 
| Found In: Dark Beginning 2 | |
| Set #: DB2-EN034 | |
| Rarity(s): Ultra Rare | |
| Notes: None | |
| Card User: Seto Kaiba | |
| Card Info: | Arcana Force VII - The Chariot LIGHT / Fairy / Level 4 / ATK 1700 / DEF 1700 When this card is successfully summoned, flip a coin. Depending on the result, activate 1 of the following effects: - Heads: When an opponent's monster is destroyed by battle and sent to the Graveyard, you can Special Summon it to your side of the field. - Tails: When this card is destroyed by battle, it is Special Summoned to your opponent's side of the field. | 
| Found In: Not Yet Released | |
| Set #: None | |
| Rarity(s): Common | |
| Notes: Card text is formatted for the TCG. | |
| Card User: Sartorius | |