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My Yu-Gi-Oh Hybrid Fanfic Season 2 Part 4's Episode Cards

1. Card names in the info are from the time they were released so they may differ from the links below.
2. Some card info below is my best guess.

Dartz’s Orichalcos Deck (Part 5)

Turn 28: Jaden Yuki
Elemental Hero Electrum
LIGHT / Fusion Monster / Level 10 / ATK 2900 / DEF 2600
(Warrior / Fusion / Effect)
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" + "Elemental HERO Clayman" +
"Elemental HERO Bubbleman"
1. Only Fusion Summoned. 2. Counts as an WIND, WATER, FIRE and EARTH monster.
3. Shuffles all banished cards back into the Deck(s) if Fusion Summoned. 4. Gains 300 ATK for all monsters on the field with its Attribute.
More Info: https://yugipedia.com/wiki/Elemental_HERO_Electrum
Turn 29: Dartz
Des Dendle
EARTH / Effect Monster / Level 4 / ATK 300 / DEF 2000
(Plant / Union / Effect)
1. Can be equipped to 1 "Vampiric Orchis" you control once per turn at your Main Phase or be unequpped and Special Summoned to your field. 2. Special Summons 1 Level 1 Plant-Type EARTH "Wicked Plant Token" with 800 ATK and DEF to your field if the equipped monster is successful in battle. 3. Destroys itself to prevent the equipped monster's destruction.

More Info: https://yugipedia.com/wiki/Des_Dendle
Turn 30: Dartz
Pyro Clock of Destiny
TRAP / Normal Trap
Moves the turn count for certain effects forward by 1 turn, then continues the turn as normal.
More Info: https://yugipedia.com/wiki/Pyro_Clock_of_Destiny
Turn 31: Dartz
Mataza the Zapper
DARK / Effect Monster / Level 3 / ATK 1300 / DEF 800
(Warrior / Effect)
1. Can attack twice per Battle Phase. 2. Cannot switch sides of the field.
More Info: https://yugipedia.com/wiki/Mataza_the_Zapper
Turn 31: Dartz
Shift
TRAP / Normal Trap
Redirects 1 attack or Spell or Trap Card's effect the opponent controls aimed at 1 monster you control to 1 other appropriate monster you control.
More Info: https://yugipedia.com/wiki/Shift
Turn 32: Jaden Yuki
The Warrior Returning Alive
SPELL / Normal Spell
Returns
1 Warrior monster from your Grave to your hand.
More Info: https://yugipedia.com/wiki/The_Warrior_Returning_Alive
Turn 32: Jaden Yuki
Elemental Hero Wildheart
EARTH / Effect Monster / Level 4 / ATK 1500 / DEF 1600
(Warrior / Effect)
Not affected by Trap Cards.

More Info: https://yugipedia.com/wiki/Elemental_HERO_Wildheart
Turn 33: Dartz
Troop Dragon
WIND / Effect Monster / Level 2 / ATK 700 / DEF 800
(Dragon / Effect)
Can Special Summon 1 "Troop Dragon" from your Deck to your field if destroyed in battle and sent to the Grave.
More Info: https://yugipedia.com/wiki/Troop_Dragon
Turn 34: Jaden Yuki
Elemental Hero Bladedge
EARTH / Effect Monster / Level 7 / ATK 2600 / DEF 1800
(Warrior / Effect)
Deals piercing battle damage to the opponent if attacking a monster in Defense Mode.

More Info: https://yugipedia.com/wiki/Elemental_HERO_Bladedge
Turn 35: Dartz
Ekibyo Drakmord
SPELL / Equip Spell
1. Prevents the equipped monster from attacking. 2. Destroys the equpped monster after the controller's 2nd turn once activated, then returns itself to your hand.

More Info: https://yugipedia.com/wiki/Ekibyo_Drakmord
Turn 35: Dartz
Sea Serpent Warrior of Darkness
WATER / Normal Monster / Level 4 / ATK 1800 / DEF 1500
(Sea Serpent / Normal)
A warrior who defends the world of the Sea of Darkness. He prides himself on his fighting prowess both on the ground and, of course, in the water.

More Info: https://yugipedia.com/wiki/Sea_Serpent_Warrior_of_Darkness
Turn 35: Dartz
Malevolent Nuzzler
SPELL / Equip Spell
1. Gives the equipped monster 700 ATK. 2. Can return from your Grave to the top of your Deck by paying 500 Life Points if sent from the field to the Grave.
More Info: https://yugipedia.com/wiki/Malevolent_Nuzzler

Dartz’s Orichalcos Deck (Part 4)

Turn 22: Dartz
Timeater
DARK / Effect Monster / Level 6 / ATK 1900 / DEF 1700
(Machine / Effect)
Forces the opponent to skip their next Main Phase 1 if successful in battle.
More Info: https://yugipedia.com/wiki/Timeater
Turn 23: Jaden Yuki
Dark Factory of Mass Production
SPELL / Normal Spell
Returns
2 Normal Monsters from your Grave to your hand.
More Info: https://yugipedia.com/wiki/Dark_Factory_of_Mass_Production
Turn 23: Jaden Yuki
Transcendent Wings
SPELL / Quick-Play Spell
Special Summons 1 "Winged Kuriboh LV10" from your hand or Deck to your field by sending 2 cards in your hand and 1 "Winged Kuriboh" you control to the Grave.

More Info: https://yugipedia.com/wiki/Transcendent_Wings
Turn 23: Jaden Yuki
Winged Kuriboh LV10
LIGHT / Effect Monster / Level 10 / ATK 300 / DEF 200
(Fairy / Effect)
1. Only Special Summoned with "Transcendent Wings". 2. Can destroy as many Attack Position monsters they control as possible by Tributing itself, then deals them the combined ATK of the destroyed monsters to their Life Points.

More Info: https://yugipedia.com/wiki/Winged_Kuriboh_LV10
Turn 24: Dartz
Orichalcos Shunoros
LIGHT / Effect Monster / Level 10 / ATK ? / DEF ? (partly my best guess)
(Fairy / Effect)
1. OnlySpecial Summoned with "Orichalcos Kyutora". 2. Makes its ATK and DEF the total battle damage reduced to 0 with "Orichalcos Kyutora". 3. Can Special Summon 1 "Orichalcos Dexia" and "Orichalcos Aristeros" from your hand or Deck to your field if Summoned. 4. Loses ATK after damage calculation equal to the ATK or DEF of the monster it battled based on its battle position. 5. Can Special Summon 1 "Divine Serpent Geh" from your hand or Deck to your field by paying 10,000 Life Points and sending all cards in your hand to the Grave.
More Info: https://yugipedia.com/wiki/Orichalcos_Shunoros_(anime)  
Turn 24: Dartz
Orichalcos Dexia
LIGHT / Effect Monster / Level 4 / ATK 0 / DEF ?
(Fairy / Effect)
1. Only Special Summoned with "Orichalcos Shunoros". 2. Cannot be destroyed if you control "Orichalcos Shunoros". 3. Gains ATK equal to the ATK or DEF of the monster it battles +300 based on that monster's battle position until the Damage Step ends. 
4. Lowers the ATK of "Orichalcos Shunoros" by this card's ATK from after the Damage Step.

More Info: https://yugipedia.com/wiki/Orichalcos_Dexia
Turn 24: Dartz
Orichalcos Aristeros
LIGHT / Effect Monster / Level 4 / ATK 0 / DEF ?
(Fairy / Effect)
1. Only Special Summoned with "Orichalcos Shunoros". 2. Cannot be destroyed while you control "Orichalcos Shunoros". 3. Can change the attack target of 1 monster the opponent controls to itself, then gain DEF equal to that monster's ATK +300 until the Damage Step ends.  4. Lowers the ATK of "Orichalcos Shunoros" by this card's DEF from after the Damage Step.
More Info: https://yugipedia.com/wiki/Orichalcos_Aristeros
Turn 27: Jaden Yuki
Elemental Hero Necroshade
DARK / Effect Monster / Level 5 / ATK 1600 / DEF 1800
(Warrior / Effect)
Can Normal Summon 1 Level 5 or higher "Elemental HERO" monster from your hand to your field without Tributing once while in in the Grave.

More Info: https://yugipedia.com/wiki/Elemental_HERO_Necroshade
Turn 27: Jaden Yuki
Miracle Fusion
SPELL / Normal Spell
Performs a Fusion Summon of 1 "Elemental HERO" Fusion Monster in your Extra Deck by banishing Fuson Materials from your field or Grave.

More Info: https://yugipedia.com/wiki/Miracle_Fusion

Dartz’s Orichalcos Deck (Part 3)

Turn 18: Dartz
Orichalcos Mirror
SPELL / Ritual Spell
Ritual Summons "Mirror Knight Calling" by Tributing monsters from your hand or field with Levels of 6 or more.

More Info: https://yugipedia.com/wiki/Orichalcos_Mirror
Turn 18: Dartz
Mirror Knight Calling
LIGHT / Ritual Monster / Level 6 / ATK 0 / DEF 0
(Spellcaster / Ritual / Effect)
1. Only Ritual Summoned with "Orichalcos Mirror". 2. Special Summons 4 Level 4 DARK Warrior "Mirror Knight Tokens" with 0 ATK and DEF to your field if Ritual Summoned, then gives the Tokens 1 Shield Counter (max. 1). 3. Can place 1 Shield Counter on any "Mirror Knight Token" you control without a Shield Counter. 4. Makes the ATK of a battling "Mirror Knight Token" become the ATK of the monster it battles until the Damage Step ends. 5. Can prevent the destruction of a "Mirror Knight Token" in battle by removing its Shield Counter.
More Info: https://yugipedia.com/wiki/Mirror_Knight_Calling
Turn 19: Jaden Yuki
Elemental Hero Burstinatrix
FIRE / Normal Monster / Level 3 / ATK 1200 / DEF 800
(Warrior / Normal)
A flame manipulator who was the first Elemental HERO woman. Her Burstfire burns away villainy.

More Info: https://yugipedia.com/wiki/Elemental_HERO_Burstinatrix
Turn 20: Dartz
Overdrive
EARTH / Normal Monster / Level 4 / ATK 1600 / DEF 1500
(Machine / Normal)
An all-terrain armored vehicle armed with a heavy-duty machine gun.

More Info: https://yugipedia.com/wiki/Overdrive
Turn 21: Jaden Yuki
Winged Kuriboh
LIGHT / Effect Monster / Level 1 / ATK 300 / DEF 200
(Fairy / Effect)
Prevents you from taking battle damage the rest of the turn if destroyed in battle and sent to the Grave.

More Info: https://yugipedia.com/wiki/Winged_Kuriboh

Dartz’s Orichalcos Deck (Part 2)

Turn 9: Jaden Yuki
Hero Ring
TRAP / Normal Trap
Equips to 1 Warrior monster with 1500 or less ATK and prevents it from being attacked by monsters the opponent controls with at least 1900 ATK. 
More Info: https://yugipedia.com/wiki/Hero_Ring
Turn 9: Dartz
Twin Bow Centaur
SPELL / Continuous Spell
1. Prevents your attacks the turn the effect is used. 2. Can choose 1 monster you control and 1 monster the opponent controls, then toss a coin and call it. 3. Banishes the opponent's monster if right and deal their monster's ATK to their Life Points, but banishes your monster if wrong, and deals your monster's ATK equal to your Life Points.
More Info: https://yugipedia.com/wiki/Twin_Bow_Centaur
Turn 10: Jaden Yuki
Elemental Hero Wildheart
EARTH / Effect Monster / Level 4 / ATK 1500 / DEF 1600
(Warrior / Effect)
Not affected by Trap Cards.

More Info: https://yugipedia.com/wiki/Elemental_HERO_Wildheart
Turn 12: Jaden Yuki
Wroughtweiler
EARTH / Effect Monster / Level 3 / ATK 800 / DEF 1200
(Machine / Effect)
Returns 1 "Elemental HERO" card and 1 "Polymerization" from your Grave to your hand if destoyed in battle and sent to the Grave.

More Info: https://yugipedia.com/wiki/Wroughtweiler
Turn 13: Dartz
Wolf Axwielder
EARTH / Normal Monster / Level 4 / ATK 1650 / DEF 1000
(Beast-Warrior / Normal)
Once it has started battle, this monster attacks fiercely and cannot stop.

More Info: https://yugipedia.com/wiki/Wolf_Axwielder
Turn 14: Jaden Yuki
Polymerization
SPELL / Normal Spell
Performs a Fusion Summon of 1 Fusion Monster in your Extra Deck, using monsters from your hand or field as Fusion Material.

More Info: https://yugipedia.com/wiki/Polymerization
Turn 14: Jaden Yuki
Elemental Hero Flame Wingman
WIND / Fusion Monster / Level 6 / ATK 2100 / DEF 1200
(Warrior / Fusion / Effect)
"Elemental HERO Avian" + "Elemental HERO Burstinatrix"
1. Only Fusion Summoned. 2. Deals the ATK of a monster it destroys in battle and sends to the Grave to the opponent's Life Points.
More Info: https://yugipedia.com/wiki/Elemental_HERO_Flame_Wingman
Turn 14: Jaden Yuki
Monster Reborn
SPELL / Normal Spell
Revives 1 monster from either Grave to your field.

More Info: https://yugipedia.com/wiki/Monster_Reborn
Turn 14: Jaden Yuki
Elemental Hero Sparkman
LIGHT / Normal Monster / Level 4 / ATK 1600 / DEF 1400
(Warrior / Normal)
An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy.

More Info: https://yugipedia.com/wiki/Elemental_HERO_Sparkman
Turn 15: Dartz
Orichalcos Tritos
SPELL / Field Spell
1. Activates only when you control "Orichalcos Deuteros". 2. Gains the name and effects of "The Seal of Orichalcos" and "Orichalcos Deuteros". 3. Can block Spell or Trap Cards that target monsters you control and destroy them.
More Info: https://yugipedia.com/wiki/Orichalcos_Tritos
Turn 16: Jaden Yuki
Fusion Recovery
SPELL / Normal Spell
Returns 1 "Polymerization" and 1 monster used as Fusion Material from your Grave to your hand.

More Info: https://yugipedia.com/wiki/Fusion_Recovery
Turn 17: Jaden Yuki
Polymerization
SPELL / Normal Spell
Performs a Fusion Summon of 1 Fusion Monster in your Extra Deck, using monsters from your hand or field as Fusion Material.

More Info: https://yugipedia.com/wiki/Polymerization
Turn 17: Jaden Yuki
Elemental Hero Shining Flare Wingman
LIGHT / Fusion Monster / Level 8 / ATK 2500 / DEF 2100
(Warrior / Fusion / Effect)
"Elemental HERO Flame Wingman" + "Elemental HERO Sparkman"
1. Only Fusion Summoned. 2. Gains 300 ATK for all "Elemental HERO" cards in your Grave. 3. Deals the ATK of a monster it destroys in battle and sends to the Grave to the opponent's Life Points.
More Info: https://yugipedia.com/wiki/Elemental_HERO_Shining_Flare_Wingman

Dartz’s Orichalcos Deck (Part 1)

Turn 3: Dartz
Orichalcos Kyutora
DARK / Effect Monster / Level 3 / ATK 500 / DEF 500 (partly my best guess)
(Fiend / Effect)
1. Can't be Normal Summoned or Set. 2. Can be Special Summoned from your hand to your field by paying 500 Life Points. 3. Prevents you from taking battle damage from battles involving monsters. 4. Can Special Summon 1 "Orichalcos Shunoros" from your hand or Deck if destroyed.
More Info: https://yugipedia.com/wiki/Orichalcos_Kyutora_(anime)
Turn 4: Jaden Yuki
Elemental Hero Sparkman
LIGHT / Normal Monster / Level 4 / ATK 1600 / DEF 1400
(Warrior / Normal)
An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy.

More Info: https://yugipedia.com/wiki/Elemental_HERO_Sparkman
Turn 5: Dartz
Orichalcos Gigas
DARK / Effect Monster / Level 4 / ATK 400 / DEF 1500
(Fiend / Effect)
1. Prevents you from drawing cards. 2. Gains 500 ATK x the number of times it is revived by its effect.
More Info: https://yugipedia.com/wiki/Orichalcos_Gigas
Turn 5: Jaden Yuki
Hero Barrier
TRAP / Normal Trap
Blocks an attack from 1 monster the opponent controls if you control a face-up "Elemental HERO" monster.
More Info: https://yugipedia.com/wiki/Hero_Barrier
Turn 6: Jaden Yuki
Elemental Hero Avian
WIND / Normal Monster / Level 3 / ATK 1000 / DEF 1000
(Warrior / Normal)
A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high.

More Info: https://yugipedia.com/wiki/Elemental_HERO_Avian
Turn 6: Jaden Yuki
Polymerization
SPELL / Normal Spell
Performs a Fusion Summon of 1 Fusion Monster in your Extra Deck, using monsters from your hand or field as Fusion Material.

More Info: https://yugipedia.com/wiki/Polymerization
Turn 6: Jaden Yuki
Elemental Hero Tempest
WIND / Fusion Monster / Level 8 / ATK 2800 / DEF 2800
(Warrior / Fusion / Effect)
"Elemental HERO Avian" + "Elemental HERO Sparkman" + "Elemental HERO Bubbleman"
1. Only Fusion Summoned. 2. Can prevent the destruction of 1 monster you control if face-up by sending 1 card you control to the Grave.
More Info: https://yugipedia.com/wiki/Elemental_HERO_Tempest
Turn 7: Dartz
The Seal of Orichalcos
SPELL / Field Spell
1. Gives all monsters you control 500 ATK. 2. Cannot be destroyed by effects. 3. Lets youy Summon monsters in your Spell and Trap Zones and switch between them and your Monster Zones. 4. Prevents the opponent from attacking monsters in your Spell and Trap Zones if you control a monster in your Monster Zone. 5. Costs the loser of the Duel their Soul if they lose the Duel while this card was active.
More Info: https://yugipedia.com/wiki/The_Seal_of_Orichalcos_(anime)  
Turn 7: Dartz
Orichalcos Deuteros
SPELL / Field Spell
1. Activates if you control "The Seal of Orichalcos". 2. Gains the name and effects of "The Seal of Orichalcos". 3. Can give you 500 Life Points once per turn for all monster you control. 4. Can destroy an attacking monster the opponent controls by Tributing 1 monster.
More Info: https://yugipedia.com/wiki/Orichalcos_Deuteros
Turn 8: Jaden Yuki
Elemental Hero Clayman
EARTH / Normal Monster / Level 4 / ATK 800 / DEF 2000
(Warrior / Normal)
An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost.

More Info: https://yugipedia.com/wiki/Elemental_HERO_Clayman
Turn 8: Jaden Yuki
Pot of Greed
SPELL / Normal Spell
Draw 2 cards.

More Info: https://yugipedia.com/wiki/Pot_of_Greed
Turn 9: Dartz
Orichalcos Malevolence
FIRE / Effect Monster / Level 4 / ATK 1500 / DEF 1000
(Fiend / Effect)
Can change 1 Defense Position monster the opponent controls to face-up Attack Mode once per turn.

More Info: https://yugipedia.com/wiki/Orichalcos_Malevolence

Gurimo, the Warrior Duelist, Returns (Part 1)

Turn 3: Gurimo
The Seal of Orichalcos
SPELL / Field Spell
1. Gives all monsters you control 500 ATK. 2. Cannot be destroyed by effects. 3. Lets youy Summon monsters in your Spell and Trap Zones and switch between them and your Monster Zones. 4. Prevents the opponent from attacking monsters in your Spell and Trap Zones if you control a monster in your Monster Zone. 5. Costs the loser of the Duel their Soul if they lose the Duel while this card was active.
More Info: https://yugipedia.com/wiki/The_Seal_of_Orichalcos_(anime)  
Turn 3: Gurimo
Silent Swordsman LV5
LIGHT / Effect Monster / Level 5 / ATK 2300 / DEF 1000
(Warrior / Effect)
1. Unaffected by the opponent's Spell Cards. 2. Can Special Summon 1 "Silent Swordsman LV7" from your hand or Deck to your field by sending itself to the Grave at your next Standby Phase if it attacked the opponent directly this turn.
More Info: https://yugipedia.com/wiki/Silent_Swordsman_LV5
Turn 3: Gurimo
Fusion Sword Murasame Blade
SPELL / Equip Spell
1. Gives the equipped Warrior monster 800 ATK. 2. Cannot be destroyed by effects if equipped to a monster.
More Info: https://yugipedia.com/wiki/Fusion_Sword_Murasame_Blade
Turn 3: Yami Yugi (aka "Atem")
Magic Cylinder
TRAP / Normal Trap
Blocks an attack from 1 monster the opponent controls, then deals the ATK of their monster to their Life Points.
More Info: https://yugipedia.com/wiki/Magic_Cylinder
Turn 4: Yami Yugi (aka "Atem")
Tribute to the Doomed
SPELL / Normal Spell
Destroys 1 monster on the field by discarding 1 card.

More Info: https://yugipedia.com/wiki/Tribute_to_The_Doomed
Turn 4: Yami Yugi (aka "Atem")
Gazelle the King of Mythical Beasts
EARTH / Normal Monster / Level 4 / ATK 1500 / DEF 1200
(Beast / Normal)
This monster moves so fast that it looks like an illusion to mortal eyes.


(Always a "Phantom Beast" card.)

More Info: https://yugipedia.com/wiki/Gazelle_the_King_of_Mythical_Beasts
 
Turn 1: Jaden Yuki
Elemental Hero Bubbleman
WATER / Effect Monster / Level 4 / ATK 800 / DEF 1200
(Warrior / Effect)
1. Can be Special Summoned from your hand to your field if it's the only card in your hand. 2. Lets you draw cards if Summoned while you control no other monsters and have no cards in your hand.

More Info: https://yugipedia.com/wiki/Elemental_HERO_Bubbleman
Turn 2: Dartz
Orichalcos Gigas
DARK / Effect Monster / Level 4 / ATK 400 / DEF 1500
(Fiend / Effect)
1. Prevents you from drawing cards. 2. Gains 500 ATK x the number of times it is revived by its effect.
More Info: https://yugipedia.com/wiki/Orichalcos_Gigas

Jaden vs. Yami and Chazz vs. Kaiba (Part 5)

Turn 18: Seto Kaiba
Graceful Charity
SPELL / Normal Spell
Draw 3 cards, then discard 2 cards.

More Info: https://yugipedia.com/wiki/Graceful_Charity
Turn 19: Chazz Princeton
Chaos Necromancer
DARK / Effect Monster / Level 1 / ATK 0 / DEF 0
(Fiend / Effect)
Makes its ATK the number of monsters in your Grave x 300.

More Info: https://yugipedia.com/wiki/Chaos_Necromancer
Turn 19: Seto Kaiba
Shrink
SPELL / Quick-Play Spell
Halves the original ATK of 1 face-up monster on the field until the turn ends.

More Info: https://yugipedia.com/wiki/Shrink
 
Turn 1: Gurimo
Makyura the Destructor
DARK / Effect Monster / Level 4 / ATK 1600 / DEF 1200
(Warrior / Effect)
Can activate Trap Card(s) from your hand if sent to the Grave.

More Info: https://yugipedia.com/wiki/Makyura_the_Destructor_(anime)  
Turn 2: Yami Yugi (aka "Atem")
Polymerization
SPELL / Normal Spell
Performs a Fusion Summon of 1 Fusion Monster in your Extra Deck, using monsters from your hand or field as Fusion Material.

More Info: https://yugipedia.com/wiki/Polymerization
Turn 2: Yami Yugi (aka "Atem")
Dark Paladin
DARK / Fusion Monster / Level 8 / ATK 2900 / DEF 2400
(Spellcaster / Fusion / Effect)
"Dark Magician" + "Buster Blader"
1. Only Fusion Summoned. 2. Can negate an activate Spell Card and destroy it during either player's turn by discarding 1 card. 3. Gains 500 ATK for all Dragon monsters on the field and in either Grave.
More Info: https://yugipedia.com/wiki/Dark_Paladin
Turn 2: Gurimo
Hidden Soldiers
TRAP / Normal Trap
Special Summons 1 Level 4 or lower DARK monster from your hand to your field if the opponent Normal or Flip Summons a monster.
More Info: https://yugipedia.com/wiki/Hidden_Soldiers
Turn 2: Gurimo
Command Knight
FIRE / Effect Monster / Level 4 / ATK 1200 / DEF 1900
(Warrior / Effect)
1. Gives all Warrior monsters you control 400 ATK. 2. Prevents monsters the opponent controls from attacking it while you control another Warrior monster.

More Info: https://yugipedia.com/wiki/Command_Knight

Jaden vs. Yami and Chazz vs. Kaiba (Part 4)

Turn 10: Seto Kaiba
Man-Eater Bug
EARTH / Effect Monster / Level 2 / ATK 450 / DEF 600
(Insect / Flip / Effect)
FLIP: Destroys 1 monster on the field.

More Info: https://yugipedia.com/wiki/Man-Eater_Bug
Turn 11: Chazz Princeton
Call of the Haunted
TRAP / Continuous Trap
1. Revives 1 monster from your Grave to your field in Attack Mode. 2. Destroys the monster when this card leaves the field. 3. Destroys itself when the monster is destroyed.
More Info: https://yugipedia.com/wiki/Call_of_the_Haunted
Turn 11: Chazz Princeton
VW-Tiger Catapult
LIGHT / Fusion Monster / Level 6 / ATK 2000 / DEF 2100
(Machine / Fusion / Effect)
"V-Tiger Jet" + "W-Wing Catapult"
1. First Fusion Summoned from your Extra Deck to your field by banishing the above monster without "Polymerization". 2. Can change the battle position of 1 monster the opponent controls without activating Flip effects by discarding 1 card.
More Info: https://yugipedia.com/wiki/VW-Tiger_Catapult
Turn 11: Seto Kaiba
Call of the Haunted
TRAP / Continuous Trap
1. Revives 1 monster from your Grave to your field in Attack Mode. 2. Destroys the monster when this card leaves the field. 3. Destroys itself when the monster is destroyed.
More Info: https://yugipedia.com/wiki/Call_of_the_Haunted
Turn 11: Seto Kaiba
Blue-Eyes White Dragon
LIGHT / Normal Monster / Level 8 / ATK 3000 / DEF 2500
(Dragon / Normal)
This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.

More Info: https://yugipedia.com/wiki/Blue-eyes_White_Dragon
Turn 12: Seto Kaiba
Lord of D.
DARK / Effect Monster / Level 4 / ATK 1200 / DEF 1100
(Spellcaster / Effect)
Prevents Dragon monsters on the field from being targeted by effects.

More Info: https://yugipedia.com/wiki/Lord_of_D
Turn 12: Chazz Princeton
Roll Out!
TRAP / Normal Trap
Revives 1 Union monster from your Grave to your field and equips it to 1 appropriate monster you control.

More Info: https://yugipedia.com/wiki/Roll_Out
Turn 13: Chazz Princeton
Pot of Greed
SPELL / Normal Spell
Draw 2 cards.

More Info: https://yugipedia.com/wiki/Pot_of_Greed
Turn 13: Chazz Princeton
Ojamandala
SPELL / Normal Spell
Revives 1 "Ojama Yellow", "Ojama Green", and "Ojama Black" from your Grave to your field by paying 1000 Life Points.

More Info: https://yugipedia.com/wiki/Ojamandala_(anime)
Turn 13: Chazz Princeton
Ojama Black
LIGHT / Normal Monster / Level 2 / ATK 0 / DEF 1000
(Beast / Normal)
He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.

More Info: https://yugipedia.com/wiki/Ojama_Black
Turn 13: Chazz Princeton
Ojama Green
LIGHT / Normal Monster / Level 2 / ATK 0 / DEF 1000
(Beast / Normal)
He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.

More Info: https://yugipedia.com/wiki/Ojama_Green
Turn 13: Chazz Princeton
Ojama Yellow
LIGHT / Normal Monster / Level 2 / ATK 0 / DEF 1000
(Beast / Normal)
He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.

More Info: https://yugipedia.com/wiki/Ojama_Yellow
Turn 13: Chazz Princeton
Ojama Delta Hurricane!!
SPELL / Normal Spell
Destroys all cards the opponent controls if you control "Ojama Green", "Ojama Yellow", and "Ojama Black".

More Info: https://yugipedia.com/wiki/Ojama_Delta_Hurricane
Turn 14: Seto Kaiba
Pot of Greed
SPELL / Normal Spell
Draw 2 cards.

More Info: https://yugipedia.com/wiki/Pot_of_Greed
Turn 14: Seto Kaiba
Reload
SPELL / Quick-Play Spell
Shuffles all cards in your hand into your Deck, then forces you to draw the same number of cards shuffled into your Deck.

More Info: https://yugipedia.com/wiki/Reload
Turn 15: Seto Kaiba
Luster Dragon
WIND / Normal Monster / Level 4 / ATK 1900 / DEF 1600
(Dragon / Normal)
A very beautiful dragon covered with sapphire. It does not like fights, but has incredibly high attack power.

More Info: https://yugipedia.com/wiki/Luster_Dragon
Turn 16: Chazz Princeton
Despair from the Dark
DARK / Effect Monster / Level 8 / ATK 2800 / DEF 3000
(Zombie / Effect)
Can be revived from your Grave to your field if sent from your hand or Deck to your Grave by an opponent's effect.

More Info: https://yugipedia.com/wiki/Despair_from_the_Dark
Turn 17: Seto Kaiba
Magician of Faith
LIGHT / Effect Monster / Level 1 / ATK 300 / DEF 400
(Spellcaster / Flip / Effect)
FLIP: Returns 1 Spell Card from your Grave to your hand.

More Info: https://yugipedia.com/wiki/Magician_of_Faith
Turn 18: Seto Kaiba
Pot of Greed
SPELL / Normal Spell
Draw 2 cards.

More Info: https://yugipedia.com/wiki/Pot_of_Greed